Michael Shantz

According to our database1, Michael Shantz authored at least 9 papers between 1987 and 2013.

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Bibliography

2013
Solving the Elliptic Curve Discrete Logarithm Problem Using Semaev Polynomials, Weil Descent and Gröbner Basis Methods - an Experimental Study.
IACR Cryptol. ePrint Arch., 2013

1999
Adaptive Hierarchical Visibility in a Tiled Architecture.
Proceedings of the 1999 ACM SIGGRAPH/EUROGRAPHICS Workshop on Graphics Hardware, 1999

1998
Designing a PC Game Engine.
IEEE Computer Graphics and Applications, 1998

Multi-Level Texture Caching for 3D Graphics Hardware.
Proceedings of the 25th Annual International Symposium on Computer Architecture, 1998

1994
Knurls: effective 3D intra-molecular manipulation with a 2D device.
Proceedings of the Conference on Human Factors in Computing Systems, 1994

1989
Rendering cubic curves and surfaces with integer adaptive forward differencing.
Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques, 1989

1988
Rendering trimmed NURBS with adaptive forward differencing.
Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, 1988

1987
Shading bicubic patches.
Proceedings of the 14th Annual Conference on Computer Graphics and Interactive Techniques, 1987

Adaptive forward differencing for rendering curves and surfaces.
Proceedings of the 14th Annual Conference on Computer Graphics and Interactive Techniques, 1987


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