Mark Finch

According to our database1, Mark Finch authored at least 8 papers between 1995 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
Feature Engineering Workflow for Activity Recognition from Synchronized Inertial Measurement Units.
Proceedings of the Pattern Recognition, 2019

2015
Fast computation of seamless video loops.
ACM Trans. Graph., 2015

2013
Foveated 3D display.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

2012
Foveated 3D graphics.
ACM Trans. Graph., 2012

2011
Freeform vector graphics with controlled thin-plate splines.
ACM Trans. Graph., 2011

1998
Designing a PC Game Engine.
IEEE Computer Graphics and Applications, 1998

1996
Adding Force Feedback to Graphics Systems: Issues and Solutions.
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996

1995
Surface Modification Tools in a Virtual Environment Interface to a Scanning Probe Microscope.
Proceedings of the 1995 Symposium on Interactive 3D Graphics, 1995


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