Michele Gattullo

Orcid: 0000-0003-4487-0457

According to our database1, Michele Gattullo authored at least 28 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
The minimal AR authoring approach: Validation in a real assembly scenario.
Comput. Ind., January, 2024

2023
More Arrows in the Quiver: Investigating the Use of Auxiliary Models to Localize In-View Components with Augmented Reality.
IEEE Trans. Vis. Comput. Graph., November, 2023

In-situ or side-by-side? A user study on augmented reality maintenance instructions in blind areas.
Comput. Ind., 2023

A Mixed Reality application to support the design of custom prostheses.
Proceedings of the 4th International Conference on Industry 4.0 and Smart Manufacturing (ISM 2023), 2023

Biophilic Design of Virtual Workplaces: Effect of Animations on User Attention.
Proceedings of the Virtual Reality and Mixed Reality, 2023

Evaluating the Worker Technology Acceptance of a Mixed Reality Technical Documentation.
Proceedings of the Virtual Reality and Mixed Reality, 2023

2022
What, How, and Why are Visual Assets Used in Industrial Augmented Reality? A Systematic Review and Classification in Maintenance, Assembly, and Training (From 1997 to 2019).
IEEE Trans. Vis. Comput. Graph., 2022

Design of a Mixed Reality Application for STEM Distance Education Laboratories.
Comput., 2022

Biophilic Enriched Virtual Environments for Industrial Training: a User Study.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

Message from the ISMAR 2022 Workshop and Tutorial Chairs.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Exploiting Augmented Reality in LEGO Therapy for Children with Autism Spectrum Disorder.
Proceedings of the Virtual Reality and Mixed Reality, 2022

2021
Positive Computing in Virtual Reality Industrial Training.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

2020
A Body Tracking-Based Low-Cost Solution for Monitoring Workers' Hygiene Best Practices during Pandemics.
Sensors, 2020

Towards Sailing supported by Augmented Reality: Motivation, Methodology and Perspectives.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Design preferences on Industrial Augmented Reality: a survey with potential technical writers.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

2019
A User-Centered Framework for Designing Midair Gesture Interfaces.
IEEE Trans. Hum. Mach. Syst., 2019

A Context-Aware Technical Information Manager for Presentation in Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Exploiting Augmented Reality to Enhance Piping and Instrumentation Diagrams for Information Retrieval Tasks in Industry 4.0 Maintenance.
Proceedings of the Virtual Reality and Augmented Reality, 2019

2018
Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0.
Comput. Ind., 2018

2017
Predicting Text Legibility over Textured Digital Backgrounds for a Monocular Optical See-Through Display.
Presence Teleoperators Virtual Environ., 2017

Experiencing the Sights, Smells, Sounds, and Climate of Southern Italy in VR.
IEEE Computer Graphics and Applications, 2017

2016
Design of a Projective AR Workbench for Manual Working Stations.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

2015
Effect of Text Outline and Contrast Polarity on AR Text Readability in Industrial Lighting.
IEEE Trans. Vis. Comput. Graph., 2015

Text legibility for projected Augmented Reality on industrial workbenches.
Comput. Ind., 2015

Legibility in Industrial AR: Text Style, Color Coding, and Illuminance.
IEEE Computer Graphics and Applications, 2015

2014
Text Readability in Head-Worn Displays: Color and Style Optimization in Video versus Optical See-Through Devices.
IEEE Trans. Vis. Comput. Graph., 2014

Augmented reality on large screen for interactive maintenance instructions.
Comput. Ind., 2014

2013
VisitAR: a mobile application for tourism using AR.
Proceedings of the SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, 2013


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