Giuseppe Monno

According to our database1, Giuseppe Monno authored at least 22 papers between 1999 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Homepages:

On csauthors.net:

Bibliography

2017
Predicting Text Legibility over Textured Digital Backgrounds for a Monocular Optical See-Through Display.
Presence, 2017

2016
Natural interaction for online documentation in industrial maintenance.
IJCAET, 2016

Facial Landmarks for Forensic Skull-Based 3D Face Reconstruction: A Literature Review.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

Design of a Projective AR Workbench for Manual Working Stations.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

A System to Exploit Thermographic Data Using Projected Augmented Reality.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2016

2015
Effect of Text Outline and Contrast Polarity on AR Text Readability in Industrial Lighting.
IEEE Trans. Vis. Comput. Graph., 2015

Text legibility for projected Augmented Reality on industrial workbenches.
Computers in Industry, 2015

A Multimodal System for Nonverbal Human Feature Recognition in Emotional Framework.
Proceedings of the 3rd Workshop on Emotions and Personality in Personalized Systems, 2015

2014
Text Readability in Head-Worn Displays: Color and Style Optimization in Video versus Optical See-Through Devices.
IEEE Trans. Vis. Comput. Graph., 2014

Augmented reality on large screen for interactive maintenance instructions.
Computers in Industry, 2014

2013
Augmented Reality Text Style Readability with See-Through Head-Mounted Displays in Industrial Context.
Presence, 2013

2010
Unified Interactive Wavelet Approach for 2D Sketch Segmentation and Editing.
International Journal of Shape Modeling, 2010

Distributed design review using tangible augmented technical drawings.
Computer-Aided Design, 2010

Improving bi-manual 3D input in CAD modelling by part rotation optimisation.
Computer-Aided Design, 2010

2008
Enhanced 3D object snap for CAD modelling on large stereo displays.
IJCAT, 2008

2007
Flexible Multimodal Architecture for CAD Application.
Proceedings of the Eurographics Italian Chapter Conference 2007, Trento, Italy, 2007, 2007

2006
3D warp brush modeling.
Computers & Graphics, 2006

2005
The SenStylus: A Novel Rumble-Feedback Pen Device for CAD Application in Virtual Reality.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005

3D Warp Brush: Interactive Free-Form Modeling on the Responsive Workbench.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005

2002
Spacedesign: A Mixed Reality Workspace for Aesthetic Industrial Design.
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002

Spacedesign: A Mixed Reality Workspace for Aesthetic Industrial Design.
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002

1999
Optimal Linear Spline Approximation of Digitized Models.
Proceedings of the International Conference on Information Visualisation, 1999


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