Mick Grierson

Orcid: 0000-0002-6981-5414

Affiliations:
  • Goldsmiths College, University of London, UK


According to our database1, Mick Grierson authored at least 49 papers between 2007 and 2024.

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Bibliography

2024
Avoiding an AI-imposed Taylor's Version of all music history.
CoRR, 2024

2023
Kiss/Crash: Using Diffusion Models to Explore Real Desire in the Shadow of Artificial Representations.
Proc. ACM Comput. Graph. Interact. Tech., August, 2023

Antagonising explanation and revealing bias directly through sequencing and multimodal inference.
CoRR, 2023

2022
GROUPTHINK: Telepresence and Agency During Live Performance.
Proc. ACM Comput. Graph. Interact. Tech., 2022

Network Bending: Expressive Manipulation of Generative Models in Multiple Domains.
Entropy, 2022

Augmenting Personal Creativity with Artificial Intelligence: Workshop proposal for Creativity and Cognition 2022.
Proceedings of the C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022, 2022

2021
VR Rehearse & Perform - A platform for rehearsing in Virtual Reality.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021

Active Divergence with Generative Deep Learning - A Survey and Taxonomy.
Proceedings of the Twelfth International Conference on Computational Creativity, 2021

Network Bending: Expressive Manipulation of Deep Generative Models.
Proceedings of the Artificial Intelligence in Music, Sound, Art and Design, 2021

Personality in Personalisation: A User Study with an Interactive Narrative, a Personality Test and a Personalised Short Story.
Proceedings of the Design, Learning, and Innovation - 6th EAI International Conference, 2021

Supporting Remote Survey Data Analysis by Co-researchers with Learning Disabilities through Inclusive and Creative Practices and Data Science Approaches.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Designing and Evaluating the Usability of a Machine Learning API for Rapid Prototyping Music Technology.
Frontiers Artif. Intell., 2020

Guru, Partner, or Pencil Sharpener? Understanding Designers' Attitudes Towards Intelligent Creativity Support Tools.
CoRR, 2020

Network Bending: Manipulating The Inner Representations of Deep Generative Models.
CoRR, 2020

Deep Meditations: Controlled navigation of latent space.
CoRR, 2020

Learning to See: You Are What You See.
CoRR, 2020

Amplifying The Uncanny.
CoRR, 2020

Supporting Interactive Machine Learning Approaches to Building Musical Instruments in the Browser.
Proceedings of the 20th International Conference on New Interfaces for Musical Expression, 2020

Examining Student Coding Behaviours in Creative Computing Lessons using Abstract Syntax Trees and Vocabulary Analysis.
Proceedings of the 2020 ACM Conference on Innovation and Technology in Computer Science Education, 2020

"We have been magnified for years - Now you are under the microscope!": Co-researchers with Learning Disabilities Created an Online Survey to Challenge Public Understanding of Learning Disabilities.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Transforming the output of GANs by fine-tuning them with features from different datasets.
CoRR, 2019

Searching for an (un)stable equilibrium: experiments in training generative models without data.
CoRR, 2019

2017
Evidencing the Value of Inquiry Based, Constructionist Learning for Student Coders.
Int. J. Eng. Pedagog., 2017

Autoencoding <i>Blade Runner</i>: reconstructing films with artificial neural networks.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Rapid prototyping of new instruments with codecircle.
Proceedings of the 17th International Conference on New Interfaces for Musical Expression, 2017

Calligraphic Stylisation Learning with a Physiologically Plausible Model of Movement and Recurrent Neural Networks.
Proceedings of the 4th International Conference on Movement Computing, 2017

STEAM WORKS: Student coders experiment more and experimenters gain higher grades.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017

User Requirements for Live Sound Visualization System Using Multitrack Audio.
Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences, 2017

FEATUR.UX.AV: A Live Sound Visualization System Using Multitrack Audio.
Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences, 2017

Interactive Machine Learning for End-User Innovation.
Proceedings of the 2017 AAAI Spring Symposia, 2017

2016
Collaborative creativity with Monte-Carlo Tree Search and Convolutional Neural Networks.
CoRR, 2016

Real-time interactive sequence generation and control with Recurrent Neural Network ensembles.
CoRR, 2016

Light field completion using focal stack propagation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Motivating Stroke Rehabilitation Through Music: A Feasibility Study Using Digital Musical Instruments in the Home.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Using Interactive Machine Learning to Support Interface Development Through Workshops with Disabled People.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
N-gon Waves - Audio Applications of the Geometry of Regular Polygons in the Time Domain.
Proceedings of the Music Technology meets Philosophy, 2014

2013
Mining Unlabeled Electronic Music Databases through 3D Interactive Visualization of Latent Component Relationships.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

NoiseBear: A Malleable Wireless Controller Designed In Participation with Disabled Children.
Proceedings of the 13th International Conference on New Interfaces for Musical Expression, 2013

NoiseBear: a wireless malleable multiparametric controller for use in assistive technology contexts.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Corpus-based visual synthesis: an approach for artistic stylization.
Proceedings of the ACM Symposium on Applied Perception 2013, 2013

2011
Progress Report on the EAVI BCI Toolkit for Music: Musical Applications of Algorithms for use with consumer brain computer interfaces.
Proceedings of the 2011 International Computer Music Conference, 2011

Maximillian: An easy to use, cross platform C++ Toolkit for interactive audio and synthesis applications.
Proceedings of the 2011 International Computer Music Conference, 2011

Better brain interfacing for the masses: progress in event-related potential detection using commercial brain computer interfaces.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2009
Plundermatics: Real-time Interactive Media Segmentation for Audiovisual Analysis, Composition and Performance.
Proceedings of the Electronic Visualisation and the Arts, 2009

2008
Goldsmiths Electronic Music Studios: 40 Years.
Proceedings of the 2008 International Computer Music Conference, 2008

Composing with Brainwaves: Minimal Trial P300 Recognition as an Indication of subjective Preference for the control of a Musical Instrument.
Proceedings of the 2008 International Computer Music Conference, 2008

Making music with images: interactive audiovisual performance systems for the deaf.
Proceedings of the Electronic Visualisation and the Arts, 2008

2007
Noisescape: an Interactive 3D audiovisual Multi-User Composition Environment.
Proceedings of the 2007 International Computer Music Conference, 2007

Soundspotter / remix-TV: Fast Approximate Matching for audio and video Performance.
Proceedings of the 2007 International Computer Music Conference, 2007


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