Mikko Vinni

According to our database1, Mikko Vinni authored at least 8 papers between 2006 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
Triggering interest in outdoor gallery exhibitions through touch, sound and games.
Proceedings of the Second African Conference for Human Computer Interaction: Thriving Communities, 2018

2012
Designing Hypercontextualized Games: A Case Study with LieksaMyst.
J. Educ. Technol. Soc., 2012

2011
From Global Games to Re-contextualized Games: The Design Process of TekMyst.
Proceedings of the Serious Games and Edutainment Applications., 2011

2009
Comparative evaluation of maximum a Posteriori vector quantization and gaussian mixture models in speaker verification.
Pattern Recognit. Lett., 2009

Comparing maximum a posteriori vector quantization and Gaussian mixture models in speaker verification.
Proceedings of the IEEE International Conference on Acoustics, 2009

Uncovering the Richness of an Authentic Living Museum through Pervasive Learning Environment.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

2007
Where is the answer?: the importance of curiosity in pervasive mobile games.
Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15, 2007

2006
Comparison of Machine Learning Methods for Intelligent Tutoring Systems.
Proceedings of the Intelligent Tutoring Systems, 8th International Conference, 2006


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