Misong Kim

Orcid: 0000-0003-0597-9927

According to our database1, Misong Kim authored at least 25 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Educational Research Trends of the Use of Gaze Learning Data Through Topic Modeling and Scientometric Analysis.
Proceedings of the Artificial Intelligence for Research and Democracy, 2024

2023
Technology-enhanced multiliteracies teaching towards a culturally responsive curriculum: a multiliteracies approach to ECE.
Interact. Learn. Environ., May, 2023

2022
What is the effect of touchscreen technology on young children's learning?: A systematic review.
Educ. Inf. Technol., 2022

An Exploration of a Novice Kindergarten Teacher's Enactment of Multiliteracies Pedagogy during the Pandemic: A Case Study of a Virtual Kindergarten Classroom.
Proceedings of the Proceeding of the 30th International Conference on Computers in Education, 2022

2021
Deliberative collaboration in learning-by-designing multimodal modeling activities.
Interact. Learn. Environ., 2021

Big Data Analytics in Education: A Data-Driven Literature Review.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021

2020
Computational Thinking Activities in Number Patterns: A Study in a Singapore Secondary School.
Proceedings of the Proceeding of the 28th International Conference on Computers in Education, 2020

Understanding Computational Thinking Assessment through Text Mining.
Proceedings of the 42th Annual Meeting of the Cognitive Science Society, 2020

2019
Appropriation of affordances of multiliteracies for Chinese literacy teaching in Canada.
Res. Pract. Technol. Enhanc. Learn., 2019

Understanding STEM teacher learning in an informal setting: a case study of a novice STEM teacher.
Res. Pract. Technol. Enhanc. Learn., 2019

Developing a competency taxonomy for teacher design knowledge in technology-enhanced learning environments: a literature review.
Res. Pract. Technol. Enhanc. Learn., 2019

Learning-by-Designing literacy-based concept-oriented play (LBCOP) activities: emergent curriculum for/with young CLD children and their teacher.
Interact. Learn. Environ., 2019

Making Young Children's Design Cognition Visible.
Proceedings of the 41th Annual Meeting of the Cognitive Science Society, 2019

2014
Expanding "within context" to "across contexts" learning: a case study of informal and formal activities.
Interact. Learn. Environ., 2014

2013
Computer-Enhanced Multimodal Modeling for Supporting a Learner Generated Topic.
Res. Pract. Technol. Enhanc. Learn., 2013

The affordances of informant design in educational game development.
Int. J. Arts Technol., 2013

Transforming the Learning Difficulties to Teaching Moments.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

Teachers as Learning Designers through Teachers' Design Thinking.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

2012
Unpacking self and socio dialectics within learners' interactive play.
Comput. Educ., 2012

Finding Voices and Emerging Agency in Classroom Learning.
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012

Learners as Informants of Educational Game Design.
Proceedings of the Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences, 2012

Enriching Multimodality in Learning: Integrating Computer Modeling to Support a Learner Generated Topic.
Proceedings of the Proceeding of the 20th International Conference on Computers in Education, 2012

2011
Why we should design educational games with learners: The affordances of informant design.
Proceedings of the Proceeding of the 19th International Conference on Computers in Education, 2011

Learners' Ideas about Plate Tectonics and Collaborative Game Play.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011

2009
Designing with learners for game-based collaborative learning: an account of T-rex group.
Proceedings of the 8th International Conference on Computer Supported Collaborative Learning, 2009


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