Nadine Dittert

Orcid: 0000-0001-7735-7823

According to our database1, Nadine Dittert authored at least 20 papers between 2009 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2023
Digital Media and Bildung - In memoriam of Heidi Schelhowe.
Int. J. Child Comput. Interact., June, 2023

The Function of Note-Taking in Problem Solving in the Computer Science Escape Game Room-X.
Proceedings of the Informatics in Schools. Beyond Bits and Bytes: Nurturing Informatics Intelligence in Education, 2023

2022
Kids can code - An interdisciplinary approach to programming for pre-service teachers.
Proceedings of the Koli Calling '22: 22nd Koli Calling International Conference on Computing Education Research, 2022

Alex wird Informatikerin - Eine Geschichte von Studierenden für Jugendliche zur Berufsinformation.
Proceedings of the 52. Jahrestagung der Gesellschaft für Informatik, INFORMATIK 2022, Informatik in den Naturwissenschaften, 26., 2022

2021
The SEEDS pedagogy: Designing a new pedagogy for preschools using a technology-based toolkit.
Int. J. Child Comput. Interact., 2021

2019
Effects of Physical Computing Workshops on Girls' Attitudes towards Computer Science.
Proceedings of the FabLearn Europe 2019 Conference, Oulu, 2019

Supporting creativity and collaboration: Considerations for the development of a technologically enhanced toolkit for kindergartens.
Proceedings of the FabLearn Europe 2019 Conference, Oulu, 2019

2018
Co-designing Smart Home Maker Workshops with Girls.
Proceedings of the Conference on Creativity and Making in Education, 2018

Diversity in Digital Fabrication: Programming Personally Meaningful Textile Imprints.
Proceedings of the Conference on Creativity and Making in Education, 2018

Sustaining girls' participation in STEM, gaming and making.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
Ein Framework zur Einordnung programmierbarer Baukästen in interdisziplinäre Bildungskontexte.
Proceedings of the Informatische Bildung zum Verstehen und Gestalten der digitalen Welt, 2017

Das EduFab-Kit - Ein modularer FabLab-Baukasten für Lehrer*innen.
Proceedings of the Informatische Bildung zum Verstehen und Gestalten der digitalen Welt, 2017

2016
Zauberhafte Kleidung und intelligente Accessoires.
LOG IN, 2016

2015
Designing digital fabrication learning environments for Bildung: Implications from ten years of physical computing workshops.
Int. J. Child Comput. Interact., 2015

2014
TechSportiv - Technologiekonstruktion: ein "Gegenstand-mit-dem-man-denkt" für menschliche Bewegung.
PhD thesis, 2014

TechSportiv: constructing objects-to-think-with for physical education.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

2012
Die EduWear-Umgebung - Wearables konstruierend be-greifen.
i-com, 2012

TechKreativ: Tangible Interfaces in Lernwelten.
Proceedings of the Be-greifbare Interaktionen, 2012

2010
TechSportiv: using a smart textile toolkit to approach young people's physical education.
Proceedings of the Interaction Design and Children, 2010

2009
EduWear: smart textiles as ways of relating computing technology to everyday life.
Proceedings of the Interaction Design and Children, 2009


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