Nora Broy

Affiliations:
  • BMW Group, Munich, Germany
  • Ludwig Maximilian University of Munich, Germany


According to our database1, Nora Broy authored at least 21 papers between 2011 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2019
Visualizing natural language interaction for conversational in-vehicle information systems to minimize driver distraction.
J. Multimodal User Interfaces, 2019

2017
The car as an environment for mobile devices.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

A design space for conversational in-vehicle information systems.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

2016
Investigating user needs for non-driving-related activities during automated driving.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

The S3D-UI designer: creating user interface prototypes for 3D displays.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

An Introduction to Automotive User Interfaces.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

The Effect of Focus Cues on Separation of Information Layers.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
3D-HUDD - Developing a Prototyping Tool for 3D Head-Up Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Evaluating Stereoscopic 3D for Automotive User Interfaces in a Real-World Driving Study.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015

Introducing novel technologies in the car: conducting a real-world study to test 3D dashboards.
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015

2014
Exploring Design Parameters for a 3D Head-Up Display.
Proceedings of The International Symposium on Pervasive Displays, 2014

Design and evaluation of a layered handheld 3d display with touch-sensitive front and back.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Using eye-tracking to support interaction with layered 3D interfaces on stereoscopic displays.
Proceedings of the 19th International Conference on Intelligent User Interfaces, 2014

Exploring virtual depth for automotive instrument cluster concepts.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

FrameBox and MirrorBox: tools and guidelines to support designers in prototyping interfaces for 3D displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

3D Displays in Cars: Exploring the User Performance for a Stereoscopic Instrument Cluster.
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

2013
Perceiving layered information on 3D displays using binocular disparity.
Proceedings of the International Symposium on Pervasive Displays, 2013

A data set of real world driving to assess driver workload.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013

2012
Is stereoscopic 3D a better choice for information representation in the car?
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012

2011
Dynamic Software Visualization with BusyBorg - A Proof of Concept.
Proceedings of the 35th Annual IEEE International Computer Software and Applications Conference, 2011

A cooperative in-car game for heterogeneous players.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011


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