Andrew L. Kun

According to our database1, Andrew L. Kun authored at least 92 papers between 1996 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2020
Teaching pervasive computing: a report and a look ahead from a dagstuhl seminar.
IEEE Pervasive Comput., 2020

Multidisciplinary and Interdisciplinary Teaching in the Utrecht AI Program: Why and How?
IEEE Pervasive Comput., 2020

Preparing an Online Lecture That We Wouldn't Hate to Attend.
IEEE Pervasive Comput., 2020

Making, Together, Alone: Experiences from Teaching a Hardware-Oriented Course Remotely.
IEEE Pervasive Comput., 2020

SIGCHI's quick response in a time of crisis.
Interactions, 2020

Supporting accessibility at SIGCHI conferences.
Interactions, 2020

Auto-UI: global perspectives.
Interactions, 2020

Automated driving: getting and keeping the human in the loop.
Interactions, 2020

Towards Computational Identification of Visual Attention on Interactive Tabletops.
Proceedings of the ISS '20: Interactive Surfaces and Spaces, 2020

Eyes on URLs: Relating Visual Behavior to Safety Decisions.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020

Automated Cars as Living Rooms and Offices: Challenges and Opportunities.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Future Cars as a Space for Work & Play.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Should I Stay or Should I Go? Automated Vehicles in the Age of Climate Change.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

AutoWork 2020: Second Workshop on the Future of Work and Well-Being in Automated Vehicles.
Proceedings of the Adjunct Proceedings of the 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2020

Workshop on Virtual Reality (VR) in Automated Vehicles: Developing and Evaluating Metrics to Assess VR in the Car.
Proceedings of the Adjunct Proceedings of the 12th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2020

2019
Motivating Students to Understand, Rather Than Consume, Knowledge.
IEEE Pervasive Comput., 2019

Ubiquitous Computing Education.
IEEE Pervasive Comput., 2019

Reader and Teacher: Fourteen Books That can Inspire Teaching in Pervasive Computing (and Beyond).
IEEE Pervasive Comput., 2019

Interrupted by my car? Implications of interruption and interleaving research for automated vehicles.
Int. J. Hum. Comput. Stud., 2019

History and future of human-automation interaction.
Int. J. Hum. Comput. Stud., 2019

A Hidden Markov Framework to Capture Human-Machine Interaction in Automated Vehicles.
Int. J. Hum. Comput. Interact., 2019

Ubiquitous Computing Education: Why, What, and How (Dagstuhl Seminar 19232).
Dagstuhl Reports, 2019

Users and automated driving systems: How will we interact with tomorrow's vehicles? (Dagstuhl Seminar 19132).
Dagstuhl Reports, 2019

Visual behavior during engagement with tangible and virtual representations of archaeological artifacts.
Proceedings of the 8th ACM International Symposium on Pervasive Displays, PerDis 2019, 2019

Looking into the Future: Weaving the Threads of Vehicle Automation.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

MRV 2019: 3<sup>rd</sup> workshop on mixed reality for intelligent vehicles.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

AutoWork 2019: workshop on the future of work and well-being in automated vehicles.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

Exploring the concept of the (future) mobile office.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

VRoad: gesture-based interaction between pedestrians and automated vehicles in virtual reality.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

Switching between augmented reality and a manual-visual task: a preliminary study.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

2018
Pervasive Computing Education.
IEEE Pervasive Comput., 2018

Human-Machine Interaction for Vehicles: Review and Outlook.
Found. Trends Hum. Comput. Interact., 2018

Evaluating Learning with Tangible and Virtual Representations of Archaeological Artifacts.
Proceedings of the Twelfth International Conference on Tangible, 2018

Interacting with Autonomous Vehicles: Learning from other Domains.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Camera-View Augmented Reality: Overlaying Navigation Instructions on a Real-Time View of the Road.
Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

ARV 2018: 2nd Workshop on Augmented Reality for Intelligent Vehicles.
Proceedings of the Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

Workshop on The Mobile Office.
Proceedings of the Adjunct Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018

2017
Ubicomp without Borders: International Experiences in Pervasive Computing.
IEEE Pervasive Comput., 2017

Textbooks for Pervasive Computing Training and Education.
IEEE Pervasive Comput., 2017

Understanding Collaborative Decision Making Around a Large-Scale Interactive Tabletop.
Proc. ACM Hum. Comput. Interact., 2017

What Are We Missing?: Adding Eye-Tracking to the HoloLens to Improve Gaze Estimation Accuracy.
Proceedings of the Interactive Surfaces and Spaces, 2017

The car as an environment for mobile devices.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017

Predicting taxi pickups in cities: which data sources should we use?
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

TweetCount: urban insights by counting tweets.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017

ARV 2017: Workshop on Augmented Reality for Intelligent Vehicles.
Proceedings of the Adjunct Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017

Beyond Liability: Legal Issues of Human-Machine Interaction for Automated Vehicles.
Proceedings of the 9th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2017

2016
Shifting Gears: User Interfaces in the Age of Autonomous Driving.
IEEE Pervasive Comput., 2016

Automotive User Interfaces in the Age of Automation (Dagstuhl Seminar 16262).
Dagstuhl Reports, 2016

Towards Understanding Collaboration around Interactive Surfaces: Exploring Joint Visual Attention.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

A Model Relating Pupil Diameter to Mental Workload and Lighting Conditions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

An Introduction to Automotive User Interfaces.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Switching Back to Manual Driving: How Does it Compare to Simply Driving Away After Parking?
Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

CLW 2016: The Sixth Workshop on Cognitive Load and In-Vehicle Human-Machine Interaction.
Proceedings of the Adjunct Proceedings of the 8th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2016

2015
User interfaces for first responder vehicles: views from practitioners, industry, and academia.
Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015

Comparing heart rate and pupil size as objective measures of workload in the driving context: initial look.
Proceedings of the Adjunct Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2015

2014
CLW 2014: The Fourth Workshop on Cognitive Load and In-Vehicle Human-Machine Interaction.
Proceedings of the Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

The Musical Road: Interacting with a Portable Music Player in the City and on the Highway.
Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, Seattle, WA, USA, September 17, 2014

2013
Interactions between human-human multi-threaded dialogues and driving.
Pers. Ubiquitous Comput., 2013

Automotive user interfaces and interactive applications in the car.
Pers. Ubiquitous Comput., 2013

AutomotiveUI: Interacting with Technology in Vehicles.
IEEE Pervasive Comput., 2013

On the feasibility of using pupil diameter to estimate cognitive load changes for in-vehicle spoken dialogues.
Proceedings of the INTERSPEECH 2013, 2013

Automotive user interface research moves into fast lane.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Towards augmented reality navigation using affordable technology.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013

Using speech, GUIs and buttons in police vehicles: field data on user preferences for the Project54 system.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013

Using tap sequences to authenticate drivers.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013

Estimating cognitive load using pupil diameter during a spoken dialogue task.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2013

2012
Exploring the effects of visual cognitive load and illumination on pupil diameter in driving simulators.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Video call, or not, that is the question.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Exploring the effects of size and luminance of visual targets on the pupillary light reflex.
Proceedings of the International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2012

2011
An Investigation of Interruptions and Resumptions in Multi-Tasking Dialogues.
Comput. Linguistics, 2011

SiMPE: 6<sup>th</sup> Workshop on Speech in Mobile and Pervasive Environments.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

Augmented reality vs. street views: a driving simulator study comparing two emerging navigation aids.
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011

User Experience in Cars.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Investigating safety services on the motorway: the role of realistic visualization.
Proceedings of the Automotive User Interfaces and Interactive Vehicular Applications, 2011

2010
SiMPE: 5th workshop on speech in mobile and pervasive environments.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010

Estimating cognitive load using remote eye tracking in a driving simulator.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010

Automotive user interfaces: human computer interaction in the car.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

Spoken tasks for human-human experiments: towards in-car speech user interfaces for multi-threaded dialogue.
Proceedings of 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2010

2009
SiMPE: Fourth Workshop on Speech in Mobile and Pervasive Environments.
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009

Glancing at personal navigation devices can affect driving: experimental results and design implications.
Proceedings of 1st International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2009

2008
Switching to Real-Time Tasks in Multi-Tasking Dialogue.
Proceedings of the COLING 2008, 2008

2007
Evaluation of Datacasting in the Mobile Environment.
Proceedings of the 66th IEEE Vehicular Technology Conference, 2007

Experimental Modeling of Human-human Multi-threaded Dialogues in the Presence of a Manual-visual Task.
Proceedings of the 8th SIGdial Workshop on Discourse and Dialogue, 2007

The effect of speech interface accuracy on driving performance.
Proceedings of the INTERSPEECH 2007, 2007

2005
Conventions in human-human multi-threaded dialogues: a preliminary study.
Proceedings of the 10th International Conference on Intelligent User Interfaces, 2005

2004
Computers in Police Cruisers.
IEEE Pervasive Comput., 2004

Distributed components for retrieval of driver's license data using a handheld computer.
Proceedings of the IASTED Conference on Software Engineering and Applications, 2004

2003
Project54: Standardizing Electronic Device Integration in Police Cruisers.
IEEE Intell. Syst., 2003

2002
Project54: introducing advanced technologies in the Police cruiser.
Proceedings of the 55th IEEE Vehicular Technology Conference, 2002

A prototype remote access and mobile data transaction system for police cruisers.
Proceedings of the 55th IEEE Vehicular Technology Conference, 2002

1999
Control of variable speed gaits for a biped robot.
IEEE Robotics Autom. Mag., 1999

1996
Adaptive dynamic balance of a biped robot using neural networks.
Proceedings of the 1996 IEEE International Conference on Robotics and Automation, 1996


  Loading...