Ole Goethe

Orcid: 0000-0001-9565-2914

According to our database1, Ole Goethe authored at least 10 papers between 2018 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Design Implications for a Gamified Recycling House.
Proceedings of the HCI in Games, 2022

2021
The Effect or Non-effect of Virtual Versus Non-virtual Backgrounds in Digital Learning.
Proceedings of the Human Interaction, Emerging Technologies and Future Systems V, 2021

Gamification Design Predicaments for E-learning.
Proceedings of the HCI in Games: Serious and Immersive Games, 2021

An industry experiment of academic performance and drop-out in gamified distance education.
Proceedings of the 5th International GamiFIN Conference, Levi, Finland, April 7-9, 2021, 2021

2020
Approaching Instant Messaging (IM) by Connecting Usage Scenario and User Interaction for More Meaningful Notification.
Proceedings of the Human Interaction, Emerging Technologies and Future Applications III, 2020

Broader Understanding of Gamification by Addressing Ethics and Diversity.
Proceedings of the HCI International 2020 - Late Breaking Papers: Cognition, Learning and Games, 2020

2019
Gamification Mindset
Human-Computer Interaction Series, Springer, ISBN: 978-3-030-11077-2, 2019

From Aggregation to Navigation: Large Image Collections Seeking and Exploration.
Proceedings of the Human Interaction and Emerging Technologies, 2019

From UX to Engagement: Connecting Theory and Practice, Addressing Ethics and Diversity.
Proceedings of the Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 2019

2018
Picturemarks: Changes in Mining Media and Digital Storytelling.
Proceedings of the Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments, 2018


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