Pei-Ying Chiang

Orcid: 0000-0003-0261-2513

According to our database1, Pei-Ying Chiang authored at least 27 papers between 2006 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Structure and Attention Enhancement of YOLO based Mask Wearing Recognition.
Proceedings of the 12th IEEE Global Conference on Consumer Electronics, 2023

2019
Depth-Camera-Based System for Estimating Energy Expenditure of Physical Activities in Gyms.
IEEE J. Biomed. Health Informatics, 2019

A touchless interaction interface for observing medical imaging.
J. Vis. Commun. Image Represent., 2019

2018
Destination selection based on consensus-selected landmarks.
Multim. Tools Appl., 2018

Generation of Chinese ink portraits by blending face photographs with Chinese ink paintings.
J. Vis. Commun. Image Represent., 2018

EZ-Manipulator: Designing a mobile, fast, and ambiguity-free 3D manipulation interface using smartphones.
Comput. Vis. Media, 2018

PotteryGo: A Virtual Pottery Making Training System.
IEEE Computer Graphics and Applications, 2018

Vector graphics editing with interweaving and penetrating.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Smart glasses based intelligent trainer for factory new recruits.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018

2017
Simple Smartphone-Based Guiding System for Visually Impaired People.
Sensors, 2017

Preserving privacy of online digital physiological signals using blind and reversible steganography.
Comput. Methods Programs Biomed., 2017

Modeling go: a mobile sketch-based modeling system for extracting objects.
Proceedings of the 13th International Symposium on Computational Aesthetics in Graphics, 2017

2015
Making Static Figures Posable: An Interactive Figure Transformation System For Naive Users.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015

Oncall Piano Sensei: Portable AR Piano Training System.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015

Particle swarm density for transfer function design.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

Generating face ink portrait from face photograph.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

2014
Augmented reality paper clay making based on hand gesture recognition.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014

2013
Adaptive manga re-layout on mobile device.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

2012
Voxel-based shape decomposition for feature-preserving 3D thumbnail creation.
J. Vis. Commun. Image Represent., 2012

2010
Technologies and the development of the Automated Metadata Indexing and Analysis (AMIA) system.
J. Vis. Commun. Image Represent., 2010

Coding of Motion Capture Data via Temporal-Domain Sampling and Spatial-domain Vector Quantization Techniques.
Proceedings of the Advances in Multimedia Information Processing - PCM 2010, 2010

Feature-Preserving 3D Thumbnail Creation via Mesh Decomposition and Approximation.
Proceedings of the Advances in Multimedia Information Processing - PCM 2010, 2010

Feature-Preserving 3D Thumbnail Creation with Voxel-Based Two-Phase Decomposition.
Proceedings of the Advances in Visual Computing - 6th International Symposium, 2010

2009
On-line Lossless Mocap Data Compression.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2009), 2009

WiiStick: Enhancing Motion Recognition Capability for Wii Systems.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2009), 2009

2006
Generation of 3D Caricature by Fusing Caricature Images.
Proceedings of the IEEE International Conference on Systems, 2006

Animating blendshape faces by cross-mapping motion capture data.
Proceedings of the 2006 Symposium on Interactive 3D Graphics, 2006


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