Yu-Shuen Wang

Orcid: 0000-0003-2550-2990

According to our database1, Yu-Shuen Wang authored at least 66 papers between 2006 and 2024.

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Bibliography

2024
PhraseMap: Attention-Based Keyphrases Recommendation for Information Seeking.
IEEE Trans. Vis. Comput. Graph., March, 2024

DocFlow: A Visual Analytics System for Question-Based Document Retrieval and Categorization.
IEEE Trans. Vis. Comput. Graph., February, 2024

2023
Exploration of Player Behaviours from Broadcast Badminton Videos.
Comput. Graph. Forum, September, 2023

Basketball Flow: Learning to Synthesize Realistic and Diverse Basketball GamePlays based on Strategy Sketches.
Proceedings of the ACM Multimedia Asia Workshops, 2023

TrackNetV3: Enhancing ShuttleCock Tracking with Augmentations and Trajectory Rectification.
Proceedings of the ACM Multimedia Asia 2023, 2023

Contrastive Learning and Reward Smoothing for Deep Portfolio Management.
Proceedings of the Thirty-Second International Joint Conference on Artificial Intelligence, 2023

Revisiting Domain Randomization via Relaxed State-Adversarial Policy Optimization.
Proceedings of the International Conference on Machine Learning, 2023

2022
Shape-Guided Mixed Metro Map Layout.
Comput. Graph. Forum, October, 2022

Investigating a Combination of Input Modalities, Canvas Geometries, and Inking Triggers on On-Air Handwriting in Virtual Reality.
ACM Trans. Appl. Percept., 2022

Parametric Dimension Reduction by Preserving Local Structure.
Proceedings of the 2022 IEEE Visualization and Visual Analytics (VIS), 2022

Uncertainty Awareness for Predicting Noisy Stock Price Movements.
Proceedings of the Machine Learning and Knowledge Discovery in Databases, 2022

Style-Structure Disentangled Features and Normalizing Flows for Diverse Icon Colorization.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
Comparative Evaluation of Digital Writing and Art in Real and Immersive Virtual Environments.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

Making Meals Both Appealing and Healthy: A Food Presentation Simulation System.
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021

2020
Facilitate the Parametric Dimension Reduction by Gradient Clipping.
CoRR, 2020

Representing Multivariate Data by Optimal Colors to Uncover Events of Interest in Time Series Data.
Proceedings of the 2020 IEEE Pacific Visualization Symposium, 2020

2019
Look at Me! Correcting Eye Gaze in Live Video Communication.
ACM Trans. Multim. Comput. Commun. Appl., 2019

Tourgether: Exploring Tourists' Real-time Sharing of Experiences as a Means of Encouraging Point-of-Interest Exploration.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

Adversarial Colorization Of Icons Based On Structure And Color Conditions.
CoRR, 2019

Imitating Popular Photos to Select Views for an Indoor Scene.
Comput. Graph. Forum, 2019

iVRNote: Design, Creation and Evaluation of an Interactive Note-Taking Interface for Study and Reflection in VR Learning Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Adversarial Colorization of Icons Based on Contour and Color Conditions.
Proceedings of the 27th ACM International Conference on Multimedia, 2019

BasketballGAN: Generating Basketball Play Simulation Through Sketching.
Proceedings of the 27th ACM International Conference on Multimedia, 2019

CoachAI: A Project for Microscopic Badminton Match Data Collection and Tactical Analysis.
Proceedings of the 20th Asia-Pacific Network Operations and Management Symposium, 2019

2018
Steering data quality with visual analytics: The complexity challenge.
Vis. Informatics, 2018

Enhancing the Realism of Sketch and Painted Portraits With Adaptable Patches.
Comput. Graph. Forum, 2018

Realizing the real-time gaze redirection system with convolutional neural network.
Proceedings of the 9th ACM Multimedia Systems Conference, 2018

Generating Defensive Plays in Basketball Games.
Proceedings of the 2018 ACM Multimedia Conference on Multimedia Conference, 2018

Adversarial Generation Of Defensive Trajectories In Basketball Games.
Proceedings of the 2018 IEEE International Conference on Multimedia & Expo Workshops, 2018

2017
iTour: Making Tourist Maps GPS-Enabled.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Optimized evacuation route based on crowd simulation.
Comput. Vis. Media, 2017

Immersive VR environment for architectural design education.
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017

VR lighting design.
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017

Visualizing Real-Time Strategy Games: The Example of StarCraft II.
Proceedings of the 12th IEEE Conference on Visual Analytics Science and Technology, 2017

2016
Court Reconstruction for Camera Calibration in Broadcast Basketball Videos.
IEEE Trans. Vis. Comput. Graph., 2016

Interactive Metro Map Editing.
IEEE Trans. Vis. Comput. Graph., 2016

Traffic situation visualization based on video composition.
Comput. Graph., 2016

An authoring framework for time dependent crowd simulation.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

Optimized Route for Crowd Evacuation.
Proceedings of the 24th Pacific Conference on Computer Graphics and Applications, 2016

2015
Content Aware Texture Compression.
J. Inf. Sci. Eng., 2015

Interactive Visual Analysis for Vehicle Detector Data.
Comput. Graph. Forum, 2015

Motion manipulation for characters in videos.
Proceedings of the Conference on Technologies and Applications of Artificial Intelligence, 2015

Spatio-Temporal Learning of Basketball Offensive Strategies.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

Interactive Visual Analysis of Browsing and Authoring Behaviors in Web Media.
Proceedings of the Big Data Visual Analytics, 2015

2014
Chess Evolution Visualization.
IEEE Trans. Vis. Comput. Graph., 2014

Dynamic radial view based culling for continuous self-collision detection.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2014

2013
Spatially and Temporally Optimized Video Stabilization.
IEEE Trans. Vis. Comput. Graph., 2013

Adaptive manga re-layout on mobile device.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Refocusing images captured from a stereoscopic camera.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Emerging images synthesis from photographs.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

2011
Feature-Preserving Volume Data Reduction and Focus+Context Visualization.
IEEE Trans. Vis. Comput. Graph., 2011

Focus+Context Metro Maps.
IEEE Trans. Vis. Comput. Graph., 2011

Scalable and coherent video resizing with per-frame optimization.
ACM Trans. Graph., 2011

Cubist Style Rendering for 3D Polygonal Models.
J. Inf. Sci. Eng., 2011

2010
Resizing by symmetry-summarization.
ACM Trans. Graph., 2010

Motion-based video retargeting with optimized crop-and-warp.
ACM Trans. Graph., 2010

2009
Motion-aware temporal coherence for video resizing.
ACM Trans. Graph., 2009

2008
Example-driven animation synthesis.
Vis. Comput., 2008

Focus+Context Visualization with Distortion Minimization.
IEEE Trans. Vis. Comput. Graph., 2008

Curve-Skeleton Extraction Using Iterative Least Squares Optimization.
IEEE Trans. Vis. Comput. Graph., 2008

Optimized scale-and-stretch for image resizing.
ACM Trans. Graph., 2008

Animation Key-Frame Extraction and Simplification Using Deformation Analysis.
IEEE Trans. Circuits Syst. Video Technol., 2008

2007
Mesh pose-editing using examples.
Comput. Animat. Virtual Worlds, 2007

WYSIWYG: Mesh Decomposition for Static Models.
Proceedings of the 3rd International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2007), 2007

Interactive Model Decomposition.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

2006
Segmenting a deforming mesh into near-rigid components.
Vis. Comput., 2006


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