Hung-Kuo Chu

Orcid: 0000-0001-7153-4411

According to our database1, Hung-Kuo Chu authored at least 77 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
CTGAN: Semantic-guided Conditional Texture Generator for 3D Shapes.
CoRR, 2024

Panelformer: Sewing Pattern Reconstruction from 2D Garment Images.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024

2023
Image-Based OA-Style Paper Pop-Up Design via Mixed-Integer Programming.
IEEE Trans. Vis. Comput. Graph., October, 2023

Investigating Four Navigation Aids for Supporting Navigator Performance and Independence in Virtual Reality.
Int. J. Hum. Comput. Interact., July, 2023

Img2Logo: Generating Golden Ratio Logos from Images.
Comput. Graph. Forum, May, 2023

An Exploratory Investigation into the Design of a Basketball Immersive Vision Training System.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

SLIBO-Net: Floorplan Reconstruction via Slicing Box Representation with Local Geometry Regularization.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

3D Sports Field Registration via Parametric Learning.
Proceedings of the ACM Multimedia Asia Workshops, 2023

OmniScorer: Real-Time Shot Spot Analysis for Court View Basketball Videos.
Proceedings of the ACM Multimedia Asia 2023, 2023

Offensive Tactics Recognition in Broadcast Basketball Videos Based on 2D Camera View Player Heatmaps.
Proceedings of the 2023 ACM International Conference on Multimedia Retrieval, 2023

SOFA: Style-based One-shot 3D Facial Animation Driven by 2D landmarks.
Proceedings of the 2023 ACM International Conference on Multimedia Retrieval, 2023

GPR-Net: Multi-view Layout Estimation via a Geometry-aware Panorama Registration Network.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Assist Home Training Table Tennis Skill Acquisition via Immersive Learning and Web Technologies.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Sampling Neural Radiance Fields for Refractive Objects.
Proceedings of the SIGGRAPH Asia 2022 Technical Communications, 2022

GetWild: A VR Editing System with AI-Generated 3D Object and Terrain.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022

BetterSight: Immersive Vision Training for Basketball Players.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022

ScoreActuary: Hoop-Centric Trajectory-Aware Network for Fine-Grained Basketball Shot Analysis.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022

Monocular 3D Human Pose Estimation with Domain Feature Alignment and Self Training.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2022

Sports Field Registration via Keypoints-aware Label Condition.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, 2022

Table Tennis Skill Learning in VR with Step by Step Guides using Forehand Drive as a Case Study.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2022

Layout-Guided Indoor Panorama Inpainting with Plane-Aware Normalization.
Proceedings of the Computer Vision - ACCV 2022, 2022

2021
Manhattan Room Layout Reconstruction from a Single $360^{\circ }$ Image: A Comparative Study of State-of-the-Art Methods.
Int. J. Comput. Vis., 2021

Mapping 3D road model to 2D street-view video using Image and Semantic Feature Matching.
Proceedings of the International Symposium on Intelligent Signal Processing and Communication Systems, 2021

Automatic Local Point Cloud Registration Algorithm and Point Cloud Reconstruction System.
Proceedings of the International Symposium on Intelligent Signal Processing and Communication Systems, 2021

ARToken: A Tangible Device for Dynamically Binding Real-world Objects with Virtual Representation.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021

A Large-Scale Indoor Layout Reconstruction and Localization System for Spatial-Aware Mobile AR Applications.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2021

2020
Micrography QR Codes.
IEEE Trans. Vis. Comput. Graph., 2020

Vid2Curve: simultaneous camera motion estimation and thin structure reconstruction from an RGB video.
ACM Trans. Graph., 2020

Image Vectorization With Real-Time Thin-Plate Spline.
IEEE Trans. Multim., 2020

Comparing the effects of reference-based, orientation-based, and turn-by-turn navigation guidance on users' independent navigation.
Proceedings of the UbiComp/ISWC '20: 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2020 ACM International Symposium on Wearable Computers, 2020

Instance-Aware Image Colorization.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
3D Manhattan Room Layout Reconstruction from a Single 360 Image.
CoRR, 2019

Generating Color Scribble Images using Multi-layered Monochromatic Strokes Dithering.
Comput. Graph. Forum, 2019

DuLa-Net: A Dual-Projection Network for Estimating Room Layouts From a Single RGB Panorama.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

2018
Scale-aware black-and-white abstraction of 3D shapes.
ACM Trans. Graph., 2018

Multi-view wire art.
ACM Trans. Graph., 2018

EZ-Manipulator: Designing a mobile, fast, and ambiguity-free 3D manipulation interface using smartphones.
Comput. Vis. Media, 2018

Self-Supervised Learning of Depth and Camera Motion from 360° Videos.
CoRR, 2018

Dual-MR: interaction with mixed reality using smartphones.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

A lightweight and efficient system for tracking handheld objects in virtual reality.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

PanoAnnotator: a semi-automatic tool for indoor panorama layout annotation.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Generating 360 outdoor panorama dataset with reliable sun position estimation.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

A Semi-Automatic Video Labeling Tool for Autonomous Driving Based on Multi-Object Detector and Tracker.
Proceedings of the Sixth International Symposium on Computing and Networking, 2018

Self-supervised Learning of Depth and Camera Motion from 360 ^\circ Videos.
Proceedings of the Computer Vision - ACCV 2018, 2018

2017
Generating Ambiguous Figure-Ground Images.
IEEE Trans. Vis. Comput. Graph., 2017

User-guided line abstraction using coherence and structure analysis.
Comput. Vis. Media, 2017

AlphaRead: Support Unambiguous Referencing in Remote Collaboration with Readable Object Annotation.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

2016
A simulation on grass swaying with dynamic wind force.
Vis. Comput., 2016

Court Reconstruction for Camera Calibration in Broadcast Basketball Videos.
IEEE Trans. Vis. Comput. Graph., 2016

Feature-Aware Pixel Art Animation.
Comput. Graph. Forum, 2016

Interactive Videos: Plausible Video Editing using Sparse Structure Points.
Comput. Graph. Forum, 2016

A simulation on grass swaying with dynamic wind force.
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016

Synthesizing Emerging Images from Photographs.
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016

2015
SmartAnnotator An Interactive Tool for Annotating Indoor RGBD Images.
Comput. Graph. Forum, 2015

Pixel2Brick: Constructing Brick Sculptures from Pixel Art.
Comput. Graph. Forum, 2015

Tone- and Feature-Aware Circular Scribble Art.
Comput. Graph. Forum, 2015

Motion manipulation for characters in videos.
Proceedings of the Conference on Technologies and Applications of Artificial Intelligence, 2015

Continuous circular scribble arts.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Spatio-Temporal Learning of Basketball Offensive Strategies.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

2014
SmartAnnotator: An Interactive Tool for Annotating RGBD Indoor Images.
CoRR, 2014

Annotating RGBD images of indoor scenes.
Proceedings of the SIGGRAPH Asia 2014 Indoor Scene Understanding Where Graphics Meets Vision, 2014

Image-based paper pop-up design.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Figure-ground image generation using contour matching and rigid shape deformation.
Proceedings of the SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014, 2014

2013
Halftone QR codes.
ACM Trans. Graph., 2013

Adaptive manga re-layout on mobile device.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Refocusing images captured from a stereoscopic camera.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Emerging images synthesis from photographs.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

2010
Camouflage images.
ACM Trans. Graph., 2010

Example-based Deformation Transfer for 3D Polygon Models.
J. Inf. Sci. Eng., 2010

2009
Multiresolution Mean Shift Clustering Algorithm for Shape Interpolation.
IEEE Trans. Vis. Comput. Graph., 2009

Emerging images.
ACM Trans. Graph., 2009

Compatible quadrangulation by sketching.
Comput. Animat. Virtual Worlds, 2009

2008
Skeleton extraction by mesh contraction.
ACM Trans. Graph., 2008

2007
Mesh pose-editing using examples.
Comput. Animat. Virtual Worlds, 2007

Animation Generation and Retargeting Based on Physics Characteristics.
Proceedings of the 3rd International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP 2007), 2007

2006
Generating genus-<i>n</i>-to-<i>m</i> mesh morphing using spherical parameterization.
Comput. Animat. Virtual Worlds, 2006

2005
Progressive mesh metamorphosis.
Comput. Animat. Virtual Worlds, 2005


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