Chih-Yuan Yao

Orcid: 0000-0001-6608-7178

According to our database1, Chih-Yuan Yao authored at least 46 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Panelformer: Sewing Pattern Reconstruction from 2D Garment Images.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024

2023
Img2Logo: Generating Golden Ratio Logos from Images.
Comput. Graph. Forum, May, 2023

Screentone-Aware Manga Super-Resolution Using DeepLearning.
CoRR, 2023

3D Sports Field Registration via Parametric Learning.
Proceedings of the ACM Multimedia Asia Workshops, 2023

2022
Sports Field Registration via Keypoints-aware Label Condition.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, 2022

2021
Mapping 3D road model to 2D street-view video using Image and Semantic Feature Matching.
Proceedings of the International Symposium on Intelligent Signal Processing and Communication Systems, 2021

Automatic Local Point Cloud Registration Algorithm and Point Cloud Reconstruction System.
Proceedings of the International Symposium on Intelligent Signal Processing and Communication Systems, 2021

ARToken: A Tangible Device for Dynamically Binding Real-world Objects with Virtual Representation.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021

A Large-Scale Indoor Layout Reconstruction and Localization System for Spatial-Aware Mobile AR Applications.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2021

2020
Micrography QR Codes.
IEEE Trans. Vis. Comput. Graph., 2020

Image Vectorization With Real-Time Thin-Plate Spline.
IEEE Trans. Multim., 2020

2019
Single-Image Depth Inference Using Generative Adversarial Networks.
Sensors, 2019

Interactive OCT-Based Tooth Scan and Reconstruction.
Sensors, 2019

OCT-Based Periodontal Inspection Framework.
Sensors, 2019

Arbitrary Screen-Aware Manga Reading Framework with Parameter-Optimized Panel Extraction.
IEEE Multim., 2019

Finger-Vein as a Biometric-Based Authentication.
IEEE Consumer Electron. Mag., 2019

2018
Destination selection based on consensus-selected landmarks.
Multim. Tools Appl., 2018

Low order adaptive region growing for lung segmentation on plain chest radiographs.
Neurocomputing, 2018

EZ-Manipulator: Designing a mobile, fast, and ambiguity-free 3D manipulation interface using smartphones.
Comput. Vis. Media, 2018

A lightweight and efficient system for tracking handheld objects in virtual reality.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

Real-time Obstacle Detection on Embedded System.
Proceedings of the IEEE Visual Communications and Image Processing, 2018

Non-photorealistic rendering of yangzhou school painting for koi animation.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Generating 360 outdoor panorama dataset with reliable sun position estimation.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

2017
Manga Vectorization and Manipulation with Procedural Simple Screentone.
IEEE Trans. Vis. Comput. Graph., 2017

Data-Driven NPR Illustrations of Natural Flows in Chinese Painting.
IEEE Trans. Vis. Comput. Graph., 2017

Resolution Independent Real-Time Vector-Embedded Mesh for Animation.
IEEE Trans. Circuits Syst. Video Technol., 2017

EZCam: WYSWYG Camera Manipulator for Path Design.
IEEE Trans. Circuits Syst. Video Technol., 2017

Improved local histogram equalization with gradient-based weighting process for edge preservation.
Multim. Tools Appl., 2017

Instant messaging with emotion-embedded vectorized handwritings on mobile devices.
EURASIP J. Image Video Process., 2017

Real-time streaming of 16K video for display wall on CUDA.
Proceedings of the IEEE 6th Global Conference on Consumer Electronics, 2017

2016
Erratum to: Geometry-shader-based real-time voxelization and applications.
Vis. Comput., 2016

Extra detail addition based on existing texture for animated news production.
Multim. Tools Appl., 2016

Parallel 3D printing based on skeletal remeshing.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

2015
Erratum to: Optical illusion shape texturing using repeated asymmetric patterns.
Vis. Comput., 2015

2014
Optical illusion shape texturing using repeated asymmetric patterns.
Vis. Comput., 2014

2013
Adaptive manga re-layout on mobile device.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Refocusing images captured from a stereoscopic camera.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Emerging images synthesis from photographs.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Photo magician: Controlling point of focus and depth of field on an all-focused image.
Proceedings of the IEEE International Symposium on Consumer Electronics, 2013

Illusory Motions on Surfaces.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

A facial skin changing system.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2013

2012
Region-Based Line Field Design Using Harmonic Functions.
IEEE Trans. Vis. Comput. Graph., 2012

2009
Compatible quadrangulation by sketching.
Comput. Animat. Virtual Worlds, 2009

2008
Adaptive Geometry Image.
IEEE Trans. Vis. Comput. Graph., 2008

2006
Generating genus-<i>n</i>-to-<i>m</i> mesh morphing using spherical parameterization.
Comput. Animat. Virtual Worlds, 2006

2005
Progressive mesh metamorphosis.
Comput. Animat. Virtual Worlds, 2005


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