Ming-Te Chi

Orcid: 0000-0002-9014-7561

According to our database1, Ming-Te Chi authored at least 31 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Visual Exploration Framework of Intersecting Users and Activities between Issues in Social Media.
J. Inf. Sci. Eng., March, 2024

2023
Multi-view approach for drone light show.
Vis. Comput., November, 2023

2021
Visual Analytics of Autonomous Drone Trajectories with Dimensionality Folding.
Proceedings of the International Symposium on Intelligent Signal Processing and Communication Systems, 2021

2019
Shareflow: A Visualization Tool for Information Diffusion in Social Media.
Proceedings of the 13th International Conference on Ubiquitous Information Management and Communication, 2019

2018
Alphabet collage art generation.
Proceedings of the SIGGRAPH Asia 2018 Posters, Tokyo, Japan, December 04-07, 2018, 2018

Evaluation of Student's 3D Modeling Capability Based on Model Completeness and Usage Pattern in K-12 Classrooms.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018

Design and Evaluation of Game-Based Learning Module for 3D Modeling.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018

2017
Generating Ambiguous Figure-Ground Images.
IEEE Trans. Vis. Comput. Graph., 2017

TopicWave: visual exploration for topics with hierarchical time-varying data.
Proceedings of the 11th International Conference on Ubiquitous Information Management and Communication, 2017

2016
Image stylization using anisotropic reaction diffusion.
Vis. Comput., 2016

Real-time Multiple Refraction by Using Image-Space Technology.
J. Inf. Sci. Eng., 2016

2.5D stylized application using anisotropic reaction-diffusion.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

A detachable mortise-tenon structure in 3D cubic style modeling system.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016 - Posters, 2016

2015
Erratum to: Optical illusion shape texturing using repeated asymmetric patterns.
Vis. Comput., 2015

Morphable Word Clouds for Time-Varying Text Data Visualization.
IEEE Trans. Vis. Comput. Graph., 2015

Intuitive 3D cubic style modeling system.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

2014
Optical illusion shape texturing using repeated asymmetric patterns.
Vis. Comput., 2014

A Sketch-Based Generation System for Oriental Cloud Pattern Design.
Proceedings of the Smart Graphics - 12th International Symposium, 2014

2013
Adaptive manga re-layout on mobile device.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Digital latte art.
Proceedings of the SIGGRAPH Asia 2013, 2013

Illusory Motions on Surfaces.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

A facial skin changing system.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2013

2012
Region-Based Line Field Design Using Harmonic Functions.
IEEE Trans. Vis. Comput. Graph., 2012

Oriented Animal-mask Decoration Pattern Generation.
Proceedings of the Ninth International Conference on Computer Graphics, 2012

2011
Focus+Context Metro Maps.
IEEE Trans. Vis. Comput. Graph., 2011

Physically-Based Virtual Glove Puppet.
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011

2008
Stylized Rendering Using Samples of a Painted Image.
IEEE Trans. Vis. Comput. Graph., 2008

Self-animating images: illusory motion using repeated asymmetric patterns.
ACM Trans. Graph., 2008

2007
Stylized Rendering for Anatomic Visualization.
Comput. Sci. Eng., 2007

2006
Stylized and Abstract Painterly Rendering System Using a Multiscale Segmented Sphere Hierarchy.
IEEE Trans. Vis. Comput. Graph., 2006

2005
Real-Time 3D Artistic Rendering System.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005


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