Philipp Fechteler

According to our database1, Philipp Fechteler authored at least 21 papers between 2007 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Going beyond free viewpoint: creating animatable volumetric video of human performances.
IET Comput. Vis., 2020

2019
Multi-View Motion Capture based on Model Adaptation.
PhD thesis, 2019

Markerless Multiview Motion Capture with 3D Shape Model Adaptation.
Comput. Graph. Forum, 2019

2018
Animatable 3D Model Generation from 2D Monocular Visual Data.
Proceedings of the 2018 IEEE International Conference on Image Processing, 2018

2016
Real-time avatar animation with dynamic face texturing.
Proceedings of the 2016 IEEE International Conference on Image Processing, 2016

Example-based Body Model Optimization and Skinning.
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016

2014
Articulated 3D model tracking with on-the-fly texturing.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

2013
Pose Space Image Based Rendering.
Comput. Graph. Forum, 2013

A framework for realistic 3D tele-immersion.
Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications, 2013

2012
Kinematic ICP for Articulated Template Fitting.
Proceedings of the 17th International Workshop on Vision, Modeling, and Visualization, 2012

2010
Accelerated video encoding using render context information.
Proceedings of the International Conference on Image Processing, 2010

Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs.
Proceedings of the 24th IEEE International Conference on Advanced Information Networking and Applications Workshops, 2010

2009
Platform for Distributed 3D Gaming.
Int. J. Comput. Games Technol., 2009

Gaming Platform for Running Games on Low-End Devices.
Proceedings of the User Centric Media - First International Conference, 2009

Depth map enhanced macroblock partitioning for H.264 video coding of computer graphics content.
Proceedings of the International Conference on Image Processing, 2009

2008
Low delay streaming of computer graphics.
Proceedings of the International Conference on Image Processing, 2008

Adaptive color classification for structured light systems.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2008

3-D Tracking of shoes for Virtual Mirror applications.
Proceedings of the 2008 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2008), 2008

2007
Remote Rendering of Computer Games.
Proceedings of the SIGMAP 2007, 2007

Fast and High Resolution 3D Face Scanning.
Proceedings of the International Conference on Image Processing, 2007

Virtual Mirror: Real-Time Tracking of Shoes in Augmented Reality Environments.
Proceedings of the International Conference on Image Processing, 2007


  Loading...