Pu Ren

According to our database1, Pu Ren authored at least 15 papers between 2014 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.



In proceedings 
PhD thesis 


On csauthors.net:


Collaborative state estimation of lithium-ion battery based on multi-time scale low-pass filter forgetting factor recursive least squares - double extended Kalman filtering algorithm.
Int. J. Circuit Theory Appl., 2022

Physics-informed Deep Super-resolution for Spatiotemporal Data.
CoRR, 2022

Discovering Nonlinear PDEs from Scarce Data with Physics-encoded Learning.
Proceedings of the Tenth International Conference on Learning Representations, 2022

PhyCRNet: Physics-informed Convolutional-Recurrent Network for Solving Spatiotemporal PDEs.
CoRR, 2021

A Brief Discussion on Design Education and Practice in the Hypermedia Era.
Proceedings of the Design, User Experience, and Usability: UX Research and Design, 2021

Incremental Bayesian tensor learning for structural monitoring data imputation and response forecasting.
CoRR, 2020

Data-Driven Modeling for Chinese Ancient Architecture.
Presence Teleoperators Virtual Environ., 2018

A Sketch-based Rapid Modeling Method for Crime Scene Presentation.
J. Digit. Forensics Secur. Law, 2018

Text to 3D Model of Chinese Ancient Architecture.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

Manifold Ranking for Sketch-Based 3D Model Retrieval.
Trans. Edutainment, 2017

Rapid three-dimensional scene modeling by sketch retrieval and auto-arrangement.
Comput. Graph., 2017

Sketch-Based Modeling and Immersive Display Techniques for Indoor Crime Scene Presentation.
Proceedings of the Digital Forensics and Cyber Crime - 9th International Conference, 2017

Automatic planar shape segmentation from indoor point clouds.
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 2016

A Rapid Modeling Method for 3D Architectural Scene.
Proceedings of the 2016 International Conference on Cyberworlds, 2016

A Mixed-Method Approach for Rapid Modeling of the Virtual Scene Building.
Proceedings of the Advances in Image and Graphics Technologies - Chinese Conference, 2014