Robert Levinson

Affiliations:
  • University of California, Santa Cruz, USA


According to our database1, Robert Levinson authored at least 33 papers between 1984 and 2011.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2011
Combining Corpus-Based Features for Selecting Best Natural Language Sentences.
Proceedings of the 10th International Conference on Machine Learning and Applications and Workshops, 2011

2010
Automatic Synonym and Phrase Replacement Show Promise for Style Transformation.
Proceedings of the Ninth International Conference on Machine Learning and Applications, 2010

2004
The Morph Project in 2004.
J. Int. Comput. Games Assoc., 2004

2002
Learning a Game Strategy Using Pattern-Weights and Self-play.
Proceedings of the Computers and Games, Third International Conference, CG 2002, Edmonton, 2002

2001
A Pattern-Weight Formulation of Search Knowledge.
Comput. Intell., 2001

2000
Symmetry and the Computation of Conceptual Structures.
Proceedings of the Conceptual Structures: Logical, 2000

Chess Neighborhoods, Function Combination, and Reinforcement Learning.
Proceedings of the Computers and Games, Second International Conference, 2000

1999
Robust Speech Recognition Using a Noise Rejection Approach.
Int. J. Artif. Intell. Tools, 1999

Research Environment for Data Analysis Tool Allocators.
Appl. Intell., 1999

1997
Meta-Reasoning for Data Analysis Tool Allocation.
Proceedings of the Advances in Intelligent Data Analysis, 1997

The CG Mars Lander.
Proceedings of the Conceptual Structures: Fulfilling Peirce's Dream, 1997

Deep Blue is Still an Infant.
Proceedings of the Deep Blue Versus Kasparov: The Significance for Artificial Intelligence, 1997

1996
Introduction to the Special Issue on Games: Structure and Learning.
Comput. Intell., 1996

General Game-Playing and Reinforcement Learning.
Comput. Intell., 1996

Propagating Truth and Detecting Contradiction in Conceptual Graph Database.
Proceedings of the Conceptual Structures: Knowledge Representation as Interlingua, 1996

1995
In Implementation Model for Contexts and Negation in Conceptual Graphs.
Proceedings of the Conceptual Structures: Applications, 1995

1994
Managing complex objects in Peirce.
Int. J. Hum. Comput. Stud., 1994

UDS: A Universal Data Structure.
Proceedings of the Conceptual Structures: Current Practices, 1994

1993
DISTANCE: Toward the Unification of Chess Knowledge.
J. Int. Comput. Games Assoc., 1993

MORPH, an Experience-Based Adaptive Chess System.
J. Int. Comput. Games Assoc., 1993

Towards Domain-Independent Machine Intelligence.
Proceedings of the Conceptual Graphs for Knowledge Representation, 1993

1992
Multilevel hierarchical retrieval.
Knowl. Based Syst., 1992

Adaptive-predictive game-playing programs.
J. Exp. Theor. Artif. Intell., 1992

The Birth of PEIRCE: A Conceptual Graphs Workbench.
Proceedings of the Conceptual Structures: Theory and Implementation, 1992

1991
A self-organizing pattern retrieval system and its applications.
Int. J. Intell. Syst., 1991

The Role of Chess in Artificial Intelligence Research.
J. Int. Comput. Games Assoc., 1991

Man and Machine, Theory and Practice Square Off in Sydney.
J. Int. Comput. Games Assoc., 1991

Adaptive Pattern-Oriented Chess.
Proceedings of the 9th National Conference on Artificial Intelligence, 1991

1990
The ACM 21st North American Computer-Chess Championship.
J. Int. Comput. Games Assoc., 1990

1989
Partial Order Maintenance.
SIGIR Forum, 1989

A Self-Learning, Pattern-Oriented Chess Program.
J. Int. Comput. Games Assoc., 1989

1988
Intelligent Signal Analysis and Recognition Using a Self-Organizing Database.
Proceedings of the First International Conference on Industrial & Engineering Applications of Artificial Intelligence & Expert Systems, 1988

1984
A Self-Organizing Retrieval System for Graphs.
Proceedings of the National Conference on Artificial Intelligence. Austin, 1984


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