Robert Strzodka

Orcid: 0000-0003-0468-0472

Affiliations:
  • Max Planck Institute for Informatics, Saarbrücken, Germany


According to our database1, Robert Strzodka authored at least 42 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
An implementation of tensor product patch smoothers on GPU.
CoRR, 2024

2023
Tridigpu: A GPU Library for Block Tridiagonal and Banded Linear Equation Systems.
ACM Trans. Parallel Comput., March, 2023

Preconditioning Sparse Matrices with Alternating and Multiplicative Operator Splittings.
SIAM J. Sci. Comput., February, 2023

A Paradigm for Interval-Aware Programming.
Proceedings of the Next Generation Arithmetic - 4th International Conference, 2023

2022
Highly Parallel Linear Forest Extraction from a Weighted Graph on GPUs.
Proceedings of the 51st International Conference on Parallel Processing, 2022

2021
Parallel performance of algebraic multigrid domain decomposition.
Numer. Linear Algebra Appl., 2021

Tridiagonal GPU Solver with Scaled Partial Pivoting at Maximum Bandwidth.
Proceedings of the ICPP 2021: 50th International Conference on Parallel Processing, Lemont, IL, USA, August 9, 2021

2019
Parallel Performance of Algebraic Multigrid Domain Decomposition (AMG-DD).
CoRR, 2019

2015
AmgX: A Library for GPU Accelerated Algebraic Multigrid and Preconditioned Iterative Methods.
SIAM J. Sci. Comput., 2015

Parallel computing on graphics processing units and heterogeneous platforms.
Concurr. Comput. Pract. Exp., 2015

2013
Graphics processing unit computing and exploitation of hardware accelerators.
Concurr. Comput. Pract. Exp., 2013

2012
Data layout optimization for multi-valued containers in OpenCL.
J. Parallel Distributed Comput., 2012

NUMA Aware Iterative Stencil Computations on Many-Core Systems.
Proceedings of the 26th IEEE International Parallel and Distributed Processing Symposium, 2012

2011
Cyclic Reduction Tridiagonal Solvers on GPUs Applied to Mixed-Precision Multigrid.
IEEE Trans. Parallel Distributed Syst., 2011

Special Issue: GPU computing.
Concurr. Comput. Pract. Exp., 2011

Time skewing made simple.
Proceedings of the 16th ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming, 2011

Cache Accurate Time Skewing in Iterative Stencil Computations.
Proceedings of the International Conference on Parallel Processing, 2011

2010
Cache oblivious parallelograms in iterative stencil computations.
Proceedings of the 24th International Conference on Supercomputing, 2010

The Natural Parallelism.
Proceedings of the Facing the Multicore-Challenge, 2010

Mixed-Precision GPU-Multigrid Solvers with Strong Smoothers.
Proceedings of the Scientific Computing with Multicore and Accelerators., 2010

2009
Co-processor acceleration of an unmodified parallel solid mechanics code with FEASTGPU.
Int. J. Comput. Sci. Eng., 2009

A comparison of 3d model-based tracking approaches for human motion capture in uncontrolled environments.
Proceedings of the IEEE Workshop on Applications of Computer Vision (WACV 2009), 2009

2008
Using GPUs to improve multigrid solver performance on a cluster.
Int. J. Comput. Sci. Eng., 2008

Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow.
Comput. Graph. Forum, 2008

2007
Exploring weak scalability for FEM calculations on a GPU-enhanced cluster.
Parallel Comput., 2007

Performance and accuracy of hardware-oriented native-, emulated- and mixed-precision solvers in FEM simulations.
Int. J. Parallel Emergent Distributed Syst., 2007

2006
Glift: Generic, efficient, random-access GPU data structures.
ACM Trans. Graph., 2006

Multiscale image based flow visualization.
Proceedings of the Visualization and Data Analysis 2006, 2006

Pipelined Mixed Precision Algorithms on FPGAs for Fast and Accurate PDE Solvers from Low Precision Components.
Proceedings of the 14th IEEE Symposium on Field-Programmable Custom Computing Machines (FCCM 2006), 2006

2005
Scientific computation for simulations on programmable graphics hardware.
Simul. Model. Pract. Theory, 2005

General Purpose Computation on Graphics Hardware.
Proceedings of the 16th IEEE Visualization Conference, 2005

Dynamic adaptive shadow maps on graphics hardware.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Octree textures on graphics hardware.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Hardware efficient PDE solvers in quantized image processing.
PhD thesis, 2004

Image Registration by a Regularized Gradient Flow. A Streaming Implementation in DX9 Graphics Hardware.
Computing, 2004

Real-Time Motion Estimation and Visualization on Graphics Cards.
Proceedings of the 15th IEEE Visualization Conference, 2004

Generalized Distance Transforms and Skeletons in Graphics Hardware.
Proceedings of the 6th Joint Eurographics - IEEE TCVG Symposium on Visualization, 2004

2003
A graphics hardware implementation of the generalized Hough transform for fast object recognition, scale, and 3D pose detection.
Proceedings of the 12th International Conference on Image Analysis and Processing (ICIAP 2003), 2003

2002
Virtual 16 Bit Precise Operations an RGBA8 Textures.
Proceedings of the 7th International Fall Workshop on Vision, Modeling, and Visualization, 2002

2001
Nonlinear Diffusion in Graphics Hardware.
Proceedings of the 3rd Joint Eurographics - IEEE TCVG Symposium on Visualization, 2001

Using Graphics Cards for Quantized FEM Computations.
Proceedings of the IASTED International Conference on Visualization, 2001

Level set segmentation in graphics hardware.
Proceedings of the 2001 International Conference on Image Processing, 2001


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