Marcus A. Magnor

Orcid: 0000-0003-0579-480X

Affiliations:
  • Braunschweig University of Technology, Germany


According to our database1, Marcus A. Magnor authored at least 275 papers between 1998 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Online presence:

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Bibliography

2024
INPC: Implicit Neural Point Clouds for Radiance Field Rendering.
CoRR, 2024

2023
Immersive Free-Viewpoint Panorama Rendering from Omnidirectional Stereo Video.
Comput. Graph. Forum, September, 2023

Wavelet-Based Fast Decoding of 360° Videos.
IEEE Trans. Vis. Comput. Graph., 2023

Instant Hand Redirection in Virtual Reality Through Electrical Muscle Stimulation-Triggered Eye Blinks.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023

On the Beat: Analysing and Evaluating Synchronicity in Dance Performances.
Proceedings of the VMV 2023, 2023

N-SfC: Robust and Fast Shape Estimation from Caustic Images.
Proceedings of the VMV 2023, 2023

PlenopticPoints: Rasterizing Neural Feature Points for High-Quality Novel View Synthesis.
Proceedings of the VMV 2023, 2023

The Sequential Initializer Tree Pattern.
Proceedings of the 28th European Conference on Pattern Languages of Programs, 2023

2022
Omnidirectional Galvanic Vestibular Stimulation in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., 2022

Automatic Generation of Customized Areas of Interest and Evaluation of Observers' Gaze in Portrait Videos.
Proc. ACM Hum. Comput. Interact., 2022

Fast Non-Rigid Radiance Fields from Monocularized Data.
CoRR, 2022

Personality analysis of face swaps: can they be used as avatars?
Proceedings of the IVA '22: ACM International Conference on Intelligent Virtual Agents, Faro, Portugal, September 6, 2022

2021
Real VR.
IEEE Computer Graphics and Applications, 2021

Shape from Caustics: Reconstruction of 3D-Printed Glass from Simulated Caustic Images.
Proceedings of the IEEE Winter Conference on Applications of Computer Vision, 2021

Mitigation of Cybersickness in Immersive 360°Videos.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Visual Techniques to Reduce Cybersickness in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Reducing Stair Artifacts in CT Reconstruction.
Proceedings of the 2021 IEEE International Conference on Image Processing, 2021

EEG-Based Analysis of the Impact of Familiarity in the Perception of Deepfake Videos.
Proceedings of the 2021 IEEE International Conference on Image Processing, 2021

High-Fidelity Neural Human Motion Transfer From Monocular Video.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

Towards Understanding Perceptual Differences between Genuine and Face-Swapped Videos.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Multiview Panorama Alignment and Optical Flow Refinement.
Proceedings of the Adversarial and Uncertain Reasoning for Adaptive Cyber Defense, 2020

Subtle Visual Attention Guidance in VR.
Proceedings of the Adversarial and Uncertain Reasoning for Adaptive Cyber Defense, 2020

Reconstructing 3D Human Avatars from Monocular Images.
Proceedings of the Adversarial and Uncertain Reasoning for Adaptive Cyber Defense, 2020

Exploring neural and peripheral physiological correlates of simulator sickness.
Comput. Animat. Virtual Worlds, 2020

Stereo Inverse Brightness Modulation for Guidance in Dynamic Panorama Videos in Virtual Reality.
Comput. Graph. Forum, 2020

Temporal Consistent Motion Parallax for Omnidirectional Stereo Panorama Video.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020

Depth Augmented Omnidirectional Stereo for 6-DoF VR Photography.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Optical Quality Control for Adaptive Polishing Processes.
Proceedings of the IEEE Southwest Symposium on Image Analysis and Interpretation, 2020

2019
Preface.
J. Comput. Sci. Technol., 2019

Real VR - Importing the Real World into Immersive VR and Optimizing the Perceptual Experience of Head-Mounted Displays (Dagstuhl Seminar 19272).
Dagstuhl Reports, 2019

Immersive EEG: Evaluating Electroencephalography in Virtual Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Gaze and Motion-aware Real-Time Dome Projection System.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Learning a Perceptual Quality Metric for Correlation in Scatterplots.
Proceedings of the 24th International Symposium on Vision, Modeling, and Visualization, 2019

Iterative Optical Flow Refinement for High Resolution Images.
Proceedings of the 2019 IEEE International Conference on Image Processing, 2019

Tex2Shape: Detailed Full Human Body Geometry From a Single Image.
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019

Learning to Reconstruct People in Clothing From a Single RGB Camera.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

A Framework for Data-Driven Augmented Reality.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2019

Towards VR Attention Guidance: Environment-dependent Perceptual Threshold for Stereo Inverse Brightness Modulation.
Proceedings of the ACM Symposium on Applied Perception 2019, 2019

2018
Comparison of Unobtrusive Visual Guidance Methods in an Immersive Dome Environment.
ACM Trans. Appl. Percept., 2018

Gaze Guidance in Immersive Environments.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Automatic Infant Face Verification via Convolutional Neural Networks.
Proceedings of the 23rd International Symposium on Vision, Modeling, and Visualization, 2018

On the Delay Performance of Browser-based Interactive TCP Free-viewpoint Streaming.
Proceedings of the 17th International IFIP TC6 Networking Conference, 2018

Real-Time High-Resolution Cone-Beam ct Using Gpu-Based Multi-Resolution Sampling.
Proceedings of the 2018 IEEE International Conference on Image Processing, 2018

Comparing Unobtrusive Gaze Guiding Stimuli in Head-Mounted Displays.
Proceedings of the 2018 IEEE International Conference on Image Processing, 2018

Low Cost Setup for High Resolution Multiview Panorama Recording and Registration.
Proceedings of the 26th European Signal Processing Conference, 2018

Video Based Reconstruction of 3D People Models.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

Data-driven Compressed Sensing Tomography.
Proceedings of the Computational Imaging XVI, Burlingame, 2018

Analysis of neural correlates of saccadic eye movements.
Proceedings of the 15th ACM Symposium on Applied Perception, 2018

Detailed Human Avatars from Monocular Video.
Proceedings of the 2018 International Conference on 3D Vision, 2018

2017
Comparative Analysis of Three Different Modalities for Perception of Artifacts in Videos.
ACM Trans. Appl. Percept., 2017

Optical Flow-based 3D Human Motion Estimation from Monocular Video.
CoRR, 2017

Perception-driven Accelerated Rendering.
Comput. Graph. Forum, 2017

Optical Flow-Based 3D Human Motion Estimation from Monocular Video.
Proceedings of the Pattern Recognition - 39th German Conference, 2017

How Human Am I?: EEG-based Evaluation of Virtual Characters.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Subtle gaze guidance for immersive environments.
Proceedings of the ACM Symposium on Applied Perception, 2017

2016
Visual Analytics for Development and Evaluation of Order Selection Criteria for Autoregressive Processes.
IEEE Trans. Vis. Comput. Graph., 2016

Simulating Visual Contrast Reduction during Nighttime Glare Situations on Conventional Displays.
ACM Trans. Appl. Percept., 2016

Gaze-Contingent Computational Displays: Boosting perceptual fidelity.
IEEE Signal Process. Mag., 2016

Adaptive Image-Space Sampling for Gaze-Contingent Real-time Rendering.
Comput. Graph. Forum, 2016

A Framework for Interactive Realtime Image Editing.
Proceedings of the 21st International Symposium on Vision, Modeling, and Visualization, 2016

EEG Based Analysis of the Perception of Computer-Generated Faces.
Proceedings of the 13th European Conference on Visual Media Production, 2016

2015
Temporal Video Filtering and Exposure Control for Perceptual Motion Blur.
IEEE Trans. Vis. Comput. Graph., 2015

Sampling based scene-space video processing.
ACM Trans. Graph., 2015

An Approach Toward Fast Gradient-Based Image Segmentation.
IEEE Trans. Image Process., 2015

Sample-Based Manifold Filtering for Interactive Global Illumination and Depth of Field.
Comput. Graph. Forum, 2015

General and Robust Error Estimation and Reconstruction for Monte Carlo Rendering.
Comput. Graph. Forum, 2015

Non-obscuring binocular eye tracking for wide field-of-view head-mounted-displays.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Efficient GPU Based Sampling for Scene-Space Video Processing.
Proceedings of the 20th International Symposium on Vision, Modeling, and Visualization, 2015

A Convex Clustering-based Regularizer for Image Segmentation.
Proceedings of the 20th International Symposium on Vision, Modeling, and Visualization, 2015

RGB-guided depth map compression via Compressed Sensing and Sparse Coding.
Proceedings of the 2015 Picture Coding Symposium, 2015

Web-based Interactive Free-Viewpoint Streaming: A framework for high quality interactive free viewpoint navigation.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

An Affordable Solution for Binocular Eye Tracking and Calibration in Head-mounted Displays.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

Interactive Scene Flow Editing for Improved Image-based Rendering and Virtual Spacetime Navigation.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

Gaze Visualization for Immersive Video.
Proceedings of the Eye Tracking and Visualization, 2015

2014
Garment Replacement in Monocular Video Sequences.
ACM Trans. Graph., 2014

Video Colorization Using Parallel Optimization in Feature Space.
IEEE Trans. Circuits Syst. Video Technol., 2014

Correspondence and Depth-Image Based Rendering a Hybrid Approach for Free-Viewpoint Video.
IEEE Trans. Circuits Syst. Video Technol., 2014

Spectral Ray Differentials.
Comput. Graph. Forum, 2014

Compressed Manifold Modes for Mesh Processing.
Comput. Graph. Forum, 2014

ElectroEncephaloGraphics: Making Waves in Computer Graphics Research.
IEEE Computer Graphics and Applications, 2014

Progressive Spectral Ray Differentials.
Proceedings of the 19th International Workshop on Vision, Modeling, and Visualization, 2014

Hierarchical Brushing of High-Dimensional Data Sets Using Quality Metrics.
Proceedings of the 19th International Workshop on Vision, Modeling, and Visualization, 2014

A Nested Hierarchy of Localized Scatterplots.
Proceedings of the 27th SIBGRAPI Conference on Graphics, Patterns and Images, 2014

Monocular albedo reconstruction.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

A sparse Kaczmarz solver and a linearized Bregman method for online compressed sensing.
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

A Nonobscuring Eye Tracking Solution for Wide Field-of-View Head-mounted Displays.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

The Split Grid - A Hierarchical 1D-Grid-based Acceleration Data Structure for Ray Tracing.
Proceedings of the 35th Annual Conference of the European Association for Computer Graphics, 2014

2013
Sparse localized deformation components.
ACM Trans. Graph., 2013

Optimizing Apparent Display Resolution Enhancement for Arbitrary Videos.
IEEE Trans. Image Process., 2013

Real-World Visual Computing (Dagstuhl Seminar 13431).
Dagstuhl Reports, 2013

Fast Image-Based Modeling of Astronomical Nebulae.
Comput. Graph. Forum, 2013

Capture and Statistical Modeling of Arm-Muscle Deformations.
Comput. Graph. Forum, 2013

A group sparsity imaging algorithm for transient radio sources.
Astron. Comput., 2013

Audio Resynthesis on the Dancefloor: A Music Structural Approach.
Proceedings of the 18th International Workshop on Vision, Modeling, and Visualization, 2013

Fine-Scale Editing of Continuous Volumes using Adaptive Surfaces.
Proceedings of the 18th International Workshop on Vision, Modeling, and Visualization, 2013

A Survey on Time-of-Flight Stereo Fusion.
Proceedings of the Time-of-Flight and Depth Imaging. Sensors, Algorithms, and Applications, 2013

Cost volume-based interactive depth editing in stereo post-processing.
Proceedings of the Conference on Visual Media Production 2013, 2013

A Framework for Image-Based Stereoscopic View Synthesis from Asynchronous Multiview Data.
Proceedings of the Emerging Technologies for 3D Video: Creation, 2013

2012
Visualization of Astronomical Nebulae via Distributed Multi-GPU Compressed Sensing Tomography.
IEEE Trans. Vis. Comput. Graph., 2012

Single-trial EEG classification of artifacts in videos.
ACM Trans. Appl. Percept., 2012

High Resolution Image Correspondences for Video Post-Production.
J. Virtual Real. Broadcast., 2012

A loop-consistency measure for dense correspondences in multi-view video.
Image Vis. Comput., 2012

Editorial for the Special Issue on 3D Data Processing, Visualization and Transmission.
Int. J. Comput. Vis., 2012

Interactive Visualization and Simulation of Astronomical Nebulae.
Comput. Sci. Eng., 2012

Selecting Coherent and Relevant Plots in Large Scatterplot Matrices.
Comput. Graph. Forum, 2012

Geometry Presorting for Implicit Object Space Partitioning.
Comput. Graph. Forum, 2012

Modeling and Verifying the Polarizing Reflectance of Real-World Metallic Surfaces.
IEEE Computer Graphics and Applications, 2012

High detail marker based 3D reconstruction by enforcing multiview constraints.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

A genetic algorithm for audio retargeting.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

Improving dense image correspondence estimation with interactive user guidance.
Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29, 2012

Integrating approximate depth data into dense image correspondence estimation.
Proceedings of the Conference on Visual Media Production, 2012

EEG analysis of implicit human visual perception.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

Institut für Computergraphik.
Proceedings of the 40 Jahre Informatik an der Technischen Universität Braunschweig, 1972, 2012

2011
Automated Analytical Methods to Support Visual Exploration of High-Dimensional Data.
IEEE Trans. Vis. Comput. Graph., 2011

Shape: A 3D Modeling Tool for Astrophysics.
IEEE Trans. Vis. Comput. Graph., 2011

Synthetic Generation of High-Dimensional Datasets.
IEEE Trans. Vis. Comput. Graph., 2011

Perception-motivated interpolation of image sequences.
ACM Trans. Appl. Percept., 2011

Motion Field Estimation from Alternate Exposure Images.
IEEE Trans. Pattern Anal. Mach. Intell., 2011

Robust Feature Point Matching in General Multi-Image Setups.
J. WSCG, 2011

Guided Image Filtering for Interactive High-quality Global Illumination.
Comput. Graph. Forum, 2011

Monocular Pose Reconstruction for an Augmented Reality Clothing System.
Proceedings of the 16th International Workshop on Vision, Modeling, and Visualization, 2011

Object-aware Gradient-Domain Image Compositing.
Proceedings of the 16th International Workshop on Vision, Modeling, and Visualization, 2011

Markerless Motion Capture using multiple Color-Depth Sensors.
Proceedings of the 16th International Workshop on Vision, Modeling, and Visualization, 2011

Measuring BRDFs of Immersed Materials.
Proceedings of the 16th International Workshop on Vision, Modeling, and Visualization, 2011

Adaptive Sampling for Geometry-aware Reconstruction Filters.
Proceedings of the 16th International Workshop on Vision, Modeling, and Visualization, 2011

On Performance Analysis of Optical Flow Algorithms.
Proceedings of the Outdoor and Large-Scale Real-World Scene Analysis - 15th International Workshop on Theoretical Foundations of Computer Vision, Dagstuhl Castle, Germany, June 26, 2011

Integrating multiple depth sensors into the virtual video camera.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Refractive index dependent bidirectional scattering distribution functions.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Perception-based visual quality measures.
Proceedings of the 6th IEEE Conference on Visual Analytics Science and Technology, 2011

Constrained example-based audio synthesis.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

Assessing the quality of compressed images using EEG.
Proceedings of the 18th IEEE International Conference on Image Processing, 2011

The capturing of turbulent gas flows using multiple Kinects.
Proceedings of the IEEE International Conference on Computer Vision Workshops, 2011

A toolchain for capturing and rendering stereo and multi-view datasets.
Proceedings of the International Conference on 3D Imaging, 2011

Edge-constrained image compositing.
Proceedings of the Graphics Interface 2011 Conference, 2011

Stereoscopic 3D view synthesis from unsynchronized multi-view video.
Proceedings of the 19th European Signal Processing Conference, 2011

Data Driven Color Mapping.
Proceedings of the 2nd International EuroVis Workshop on Visual Analytics, 2011

Making of Who Cares? HD Stereoscopic Free Viewpoint Video.
Proceedings of the Conference for Visual Media Production, 2011

Flowlab - An Interactive Tool for Editing Dense Image Correspondences.
Proceedings of the Conference for Visual Media Production, 2011

Realistic simulation of human contrast perception after headlight glares in driving simulations.
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011

Evaluation of video artifact perception using event-related potentials.
Proceedings of the 8th Symposium on Applied Perception in Graphics and Visualization, 2011

2010
Visualization of the continental drift in real-time.
J. WSCG, 2010

Visualisierung und Analyse multidimensionaler Datensätze.
Inform. Spektrum, 2010

Virtual Video Camera: Image-Based Viewpoint Navigation Through Space and Time.
Comput. Graph. Forum, 2010

Transparent and Specular Object Reconstruction.
Comput. Graph. Forum, 2010

Foreword.
Comput. Graph., 2010

Multi-image Interpolation based on Graph-Cuts and Symmetric Optic Flow.
Proceedings of the 15th International Workshop on Vision, Modeling, and Visualization, 2010

Reconstructing Shape and Motion from Asynchronous Cameras.
Proceedings of the 15th International Workshop on Vision, Modeling, and Visualization, 2010

ZIPMAPS: Zoom-Into-Parts Texture Maps.
Proceedings of the 15th International Workshop on Vision, Modeling, and Visualization, 2010

The Minimal Bounding Volume Hierarchy.
Proceedings of the 15th International Workshop on Vision, Modeling, and Visualization, 2010

Belief propagation optical flow for high-resolution image morphing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Multi-image interpolation based on graph-cuts and symmetric optical flow.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

Improving the visual analysis of high-dimensional datasets using quality measures.
Proceedings of the 5th IEEE Conference on Visual Analytics Science and Technology, 2010

Compressed sensing for aperture synthesis imaging.
Proceedings of the International Conference on Image Processing, 2010

Consistent optical flow for stereo video.
Proceedings of the International Conference on Image Processing, 2010

Photo zoom: high resolution from unordered image collections.
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010

Automated Astrophysical Modeling with Shape.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

Progress in Rendering and Modeling for Digital Planetariums.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

Two Algorithms for Motion Estimation from Alternate Exposure Images.
Proceedings of the Video Processing and Computational Video, 2010

Towards Plenoptic Raumzeit Reconstruction.
Proceedings of the Video Processing and Computational Video, 2010

10411 Executive Summary - Computational Video.
Proceedings of the Computational Video, 10.10. - 15.10.2010, 2010

10411 Abstracts Collection - Computational Video.
Proceedings of the Computational Video, 10.10. - 15.10.2010, 2010

3-D Cinematography with Approximate or No Geometry.
Proceedings of the Image and Geometry Processing for 3-D Cinematography, 2010

2009
Algebraic 3D Reconstruction of Planetary Nebulae.
J. WSCG, 2009

Editing Object Behaviour in Video Sequences.
Comput. Graph. Forum, 2009

Efficient and Accurate Rendering of Complex Light Sources.
Comput. Graph. Forum, 2009

Variational Optical Flow from Alternate Exposure Images.
Proceedings of the 14th International Workshop on Vision, Modeling, and Visualization, 2009

Spectral Video Matting.
Proceedings of the 14th International Workshop on Vision, Modeling, and Visualization, 2009

Tomographic 4D Reconstruction of Gas Flows in the Presence of Occluders.
Proceedings of the 14th International Workshop on Vision, Modeling, and Visualization, 2009

Quality-Based Visualization Matrices.
Proceedings of the 14th International Workshop on Vision, Modeling, and Visualization, 2009

Predictive rendering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

3D reconstruction of planetary nebulae using hybrid models.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Virtual video camera: image-based viewpoint navigation through space and time.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Combining automated analysis and visualization techniques for effective exploration of high-dimensional data.
Proceedings of the 4th IEEE Symposium on Visual Analytics Science and Technology, 2009

Image-Based Lunar Surface Reconstruction.
Proceedings of the Pattern Recognition, 2009

A ghosting artifact detector for interpolated image quality assessment.
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, 2009

2008
Time-resolved 3d capture of non-stationary gas flows.
ACM Trans. Graph., 2008

Fast Incident Light Field Acquisition and Rendering.
J. WSCG, 2008

Caroline: An autonomously driving vehicle for urban environments.
J. Field Robotics, 2008

View and Time Interpolation in Image Space.
Comput. Graph. Forum, 2008

Floating Textures.
Comput. Graph. Forum, 2008

High-speed Motion Analysis with Multi-Exposure Images.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

Ray Tracing with the Single Slab Hierarchy.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

The Area Processing Unit of Caroline - Finding the Way through DARPA's Urban Challenge.
Proceedings of the Robot Vision, Second International Workshop, 2008

Echtzeiterkennung von befahrbaren Bereichen in urbanen Szenarien.
Proceedings of the Aktuelle Anwendungen in Technik und Wirtschaft, 2008

Subframe Temporal Alignment of Non-Stationary Cameras.
Proceedings of the British Machine Vision Conference 2008, Leeds, UK, September 2008, 2008

2007
Seeing People in Different Light-Joint Shape, Motion, and Reflectance Capture.
IEEE Trans. Vis. Comput. Graph., 2007

Eikonal rendering: efficient light transport in refractive objects.
ACM Trans. Graph., 2007

Multiview Imaging and 3DTV.
IEEE Signal Process. Mag., 2007

Weighted Minimal Hypersurface Reconstruction.
IEEE Trans. Pattern Anal. Mach. Intell., 2007

Fast Ray/Axis-Aligned Bounding Box Overlap Tests using Ray Slopes.
J. Graph. Tools, 2007

A Bidirectional Light Field - Hologram Transform.
Comput. Graph. Forum, 2007

3D Reconstruction of Reflection Nebulae from a Single Image.
Proceedings of the 12th International Fall Workshop on Vision, Modeling, and Visualization, 2007

Filtered Blending: A new, minimal Reconstruction Filter for Ghosting-Free Projective Texturing with Multiple Images.
Proceedings of the 12th International Fall Workshop on Vision, Modeling, and Visualization, 2007

Qualitative Portrait Classification.
Proceedings of the 12th International Fall Workshop on Vision, Modeling, and Visualization, 2007

3D Reconstruction of Emission and Absorption in Planetary Nebulae.
Proceedings of the 6th Eurographics / IEEE VGTC International Symposium on Volume Graphics, 2007

GPU-based light wavefront simulation for real-time refractive object rendering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Image morphing for space-time interpolation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Imaging and 3D tomographic reconstruction of time-varying, inhomogeneous refractive index fields.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

A Simple Framework for Natural Animation of Digitized Models.
Proceedings of the SIBGRAPI 2007, 2007

Spatio-Temporal Registration Techniques for Relightable 3D Video.
Proceedings of the International Conference on Image Processing, 2007

2006
3D Reconstruction and Visualization of Spiral Galaxies.
J. WSCG, 2006

Adaptive grid optical tomography.
Graph. Model., 2006

Video-based rendering.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006

An Augmented Reality System for Astronomical Observations.
Proceedings of the IEEE Virtual Reality Conference, 2006

Video-based modeling.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Introduction.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Texture Replacement of Garments in Monocular Video.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

Effective Multi-resolution Rendering and Texture Compression for Captured Volumetric Trees.
Proceedings of the Eurographics Workshop on Natural Phenomena, 2006

Keyframe Animation from Video.
Proceedings of the International Conference on Image Processing, 2006

Video-based Capturing and Rendering of People.
Proceedings of the Human Motion, Understanding, Modelling, Capture, and Animation [Dagstuhl Seminar, 11.06., 2006

A Point-Based Approach to PDE-Based Surface Reconstruction.
Proceedings of the Pattern Recognition, 2006

Global Depth from Epipolar Volumes--A General Framework for Reconstructing Non-Lambertian Surfaces.
Proceedings of the 3rd International Symposium on 3D Data Processing, 2006

2005
Reconstruction and Visualization of Planetary Nebulae.
IEEE Trans. Vis. Comput. Graph., 2005

Physically-based simulation of twilight phenomena.
ACM Trans. Graph., 2005

Garment Motion Capture Using Color-Coded Patterns.
Comput. Graph. Forum, 2005

Realistic Solar Disc Rendering.
Proceedings of the 13-th International Conference in Central Europe on Computer Graphics, 2005

3D Image Analysis and Synthesis at MPI Informatik.
Proceedings of the 2nd International Conference on Vision, Video, and Graphics, 2005

Automatic generation of personalized human avatars from multi-view video.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005

Reflection Nebula Visualization.
Proceedings of the 16th IEEE Visualization Conference, 2005

Volumetric Reconstruction, Compression and Rendering of Natural Phenomena from Multi-Video Data.
Proceedings of the 4th Eurographics / IEEE VGTC International Workshop on Volume Graphics, 2005

Joint motion and reflectance capture for relightable 3D video.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Video-based rendering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Spacetime-continuous geometry meshes from multi-view video sequences.
Proceedings of the 2005 International Conference on Image Processing, 2005

Reconstructing the Geometry of Flowing Water.
Proceedings of the 10th IEEE International Conference on Computer Vision (ICCV 2005), 2005

Video-based rendering.
A K Peters, ISBN: 978-1-56881-244-1, 2005

2004
Pitching a baseball: tracking high-speed motion with multi-exposure images.
ACM Trans. Graph., 2004

3D-TV.
Inform. Spektrum, 2004

Combining 2d Feature Tracking And Volume Reconstruction For Online Video-Based Human Motion Capture.
Int. J. Image Graph., 2004

Combining 3D flow fields with silhouette-based human motion capture for immersive video.
Graph. Model., 2004

Hardware-Accelerated Rendering of Photo Hulls.
Comput. Graph. Forum, 2004

External Camera Calibration for Synchronized Multi-video Systems.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

Marker-free kinematic skeleton estimation from sequences of volume data.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004

Reality-augmented virtuality: modeling dynamic events from nature.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2004

Cloth Motion from Optical Flow.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004

Constrained Inverse Volume Rendering for Planetary Nebulae.
Proceedings of the 15th IEEE Visualization Conference, 2004

Image-based tomographic reconstruction of flames.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

M<sup>wedge</sup>3: Marker-Free Model Reconstruction and Motion Tracking from 3D Voxel Data.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

Multi-video compression in texture space using 4D SPIHT.
Proceedings of the IEEE 6th Workshop on Multimedia Signal Processing, 2004

Multi-video compression in texture space.
Proceedings of the 2004 International Conference on Image Processing, 2004

A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls.
Proceedings of the Graphics Interface 2004 Conference, 2004

Weighted Minimal Hypersurfaces and Their Applications in Computer Vision.
Proceedings of the Computer Vision, 2004

Space-Time Isosurface Evolution for Temporally Coherent 3D Reconstruction.
Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2004), with CD-ROM, 27 June, 2004

Spacetime-Coherent Geometry Reconstruction from Multiple Video Streams.
Proceedings of the 2nd International Symposium on 3D Data Processing, 2004

2003
Free-viewpoint video of human actors.
ACM Trans. Graph., 2003

Multi-view coding for image-based rendering using 3-D scene geometry.
IEEE Trans. Circuits Syst. Video Technol., 2003

Interactive Rendering of Translucent Objects.
Comput. Graph. Forum, 2003

Online Accelerated Rendering of Visual Hulls in Real Scenes.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003

A Flexible and Versatile Studio for Synchronized Multi-View Video Recording.
Proceedings of the 1st International Conference on Vision, Video, and Graphics, 2003

A Parallel Framework for Silhouette-Based Human Motion Capture.
Proceedings of the 8th International Fall Workshop on Vision, Modeling, and Visualization, 2003

A Solid-State, Simultaneous Wide Angle - Detailed View Video Surveillance Camera.
Proceedings of the 8th International Fall Workshop on Vision, Modeling, and Visualization, 2003

Improved Hardware-Accelerated Visual Hull Rendering.
Proceedings of the 8th International Fall Workshop on Vision, Modeling, and Visualization, 2003

Real-time free-viewpoint video rendering from volumetric geometry.
Proceedings of the Visual Communications and Image Processing 2003, 2003

Capturing the Shape of a Dynamic World - Fast!
Proceedings of the 2003 International Conference on Shape Modeling and Applications (SMI 2003), 2003

Robust depth estimation from multiple video streams for dynamic light field rendering.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

Enhancing Silhouette-Based Human Motion Capture with 3D Motion Fields.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003

Sensitivity of reflected radiance to surface normal orientation.
Proceedings of the 2003 International Conference on Image Processing, 2003

Real-time microfacet billboarding for free-viewpoint video rendering.
Proceedings of the 2003 International Conference on Image Processing, 2003

A graphics hardware implementation of the generalized Hough transform for fast object recognition, scale, and 3D pose detection.
Proceedings of the 12th International Conference on Image Analysis and Processing (ICIAP 2003), 2003

Hardware-Accelerated Visual Hull Reconstruction and Rendering.
Proceedings of the Graphics Interface 2003 Conference, 2003

Joint 3D-Reconstruction and Background Separation in Multiple Views using Graph Cuts.
Proceedings of the 2003 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2003), 2003

2002
Multi-Layer Skeleton Fitting for Online Human Motion Capture.
Proceedings of the 7th International Fall Workshop on Vision, Modeling, and Visualization, 2002

Hardware-Accelerated Dynamic Light Field Rendering.
Proceedings of the 7th International Fall Workshop on Vision, Modeling, and Visualization, 2002

Geometry-Based Automatic Object Localization and 3-D Pose Detection.
Proceedings of the 5th IEEE Southwest Symposium on Image Analysis and Interpretation, 2002

Combining stereo and visual hull information for on-line reconstruction and rendering of dynamic scenes.
Proceedings of the IEEE 5th Workshop on Multimedia Signal Processing, 2002

2001
Geometry adaptive multi-view coding techniques for image based rendering.
PhD thesis, 2001

Multiview image coding with depth maps and 3D geometry for prediction.
Proceedings of the Visual Communications and Image Processing 2001, 2001

Sensitivity of image-based and texture-based multi-view coding to model accuracy.
Proceedings of the 2001 International Conference on Image Processing, 2001

2000
Data compression for light-field rendering.
IEEE Trans. Circuits Syst. Video Technol., 2000

Progressive Compression and Rendering of Light Fields.
Proceedings of the 5th International Fall Workshop on Vision Modeling and Visualization, 2000

Model-based coding of multiviewpoint imagery.
Proceedings of the Visual Communications and Image Processing 2000, 2000

Model-Aided Coding of Multi-Viewpoint Image Data.
Proceedings of the 2000 International Conference on Image Processing, 2000

Two Approaches to Incorporate Approximate Geometry into Multi-View Image Coding.
Proceedings of the 2000 International Conference on Image Processing, 2000

1999
Hierarchical Coding of Light Fields with Disparity Maps.
Proceedings of the 1999 International Conference on Image Processing, 1999

3-D Image Models and Compression: Synthetic Hybrid or Natural Fit?.
Proceedings of the 1999 International Conference on Image Processing, 1999

1998
The SFB 603 - Model Based Analysis and Visualization of Complex Scenes and Sensor Data.
Proceedings of the Informatik '98, 1998


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