Ronan Querrec

According to our database1, Ronan Querrec authored at least 48 papers between 1999 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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On csauthors.net:

Bibliography

2022
Simulations of a Computational Model for a Virtual Medical Assistant.
Proceedings of the 14th International Conference on Agents and Artificial Intelligence, 2022

Speech Perception and Implementation in a Virtual Medical Assistant.
Proceedings of the 14th International Conference on Agents and Artificial Intelligence, 2022

Impact of Public Lighting Intensity on the Feeling of Safety in Virtual Reality.
Proceedings of the Adjunct Proceedings of the 2022 ACM International Joint Conference on Pervasive and Ubiquitous Computing and the 2022 ACM International Symposium on Wearable Computers, 2022

SABLIER : a Tangible Interactor to Navigate through Space and Time.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
A Computational Interaction Model for a Virtual Medical Assistant Using Situational Leadership.
Proceedings of the WI-IAT '21: IEEE/WIC/ACM International Conference on Web Intelligence, Hybrid Event / Melbourne, VIC, Australia, December 14 - 17, 2021, 2021

Tangible Interactions to Navigate Through Space and Time Inside a Virtual Environment.
Proceedings of the Virtual Reality and Mixed Reality, 2021

2020
PRISME: Toward a model linking tangible interaction and domain-specific tasks in mixed reality environments.
Proceedings of the 22nd Symposium on Virtual and Augmented Reality, 2020

PRISME: An interaction model linking domain activities and mixed and tangible interactors in virtual environments.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Time Navigation in a Virtual Environment using Tangible Interactions: application to the domain of History of Science and Technology.
Proceedings of the 4th European Tangible Interaction Studio, 2020

2019
Modelling an Embodied Conversational Agent for Remote and Isolated Caregivers on Leadership Styles.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019

Tangible interactions for temporal navigation in a virtual environment: application to history of science and technology.
Proceedings of the Adjunct Proceedings of the 31st Conference on l'Interaction Homme-Machine: 30 ans d'interaction au sommet, 2019

2018
Model for Verbal Interaction between an Embodied Tutor and a Learner in Virtual Environments.
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018

An Adaptive Tutor to Promote Learners' Skills Acquisition During Procedural Learning.
Proceedings of the 14th International Conference on Intelligent Tutoring Systems 2018 Workshops, 2018

2017
Evaluation of Internal and External Validity of a Virtual Environment for Learning a Long Procedure.
Int. J. Hum. Comput. Interact., 2017

Cognitive embodied conversational agents in virtual learning environment.
Proceedings of the 29th International Conference on Microelectronics, 2017

2016
A methodology for the design of pedagogically adaptable learning environments.
Int. J. Virtual Real., 2016

Designing adaptable virtual reality learning environments.
Proceedings of the 2016 Virtual Reality International Conference, 2016

A Design Proposition for Interactive Virtual Tutors in an Informed Environment.
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016

2015
How to design compelling Virtual Reality or Augmented Reality experience?
Int. J. Virtual Real., 2015

A control layer for a Peer-to-Peer middleware using behavior semantics.
Proceedings of the IEEE International Conference on Intelligent Computer Communication and Processing, 2015

2014
A Pedagogical Scenario Language for Virtual Learning Environment based on UML Meta-model - Application to Blood Analysis Instrument.
Proceedings of the CSEDU 2014, 2014

2013
An industrial approach to design compelling VR and AR experience.
Proceedings of the Engineering Reality of Virtual Reality 2013, 2013

MASCARET: creating virtual learning environments from system modelling.
Proceedings of the Engineering Reality of Virtual Reality 2013, 2013

2012
TIP-EXE: A Software Tool for Studying the Use and Understanding of Procedural Documents.
IEEE Trans. Prof. Commun., 2012

Semantic modeling of Virtual Environments using MASCARET.
Proceedings of the 5th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, 2012

2011
An expert system manipulating knowledge to help human learners into virtual environment.
Expert Syst. Appl., 2011

Get Involved in an Interactive Virtual Tour of Brest Harbour: Follow the Guide and Participate.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

Agent Metamodel for Virtual Reality Applications.
Proceedings of the Emerging Intelligent Technologies in Industry, 2011

Integrating Semantic Directional Relationships into Virtual Environments: A Meta-modelling Approach.
Proceedings of the JVRC11: Joint Virtual Reality Conference of EGVE, 2011

2010
PEGASE: A Generic and Adaptable Intelligent System for Virtual Reality Learning Environments.
Int. J. Virtual Real., 2010

A Behavioral Perspective of Virtual Heritage Reconstruction.
Int. J. Comput. Commun. Control, 2010

Ensuring semantic spatial constraints in virtual environments using UML/OCL.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2010

Apprentissage de procédures en environnements virtuels.
, 2010

2009
VEHA, un métamodèle d'environnement virtuel informé et structuré.
Tech. Sci. Informatiques, 2009

PEGASE, un système tutoriel intelligent générique et adaptatif en environnement virtuel.
Tech. Sci. Informatiques, 2009

Modeling of Errors Realized by a Human Learner in Virtual Environment for Training.
Int. J. Comput. Commun. Control, 2009

3D Virtual Spaces Supporting Engineering Learning Activities.
Int. J. Comput. Commun. Control, 2009

Integrating Knowledge from Virtual Reality Environments to Learning Scenario Models - A Meta-modeling Approach.
Proceedings of the CSEDU 2009 - Proceedings of the First International Conference on Computer Supported Education, Lisboa, Portugal, March 23-26, 2009, 2009

2008
Wind turbines' landscape: using virtual reality for the assessment of multisensory perception in motion.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008

2007
GASPAR : Aviation Management on an Aircraft Carrier Using Virtual Reality.
Proceedings of the 2007 International Conference on Cyberworlds, 2007

2006
Motivate Them to Communicate.
Proceedings of the 5th International Conference on Cyberworlds (CW 2006), 2006

2005
VirtualDive - A VR-Based Educational Virtual Environment.
Proceedings of the Seventh International Symposium on Symbolic and Numeric Algorithms for Scientific Computing (SYNASC 2005), 2005

2004
MASCARET: A Pedagogical Multi-Agent System for Virtual Environments for Training.
Int. J. Distance Educ. Technol., 2004

An Interactive Agent-Based Learning Environment for Children.
Proceedings of the 3rd International Conference on Cyberworlds (CW 2004), 2004

2003
MASCARET: Pedagogical Multi-Agents System for Virtual Environment for Training.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003

2001
Virtual Storytelling for Training: An Application to Fire Fighting in Industrial Environment.
Proceedings of the Virtual Storytelling: Using Virtual Reality Technologies for Storytelling, 2001

Environnement virtuel pour la formation des officiers sapeurs-pompiers (démonstration).
Proceedings of the Fondements des systèmes multi-agents : modèles, spécifications formelles et vérification - JFIADSMA 01, 2001

1999
Neural networks to depict the knowledge of multi-agents systems: application to image processing.
Proceedings of the International Joint Conference Neural Networks, 1999


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