Runlin Duan
Orcid: 0000-0001-8256-6419
According to our database1,
Runlin Duan authored at least 17 papers
between 2020 and 2026.
Collaborative distances:
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Bibliography
2026
ConceptVis: Exploring and Visualizing Design Concepts With Large Language Models Using Interactive Knowledge Graph.
J. Comput. Inf. Sci. Eng., 2026
Canvas3D: Empowering Precise Spatial Control for Image Generation with Constraints from a 3D Virtual Canvas.
Proceedings of the 31st International Conference on Intelligent User Interfaces, 2026
AmIWrite: Exploring Scalable One-on-One Handwriting-Based Tutoring for Mathematical Problem-Solving with an LLM-Powered AI Tutor.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
JustShape: Exploring Co-Speech Gestures for Multimodal LLM-Powered 3D Parametric Modeling.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
2025
Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformer.
CoRR, December, 2025
SketchConcept: Sketching-based Concept Recomposition for Product Design using Generative AI.
CoRR, August, 2025
Canvas3D: Empowering Precise Spatial Control for Image Generation with Constraints from a 3D Virtual Canvas.
CoRR, August, 2025
Virtual Reality in Manufacturing Education: A Scoping Review Indicating State-of-the-Art, Benefits, and Challenges Across Domains, Levels, and Entities.
CoRR, March, 2025
CoRR, February, 2025
pARametric: Empowering In Situ Parametric Modeling in Augment Reality for Personal Fabrication.
J. Comput. Inf. Sci. Eng., 2025
DesignFromX: Empowering Consumer-Driven Design Space Exploration through Feature Composition of Referenced Products.
Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025
2024
The Design of a Virtual Prototyping System for Authoring Interactive Virtual Reality Environments From Real-World Scans.
J. Comput. Inf. Sci. Eng., March, 2024
2023
Understanding Generative AI in Art: An Interview Study with Artists on G-AI from an HCI Perspective.
CoRR, 2023
Ubi-TOUCH: Ubiquitous Tangible Object Utilization through Consistent Hand-object interaction in Augmented Reality.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, 2023
2021
VRFromX: From Scanned Reality to Interactive Virtual Experience with Human-in-the-Loop.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Robotic Exploration of Unknown 2D Environment Using a Frontier-based Automatic-Differentiable Information Gain Measure.
Proceedings of the IEEE/ASME International Conference on Advanced Intelligent Mechatronics, 2020