Xiyun Hu

Orcid: 0000-0001-9497-6925

According to our database1, Xiyun Hu authored at least 20 papers between 2020 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Towards Natural Language Environment: Understanding Seamless Natural-Language-Based Human-Multi-Robot Interactions.
CoRR, January, 2026

Towards Design Guidelines for Natural-Language-Based Human-Multi-Robot Collaboration in Domestic Environments.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

AgentCoach: LLM-Based Adaptive Coaching Feedback for Motor Skill Learning.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

AmIWrite: Exploring Scalable One-on-One Handwriting-Based Tutoring for Mathematical Problem-Solving with an LLM-Powered AI Tutor.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

ARify: Leveraging Narrated Instructional Videos to Create Augmented Reality Tutorials for Procedural Tasks.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

JustShape: Exploring Co-Speech Gestures for Multimodal LLM-Powered 3D Parametric Modeling.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

2025
pARametric: Empowering In Situ Parametric Modeling in Augment Reality for Personal Fabrication.
J. Comput. Inf. Sci. Eng., 2025

agentAR: Creating Augmented Reality Applications with Tool-Augmented LLM-based Autonomous Agents.
Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology, 2025

GesPrompt: Leveraging Co-Speech Gestures to Augment LLM-Based Interaction in Virtual Reality.
Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025

2024
AdapTUI: Adaptation of Geometric-Feature-Based Tangible User Interfaces in Augmented Reality.
Proc. ACM Hum. Comput. Interact., 2024

avaTTAR: Table Tennis Stroke Training with On-body and Detached Visualization in Augmented Reality.
CoRR, 2024

avaTTAR: Table Tennis Stroke Training with Embodied and Detached Visualization in Augmented Reality.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Comparison of the molecular mechanisms of Fuzi Lizhong Pill and Huangqin decoction in the treatment of the cold and heat syndromes of ulcerative colitis based on network pharmacology.
Comput. Biol. Medicine, June, 2023

Wearables and Mixed Reality in Applied Ergonomics: A Literature Review.
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, 2023

Ubi Edge: Authoring Edge-Based Opportunistic Tangible User Interfaces in Augmented Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
ARnnotate: An Augmented Reality Interface for Collecting Custom Dataset of 3D Hand-Object Interaction Pose Estimation.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

ScalAR: Authoring Semantically Adaptive Augmented Reality Experiences in Virtual Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
GesturAR: An Authoring System for Creating Freehand Interactive Augmented Reality Applications.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

2020
CAPturAR: An Augmented Reality Tool for Authoring Human-Involved Context-Aware Applications.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020


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