Ziyi Liu
Orcid: 0000-0002-1270-2734Affiliations:
- Purdue University, School of Mechanical Engineering, West Lafayette, IN, USA
According to our database1,
Ziyi Liu authored at least 23 papers
between 2020 and 2026.
Collaborative distances:
Collaborative distances:
Timeline
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on orcid.org
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Bibliography
2026
Towards Natural Language Environment: Understanding Seamless Natural-Language-Based Human-Multi-Robot Interactions.
CoRR, January, 2026
Towards Design Guidelines for Natural-Language-Based Human-Multi-Robot Collaboration in Domestic Environments.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
AgentHands: Generating Interactive Hand Gestures for Spatially Grounded Agent Conversations in XR.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
AmIWrite: Exploring Scalable One-on-One Handwriting-Based Tutoring for Mathematical Problem-Solving with an LLM-Powered AI Tutor.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
JustShape: Exploring Co-Speech Gestures for Multimodal LLM-Powered 3D Parametric Modeling.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026
SketchConcept: Sketching-based Concept Composition for Product Design using Multimodal Large Language Model.
Proceedings of the 2026 Designing Interactive Systems Conference, 2026
2025
SketchConcept: Sketching-based Concept Recomposition for Product Design using Generative AI.
CoRR, August, 2025
Virtual Reality in Manufacturing Education: A Scoping Review Indicating State-of-the-Art, Benefits, and Challenges Across Domains, Levels, and Entities.
CoRR, March, 2025
agentAR: Creating Augmented Reality Applications with Tool-Augmented LLM-based Autonomous Agents.
Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology, 2025
GesPrompt: Leveraging Co-Speech Gestures to Augment LLM-Based Interaction in Virtual Reality.
Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025
2024
Int. J. Child Comput. Interact., 2024
avaTTAR: Table Tennis Stroke Training with On-body and Detached Visualization in Augmented Reality.
CoRR, 2024
avaTTAR: Table Tennis Stroke Training with Embodied and Detached Visualization in Augmented Reality.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
ClassMeta: Designing Interactive Virtual Classmate to Promote VR Classroom Participation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Proceedings of the Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, 2023
LearnIoTVR: An End-to-End Virtual Reality Environment Providing Authentic Learning Experiences for Internet of Things.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
InstruMentAR: Auto-Generation of Augmented Reality Tutorials for Operating Digital Instruments Through Recording Embodied Demonstration.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
ColabAR: A Toolkit for Remote Collaboration in Tangible Augmented Reality Laboratories.
Proc. ACM Hum. Comput. Interact., 2022
MechARspace: An Authoring System Enabling Bidirectional Binding of Augmented Reality with Toys in Real-time.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
2021
RobotAR: An Augmented Reality Compatible Teleconsulting Robotics Toolkit for Augmented Makerspace Experiences.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020