Sabah Boustila

According to our database1, Sabah Boustila authored at least 16 papers between 2013 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2025
TOVRIA: Supporting Motor Accessibility in Virtual Reality through Smartphone-Based Touch and Orientation Interactions.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2025

A Holistic Framework for Promoting Work Life Balance and Well-being in the Metaverse Era.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2025

Map Formats and Landmark Cues: Their Influence on Spatial Memory and Wayfinding in Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2025

Guided Neck and Shoulder Rehabilitation in VR with Real-Time Corrective Visual Feedback.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2025

2020
Map Displays and Landmark Effects on Wayfinding in Unfamiliar Environments.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Interactions with a Hybrid Map for Navigation Information Visualization in Virtual Reality.
Proceedings of the ISS '20: Interactive Surfaces and Spaces, 2020

2019
Exploring Scalable WorkSpace Based on Virtual and Physical Movable Wall.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Text Typing in VR Using Smartphones Touchscreen and HMD.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2017
Effects of adding visual cues on distance estimation, presence and simulator sickness during virtual visits using wall screen.
Proceedings of the Computer Graphics International Conference, 2017

Effects of stereo and head tracking on distance estimation, presence, and simulator sickness using wall screen in architectural project review.
Proceedings of the 2017 IEEE Symposium on 3D User Interfaces, 2017

2016
Conception et évaluation d'un outil de revue de projet architectural en réalité virtuelle : problématique de la perception des distances en environnement virtuel. (Design and evaluation of architectural project review tool in virtual reality : issue of distance perception in virtual environments).
PhD thesis, 2016

New hybrid projection to widen the vertical field of view with large screen to improve the perception of personal space in architectural project review.
Proceedings of the 2016 IEEE Virtual Reality, 2016

A hybrid projection to widen the vertical field of view with large screens to improve the perception of personal space in architectural project review.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Evaluation of factors affecting distance perception in architectural project review in immersive virtual environments.
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015

Evaluation of factors affecting distance perception in immersive virtual environments during virtual visits of houses.
Proceedings of the 27th Conference on l'Interaction Homme-Machine, 2015

2013
Interactive editing of utterances in French sign language dedicated to signing avatars (Édition interactive d'énoncés en langue des signes française dédiée aux avatars signeurs) [in French].
Proceedings of the Traitement Automatique des Langues Naturelles, 2013


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