Scott Lee

According to our database1, Scott Lee authored at least 19 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Design Tradeoffs in CXL-Based Memory Pools for Public Cloud Platforms.
IEEE Micro, 2023

Pond: CXL-Based Memory Pooling Systems for Cloud Platforms.
Proceedings of the 28th ACM International Conference on Architectural Support for Programming Languages and Operating Systems, 2023

2022
Advancing Public Health Equity: A Proposed Framework across AI Workflows.
Proceedings of the AMIA 2022, 2022

Blackbox Post-Processing for Multiclass Fairness.
Proceedings of the Workshop on Artificial Intelligence Safety 2022 (SafeAI 2022) co-located with the Thirty-Sixth AAAI Conference on Artificial Intelligence (AAAI2022), 2022

2021
NBDT: Neural-Backed Decision Tree.
Proceedings of the 9th International Conference on Learning Representations, 2021

2020
The Many AI Challenges of Hearthstone.
Künstliche Intell., 2020

NBDT: Neural-Backed Decision Trees.
CoRR, 2020

2019
Mapping hearthstone deck spaces through MAP-elites with sliding boundaries.
Proceedings of the Genetic and Evolutionary Computation Conference, 2019

Evolving the Hearthstone Meta.
Proceedings of the IEEE Conference on Games, 2019

A Self-Play Policy Optimization Approach to Battling Pokémon.
Proceedings of the IEEE Conference on Games, 2019

2018
Natural Language Generation for Electronic Health Records.
CoRR, 2018

Talakat: bullet hell generation through constrained map-elites.
Proceedings of the Genetic and Evolutionary Computation Conference, 2018

Evolving maps and decks for ticket to ride.
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018

Exploring the hearthstone deck space.
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018

2017
AI-based playtesting of contemporary board games.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

Showdown AI competition.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017

Supporting Community Health Workers in India through Voice- and Web-Based Feedback.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

AI as Evaluator: Search Driven Playtesting of Modern Board Games.
Proceedings of the Workshops of the The Thirty-First AAAI Conference on Artificial Intelligence, 2017

2016
Closing the Feedback Loop: A 12-month Evaluation of ASTA, a Self-Tracking Application for ASHAs.
Proceedings of the Eighth International Conference on Information and Communication Technologies and Development, 2016


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