Sean Rooney

Orcid: 0000-0003-2294-6895

According to our database1, Sean Rooney authored at least 40 papers between 1997 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Estimation of spatial uncertainty in material property distributions within heterogeneous structures using optimized convolutional neural networks.
Eng. Appl. Artif. Intell., 2023

AIMED: AI-Mediated Exploration of Design: An Experience Report.
Proceedings of Cyber-Physical Systems and Internet of Things Week 2023, 2023

2022
Unifying Metadata for Stream and Batch Queries in a Cloud Service.
Proceedings of the 1st International Workshop on Composable Data Management Systems, 2022

Revisiting data lakes: the metadata lake.
Proceedings of the 23rd International Middleware Conference: Industrial Track, 2022

2021
Building and Operating a Large-Scale Enterprise Data Analytics Platform.
Big Data Res., 2021

Pathfinder: Building the Enterprise Data Map.
Proceedings of the 2021 IEEE International Conference on Big Data (Big Data), 2021

Securing Kafka with Encryption-at-Rest.
Proceedings of the 2021 IEEE International Conference on Big Data (Big Data), 2021

2020
Analysis of SQL Workloads on an Enterprise Datalake.
Proceedings of the 13th IEEE International Conference on Cloud Computing, 2020

2019
Experiences with Managing Data Ingestion into a Corporate Datalake.
Proceedings of the 5th IEEE International Conference on Collaboration and Internet Computing, 2019

Kafka: the Database Inverted, but Not Garbled or Compromised.
Proceedings of the 2019 IEEE International Conference on Big Data (IEEE BigData), 2019

2018
Recurrent Movement of Relational Data Within a Hybrid Cloud.
Proceedings of the IEEE International Conference on Big Data (IEEE BigData 2018), 2018

2015
Scheduling intense applications most 'surprising' first.
Sci. Comput. Program., 2015

2013
Guaranteeing consistency between large replicated writable disk images.
Proceedings of the 9th International Conference on Network and Service Management, 2013

2012
Secure lazy provisioning of virtual desktops to a portable storage device.
Proceedings of the 6th International Workshop on Virtualization Technologies in Distributed Computing, 2012

2011
Scaling OS Streaming through Minimizing Cache Redundancy.
Proceedings of the 31st IEEE International Conference on Distributed Computing Systems Workshops (ICDCS 2011 Workshops), 2011

2010
Weighted fair share scheduling for loosely controlled concurrent event systems.
Serv. Oriented Comput. Appl., 2010

OS streaming deployment.
Proceedings of the 29th International Performance Computing and Communications Conference, 2010

2009
On the Applicability of Compressive Sampling in Fine Grained Processor Performance Monitoring.
Proceedings of the 14th IEEE International Conference on Engineering of Complex Computer Systems, 2009

2008
Toward scalable real-time messaging.
IBM Syst. J., 2008

Predicting Performance on a Loosely Controlled Event System.
Proceedings of the 32nd Annual IEEE International Computer Software and Applications Conference, 2008

2007
Reliable Actuation in Sensor Networks.
J. Networks, 2007

Messo & Preso Practical Sensor-Network Messaging Protocols.
Proceedings of the Fourth European Conference on Universal Multiservice Networks (ECUMN 2007), 2007

2006
Techniques for integrating sensors into the enterprise network.
IEEE Trans. Netw. Serv. Manag., 2006

2005
Edge Server Software Architecture For Sensor Applications.
Proceedings of the 2005 IEEE/IPSJ International Symposium on Applications and the Internet (SAINT 2005), 31 January, 2005

Distributed messaging using meta channels and message bins.
Proceedings of the Integrated Network Management, 2005

2004
Communication Architectures for Massive Multi-Player Games.
Multim. Tools Appl., 2004

A federated peer-to-peer network game architecture.
IEEE Commun. Mag., 2004

Scaling real-time telematics applications using programmable middleboxes: a case study in traffic prediction.
Proceedings of the 1st IEEE Consumer Communications and Networking Conference, 2004

2003
The Performance of Software Multicast-Reflector Implementations for Multi-player Online Games.
Proceedings of the Group Communications and Charges; Technology and Business Models, 2003

2002
A perspective on how ATM lost control.
Comput. Commun. Rev., 2002

The Performance of Measurement-Based Overlay Networks.
Proceedings of the From QoS Provisioning to QoS Charging, 2002

Network infrastructure for massively distributed games.
Proceedings of the 1st Workshop on Network and System Support for Games, 2002

Remote Code Browsing, a Network Based Computation Utility.
Proceedings of the Management Technologies for E-Commerce and E-Business Applications, 2002

2001
Client delegated control within an ASP infrastructure.
J. Commun. Networks, 2001

2000
A Control Architecture for Lightweight Virtual Networks.
Proceedings of the Services Management in Intelligent Networks, 2000

1999
Automatic VLAN creation based on on-line measurement.
Comput. Commun. Rev., 1999

1998
The Tempest-a practical framework for network programmability.
IEEE Netw., 1998

Controlling the Tempest: adaptive management in advanced ATM control architectures.
IEEE J. Sel. Areas Commun., 1998

The Tempest: a framework for safe, resource-assured, programmable networks.
IEEE Commun. Mag., 1998

1997
The Hollowman: An Innovative ATM Control Architecture.
Proceedings of the Integrated Network Management V, 1997


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