Shakiba Davari

Orcid: 0000-0003-3128-1979

According to our database1, Shakiba Davari authored at least 22 papers between 2017 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Human-AI Interaction in IXR: Design Considerations from Experts.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

2025
Revisiting Performance Models of Distal Pointing Tasks in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., October, 2025

"Where Did My Apps Go?" Supporting Scalable and Transition-Aware Access to Everyday Applications in Head-Worn Augmented Reality.
IEEE Trans. Vis. Comput. Graph., September, 2025

Exploring Bichronous Collaboration in Virtual Environments.
Proceedings of the 2025 31st ACM Symposium on Virtual Reality Software and Technology, 2025

Investigating the Influence of Playback Interactivity during Guided Tours for Asynchronous Collaboration in Virtual Reality.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2025

Context-Aware Augmented Reality for Human-Robot Collaboration.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2025

2024
Intelligent Augmented Reality (iAR):Context-aware Inference and Adaptation in AR.
PhD thesis, 2024

Towards Intelligent Augmented Reality (iAR): A Taxonomy of Context, an Architecture for iAR, and an Empirical Study.
CoRR, 2024

Towards Context-Aware Adaptation in Extended Reality: A Design Space for XR Interfaces and an Adaptive Placement Strategy.
CoRR, 2024

The Alchemist: A Gesture-Based 3D User Interface for Engaging Arithmetic Calculations.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

2023
Virtual monitors vs. physical monitors: an empirical comparison for productivity work.
Frontiers Virtual Real., March, 2023

CLUE HOG: An Immersive Competitive Lock-Unlock Experience using Hook On Go-Go Technique for Authentication in the Metaverse.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

2022
Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Validating the Benefits of Glanceable and Context-Aware Augmented Reality for Everyday Information Access Tasks.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

[DC] Context-Aware Inference and Adaptation in Augmented Reality.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

2021
Fantastic Voyage 2021: Using Interactive VR Storytelling to Explain Targeted COVID-19 Vaccine Delivery to Antigen-presenting Cells.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Exploration of Techniques for Rapid Activation of Glanceable Information in Head-Worn Augmented Reality.
Proceedings of the SUI '21: Symposium on Spatial User Interaction, 2021

2020
Get the Job! An Immersive Simulation of Sensory Overload.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Glanceable AR: Evaluating Information Access Methods for Head-Worn Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

Occlusion Management Techniques for Everyday Glanceable AR Interfaces.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

2019
Save the Space Elevator: An Escape Room Scenario Involving Passive Haptics in Mixed Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2017
Automated Schedule and Progress Updating of IFC-Based 4D BIMs.
J. Comput. Civ. Eng., 2017


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