According to our database1, Shuntaro Yamazaki authored at least 25 papers between 1990 and 2014.
Legend:Book In proceedings Article PhD thesis Other
Extracting Watermark from 3D Prints.
Proceedings of the 22nd International Conference on Pattern Recognition, 2014
Non-rigid Shape Registration Using Similarity-Invariant Differential Coordinates.
Proceedings of the 2013 International Conference on 3D Vision, 2013
Simulating Multiple Character Interactions with Collaborative and Adversarial Goals.
IEEE Trans. Vis. Comput. Graph., 2012
Exploiting DLP Illumination Dithering for Reconstruction and Photography of High-Speed Scenes.
International Journal of Computer Vision, 2012
Optimal Decoding of Stripe Patterns with Window Uniqueness Constraint.
Proceedings of the Advances in Depth Image Analysis and Applications, 2012
Simultaneous self-calibration of a projector and a camera using structured light.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2011
Hamming Color Code for Dense and Robust One-shot 3D Scanning.
Proceedings of the British Machine Vision Conference, 2011
The Theory and Practice of Coplanar Shadowgram Imaging for Acquiring Visual Hulls of Intricate Objects.
International Journal of Computer Vision, 2009
Warping and Morphing.
Proceedings of the Wiley Encyclopedia of Computer Science and Engineering, 2008
Interaction patches for multi-character animation.
ACM Trans. Graph., 2008
Simulating interactions of avatars in high dimensional state space.
Proceedings of the 2008 Symposium on Interactive 3D Graphics, 2008
Temporal Dithering of Illumination for Fast Active Vision.
Proceedings of the Computer Vision, 2008
Rendering intricately-shaped objects using view-dependent microfacets.
Systems and Computers in Japan, 2007
Simulating competitive interactions using singly captured motions.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007
Coplanar Shadowgrams for Acquiring Visual Hulls of Intricate Objects.
Proceedings of the IEEE 11th International Conference on Computer Vision, 2007
Inverse Volume Rendering Approach to 3D Reconstruction from Multiple Images.
Proceedings of the Computer Vision, 2006
Plausible image matching: determining dense and smooth mapping between images without a priori knowledge.
Volume CAD - CW-complexes based approach.
Computer-Aided Design, 2005
Pop-up light field: An interactive image-based modeling and rendering system.
ACM Trans. Graph., 2004
Radiometric Calibration from a Single Image.
Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2004), with CD-ROM, 27 June, 2004
Hardware-accelerated visualization of volume-sampled distance fields.
Proceedings of the 2003 International Conference on Shape Modeling and Applications (SMI 2003), 2003
Proceedings of the 13th Eurographics Workshop on Rendering Techniques, 2002
Interactive Visualization of Non-Manifold Implicit Surfaces Using Pre-Integrated Volume Rendering .
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications (PG 2002), 2002
Non-Manifold Implicit Surfaces Based on Discontinuous Implicitization and Polygonization.
Proceedings of the 2002 Geometric Modeling and Processing (GMP 2002), 2002
Frequency Separation Locking and Synchronization for FDM Optical Sources Using Widely Frequency Tunable Laser Diodes.
IEEE Journal on Selected Areas in Communications, 1990