Simona Ottaviano

Orcid: 0000-0003-2278-4523

According to our database1, Simona Ottaviano authored at least 15 papers between 2000 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
The Role of Metaphor in Serious Games Design: the BubbleMumble Case Study.
Proceedings of the Games and Learning Alliance - 10th International Conference, 2021

2019
The role of disposition to critical thinking in digital game-based learning.
Int. J. Serious Games, 2019

The effects of mental rotation on computational thinking.
Comput. Educ., 2019

2018
The Effect of Disposition to Critical Thinking on Playing Serious Games.
Proceedings of the Games and Learning Alliance - 7th International Conference, 2018

2017
Improving Spatial Reasoning by Interacting with a Humanoid Robot.
Proceedings of the Intelligent Interactive Multimedia Systems and Services 2017, 2017

2016
A Semantic Frame Approach to Support Serious Game Design.
Proceedings of the Games and Learning Alliance - 5th International Conference, 2016

2014
An Agent Based approach to design Serious Game.
Int. J. Serious Games, 2014

2013
An Agent Based Methodology to Design Serious Game in Social Field.
Proceedings of the Games and Learning Alliance - Second International Conference, 2013

2010
A Reflection on Some Critical Aspects of Online Reading Comprehension.
Informatica (Slovenia), 2010

The Deaf and Online Comprehension Texts, How Can Technology Help?
Proceedings of the Computers Helping People with Special Needs, 2010

2008
Multimodal Annotation to Support Web Learning Activities.
Proceedings of the 19th International Workshop on Database and Expert Systems Applications (DEXA 2008), 2008

2006
Surfing Hypertexts with a Metacognition Tool.
Informatica (Slovenia), 2006

Metacognition in Web-Based Learning Activities.
Proceedings of the Informatics Education - The Bridge between Using and Understanding Computers, International Conference in Informatics in Secondary Schools, 2006

2001
ICT to Train Students towards Creative Thinking.
J. Educ. Technol. Soc., 2001

2000
Studying the teachers' self-efficacy beliefs towards computers.
Proceedings of the University as a Bridge from Technology to Society: IEEE International Symposium on Technology and Society, 2000


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