Sonja Hyrynsalmi
According to our database1,
Sonja Hyrynsalmi
authored at least 19 papers
between 2017 and 2021.
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Bibliography
2021
Proceedings of the Software Business - 12th International Conference, 2021
The War for Talent in Software Business - How are Finnish software companies perceiving and coping with the labor shortage?
Proceedings of the 2021 IEEE International Conference on Engineering, 2021
Proceedings of the 2021 IEEE International Conference on Engineering, 2021
Quest for Control: Managing Software Development in Networked Operating Environments.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021
2020
Int. J. Serious Games, 2020
Meaningfulness as a Driving Force for Women in ICT - What Motivates Women in Software Industry?
Proceedings of the Empowering Teaching for Digital Equity and Agency, 2020
Towards Ethical Guidelines of Location-Based Games: Challenges in the Urban Gaming World.
Proceedings of the Software Business - 11th International Conference, 2020
The Effects Playing Pokémon GO has on Physical Activity -A Systematic Literature Review.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020
Do primal instincts explain engagement in location-based games? A hypothesis-forming focus group study on territorial behavior.
Proceedings of the 4th International GamiFIN Conference, Levi, Finland, April 1-3, 2020, 2020
2019
Proceedings of the Third Seminar on Technology Ethics, Tethics 2019, 2019
Online Multiplayer Games for Crowdsourcing the Development of Digital Assets - The Case of Ingress.
Proceedings of the Software Business - 10th International Conference, 2019
Software engineering studies attractiveness for the highly educated women planning to change career in Finland.
Proceedings of the 41st International Conference on Software Engineering: Companion Proceedings, 2019
The underrepresentation of women in the software industry: thoughts from career-changing women.
Proceedings of the 2nd International Workshop on Gender Equality in Software Engineering, 2019
Proceedings of the IEEE International Conference on Engineering, Technology and Innovation, 2019
The role of women software communities in attracting more women to the software industry.
Proceedings of the IEEE International Conference on Engineering, Technology and Innovation, 2019
Proceedings of the IEEE International Conference on Engineering, Technology and Innovation, 2019
Proceedings of the IEEE International Conference on Engineering, Technology and Innovation, 2019
2018
Do We Have What Is Needed to Change Everything? - A Survey of Finnish Software Businesses on Labour Shortage and Its Potential Impacts.
Proceedings of the This Changes Everything - ICT and Climate Change: What Can We Do?, 2018
2017
Proceedings of the First International Workshop on Data-Driven Gamification Design co-located with 21st International Academic MindTrek Conference (AcademicMindtrek 2017), 2017