Diana Löffler

According to our database1, Diana Löffler authored at least 40 papers between 2012 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2022
'I Did Digital Tidying up for a More Adult Stage of Life': Ritualistic Technology Appropriations During Life Transitions.
Interact. Comput., February, 2022

2021
Blessing Robot BlessU2: A Discursive Design Study to Understand the Implications of Social Robots in Religious Contexts.
Int. J. Soc. Robotics, 2021

Experiencing Utopia. A Positive Approach to Design Fiction.
CoRR, 2021

Collection of Metaphors for Human-Robot Interaction.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Using Experimental Vignettes to Study Early-Stage Automation Adoption.
CoRR, 2020

Designing Ritual Artifacts for Technology-Mediated Relationship Transitions.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020

Robots' Spiritual Superpowers.
Proceedings of the Culturally Sustainable Social Robotics, 2020

The Uncanny Valley Effect in Zoomorphic Robots: The U-Shaped Relation Between Animal Likeness and Likeability.
Proceedings of the HRI '20: ACM/IEEE International Conference on Human-Robot Interaction, 2020

Hybridity as Design Strategy for Service Robots to Become Domestic Products.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Becoming a Robot - Overcoming Anthropomorphism with Techno-Mimesis.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Exploring Human-Robot Interaction with the Elderly: Results from a Ten-Week Case Study in a Care Home.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Von der Nutzung zur Zusammenarbeit - User Experience in Zeiten der Künstlichen Intelligenz.
Proceedings of the Mensch und Computer 2019, 2019

Tight Times: Semantics and Distractibility of Pneumatic Compression Feedback for Wearable Devices.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019

2018
Multimodal Effects of Color and Haptics on Intuitive Interaction with Tangible User Interfaces.
Proceedings of the Twelfth International Conference on Tangible, 2018

Designing a Digital Companion to Promote Physical Activity Among Sedentary Office Workers.
Proceedings of the Mensch und Computer 2018, 2018

Multimodal Expression of Artificial Emotion in Social Robots Using Color, Motion and Sound.
Proceedings of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018

2017
Color, Metaphor and Culture - Empirical Foundations for User Interface Design.
PhD thesis, 2017

Expected Behavior and Desired Appearance of Insect-Like Desk Companions.
Proceedings of the Tenth International Conference on Tangible, 2017

Night Mode, Dark Thoughts: Background Color Influences the Perceived Sentiment of Chat Messages.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

"Stop over there": natural gesture and speech interaction for non-critical spontaneous intervention in autonomous driving.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

Combating Sedentary Behavior: An App Based on a Distributed Prospective Memory Approach.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Substituting Color for Haptic Attributes in Conceptual Metaphors for Tangible Interaction Design.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

HCI in der Lehre - am Puls der Zeit?
Proceedings of the Mensch und Computer 2016, 2016

Ambient light as spatial attention guidance in indoor environments.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

Autonomous desktop companions: comparing interactive zoomorphs.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016

2015
Comparing Pictorial and Tangible Notations of Force Image Schemas.
Proceedings of the Ninth International Conference on Tangible, 2015

Augmented Happiness: Simple Color Changes Influence Users' Conceptual Choices.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Senior, follower and busy grumbler: user needs for pervasive participation.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

Examining the design space of insect inspired notifications.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

2014
Population stereotypes of color attributes for tangible interaction design.
Proceedings of the Eighth International Conference on Tangible, 2014

Intuitive Benutzbarkeit messen - Eine Evaluationstoolbox für Software, Apps und technische Produkte.
Proceedings of the Mensch & Computer 2014 - Usability Professionals, München, Germany, August 31, 2014

Mixing languages': image schema inspired designs for rural Africa.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Happy is pink: designing for intuitive use with color-to-abstract mappings.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Beyond eye tracking analogies: cursor trajectories as subtle cues to detect distracting UI elements.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Die IBIS-Methode - Eine RE-Methode zur Entwicklung intuitiver Nutzungsschnittstellen.
Softwaretechnik-Trends, 2013

Gestaltung intuitiv benutzbarer Softwareanwendungen mit der IBIS Methode.
i-com, 2013

Erfassung und Gestaltung Mentaler Modelle der Benutzer - ein Methodenmix.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013

Smart Lens - Augmented Reality als Alltagshelfer.
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013

Developing intuitive user interfaces by integrating users' mental models into requirements engineering.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013

2012
Die Brücke zwischen Anforderungen und Design schlagen.
Proceedings of the Usability Professionals 2012, 2012


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