Teemu Leinonen

Orcid: 0000-0002-6227-052X

According to our database1, Teemu Leinonen authored at least 21 papers between 2002 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2023
Artificial intelligence as relational artifacts in creative learning.
Digit. Creativity, July, 2023

Collaborative Sensemaking in Crisis: Designing Practices and Platforms for Resilience.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2021
Augmented reality sandboxes: children's play and storytelling with mirror worlds.
Digit. Creativity, 2021

Facebook is not a silver bullet for teachers' professional development: Anatomy of an eight-year-old social-media community.
Comput. Educ., 2021

Creative Peer System: An Experimental Design for Fostering Creativity with Artificial Intelligence in Multimodal and Sociocultural Learning Environments.
Proceedings of the First International Workshop on Multimodal Artificial Intelligence in Education (MAIED 2021) At the 22nd International Conference on Artificial Intelligence in Education (AIED 2021), 2021

2020
Ownership of learning in monitoring technology.
IxD&A, 2020

The Telerobot Contact Hypothesis.
Proceedings of the Computer-Human Interaction Research and Applications, 2020

The Potential of Telepresence Robots for Intergroup Contact.
Proceedings of the 4th International Conference on Computer-Human Interaction Research and Applications, 2020

2019
Co-creation and co-design in technology-enhanced learning: Innovating science learning outside the classroom.
IxD&A, 2019

2017
The Code ABC MOOC: Experiences from a Coding and Computational Thinking MOOC for Finnish Primary School Teachers.
Proceedings of the Emerging Research, Practice, and Policy on Computational Thinking., 2017

2016
Social augmented reality: Enhancing context-dependent communication and informal learning at work.
Br. J. Educ. Technol., 2016

Mobile apps for reflection in learning: A design research in K-12 education.
Br. J. Educ. Technol., 2016

2015
Creating and Sharing Knowledge Through Experiences: A Case Study with Ach so! in Healthcare Education.
Proceedings of the Design for Teaching and Learning in a Networked World, 2015

Feeler: supporting awareness and reflection about learning through EEG data.
Proceedings of the 5th Workshop on Awareness and Reflection in Technology Enhanced Learning In conjunction with the 10th European Conference on Technology Enhanced Learning: Design for Teaching and Learning in a Networked World, 2015

2013
Scenarios for peer-to-peer learning in construction with emerging forms of collaborative computing.
Proceedings of the Social Implications of Wearable Computing and Augmediated Reality in Everyday Life: 2013 IEEE International Symposium on Technology and Society, 2013

Towards a Design Research Framework for Designing Support Informal Work-Based Learning.
Proceedings of ECTEL meets ECSCW 2013, 2013

2010
Information Architecture and Design Solutions Scaffolding Authoring of Open Educational Resources.
IEEE Trans. Learn. Technol., 2010

2009
Learning in and with an Open Wiki Project: Wikiversity's Potential in Global Capacity Building.
First Monday, 2009

2008
Software as hypothesis: research-based design methodology.
Proceedings of the Tenth Conference on Participatory Design, 2008

2005
Design of web-based collaborative learning environments. Translating the pedagogical learning principles to human computer interface.
Comput. Educ., 2005

2002
Collaborative discovering of key ideas in knowledge building.
Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community, 2002


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