Tetsuro Ogi

According to our database1, Tetsuro Ogi authored at least 63 papers between 1996 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Video Avatar Communication Among HMD Users in Metaverse Environment.
Proceedings of the Advances in Networked-based Information Systems, 2023

Evaluation of User's Psychological Sense in Tele-Immersion Robot Avatar.
Proceedings of the Advances in Networked-based Information Systems, 2023

2022
Necessary Requirements of Avatars for Remote Communication in Real Space.
Proceedings of the Advances in Network-Based Information Systems, 2022

2021
Assessing the Sense of Presence to Evaluate the Effectiveness of Virtual Reality Wildfire Training.
Proceedings of the Advances in Networked-Based Information Systems, 2021

2020
Construction of Information Presentation Environment Where Various Objects Talk Using Multiple IoT Speakers.
Proceedings of the Advances in Networked-Based Information Systems, 2020

Web-Portal-Based Repurposing of VR Scenarios for TEFL Applications.
Proceedings of the ICIGP 2020: 3rd International Conference on Image and Graphics Processing, 2020

2019
Motorcycle Head-Up Display: Design of Presenting Navigation Information.
IEEE Consumer Electron. Mag., 2019

A TEFL Virtual Reality System for High-Presence Distance Learning.
Proceedings of the Advances in Networked-based Information Systems, 2019

Improvement of Health Behavior Based on Health Information Feedback.
Proceedings of the Advances in Affective and Pleasurable Design, 2019

2018
Effect of visual attention guidance by camera work in visualization using dome display.
Int. J. Model. Simul. Sci. Comput., 2018

Development of AR Information System Based on Deep Learning and Gamification.
Proceedings of the Advances in Network-Based Information Systems, 2018

Motorcycle HUD design of presenting information for navigation system.
Proceedings of the IEEE International Conference on Consumer Electronics, 2018

2017
Multilingual Information Service Based on Combination of Smartphone and Digital Signage.
Proceedings of the Advances in Network-Based Information Systems, 2017

2016
Multilingual Digital Signage Using iBeacon Communication.
Proceedings of the 19th International Conference on Network-Based Information Systems, 2016

2015
Framework for handling personal data: analysis of buying information by questionnaire.
Int. J. Big Data Intell., 2015

Design and evaluation of HUD for motorcycle using immersive simulator.
Proceedings of the SIGGRAPH Asia 2015 Head-Up Displays and their Applications, 2015

Head-up display for motorcycle navigation.
Proceedings of the SIGGRAPH Asia 2015 Head-Up Displays and their Applications, 2015

Healthcare Digital Signage Using Gamification Method.
Proceedings of the 18th International Conference on Network-Based Information Systems, 2015

2014
Push Type Digital Signage System that Displays Personalized Information.
Proceedings of the 17th International Conference on Network-Based Information Systems, 2014

Personalized Information Service Model that Reflects Individual's Will.
Proceedings of the Serviceology for Designing the Future, 2014

2013
Evaluation of High Presence Sensation Based on Biological Information.
Proceedings of the 16th International Conference on Network-Based Information Systems, 2013

Framework for handling personal data proposed system of the self-control on buying information.
Proceedings of the 8th International Conference for Internet Technology and Secured Transactions, 2013

High Presence Communication between the Earth and International Space Station.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013

2012
Digital 3D Ukiyoe Using the Effect of Motion Parallax.
Proceedings of the 15th International Conference on Network-Based Information Systems, 2012

High Presence Digital Archive of Disaster Experience.
Proceedings of the 2012 Seventh International Conference on P2P, 2012

2011
Digital Guide Map Using Tiled Display and Recommendation Function.
Proceedings of the 14th International Conference on Network-Based Information Systems, 2011

Interactive Exhibition with Ambience Using Video Avatar and Animation on Huge Screen.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

2010
Observation of drivers' behavior at narrow roads using immersive car driving simulator.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Effective contents creation for spatial AR exhibition.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Panoramic stereo representation for immersive projection display system.
Proceedings of the 9th International Conference on Virtual Reality Continuum and its Applications in Industry, 2010

Possibility of the Introduction of Telemedicine in Rural Villages in Vietnam - From the Introduction of Medical Information System to the Vertical Integration-Type Medicine Management.
Proceedings of the Pacific Asia Conference on Information Systems, 2010

Super High Definition Three-Dimensional Display Evironment Applied to Visual Data Mining.
Proceedings of the 13th International Conference on Network-Based Information Systems, 2010

Geospatial Analysis of Cooperative Works on Asymmetric Information Environment.
Proceedings of the Computational Science and Its Applications, 2010

Car Driving Behaviour Observation Using an Immersive Car Driving Simulator.
Proceedings of the 3PGCIC 2010, 2010

2009
Visual Data Mining in Immersive Virtual Environment Based on 4K Stereo Images.
Proceedings of the Virtual and Mixed Reality, 2009

Development of Immersive Virtual Driving Environment Using OpenCABIN Library.
Proceedings of the 23rd International Conference on Advanced Information Networking and Applications, 2009

Layer-Based Dome Contents Creation Using Scenario Description Language.
Proceedings of the 23rd International Conference on Advanced Information Networking and Applications, 2009

2008
VR BBS Using Immersive Virtual Environment.
Proceedings of the 22nd International Conference on Advanced Information Networking and Applications, 2008

2007
Room-sized Immersive Projection Display for Tele-immersion Environment.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

Immersive Augmented Reality Display System Using a Large Semi-transparent Mirror.
Proceedings of the Eurographics Symposium on Virtual Environments, 2007

Distance Learning in Tele-Immersion Environment.
Proceedings of the 21st International Conference on Advanced Information Networking and Applications (AINA 2007), 2007

2006
Dynamic load-balanced rendering for a CAVE system.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006

Communication between Outdoor Field and Immersive Virtual Environment.
Proceedings of the 20th International Conference on Advanced Information Networking and Applications (AINA 2006), 2006

2005
Experience of a Hybrid Information Space between an Outdoor Field and an Immersive Virtual World.
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 2005

2004
MVL Toolkit: Software Library for Constructing an Immersive Shared Virtual World.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004

2003
High Presence Remote Presentation in the Shared Immersive Virtual World.
Proceedings of the IEEE Virtual Reality Conference 2003 (VR 2003), 2003

Immersive Sound Field Simulation in Multi-screen Projection Displays.
Proceedings of the 7th International Workshop on Immersive Projection Technology, 2003

2002
Desk-Sized Immersive Workplace Using Force Feedback Grid Interface.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

2001
Developing a 2.5-D video avatar.
IEEE Signal Process. Mag., 2001

Immersive Telecommunication Using Stereo Video Avatar.
Proceedings of the Virtual Reality 2001 Conference, 2001

HapticGEAR: The Development of a Wearable Force Display System for Immersive Projection Displays.
Proceedings of the Virtual Reality 2001 Conference, 2001

Experience of Immersive Virtual World Using Cellular Phone Interface.
Proceedings of the Advances in Multimedia Information Processing, 2001

Multimedia Virtual Laboratory.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

Invisible Interface for the Immersive Virtual World.
Proceedings of the 7th EG Workshop on Virtual Environments, 2001

1999
Development and evaluation of the CABIN immersive multiscreen display.
Syst. Comput. Jpn., 1999

Integrating Live Video for Immersive Environments.
IEEE Multim., 1999

Development of Wearable Force Display (HapticGEAR) for Immersive Projection Displays.
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999

Development of Stereo Video Avatar in Networked Immersive Projection Environment.
Proceedings of the 1999 International Conference on Image Processing, 1999

Haptic interface for immersive projection display.
Proceedings of the Human-Computer Interaction: Communication, 1999

CABINet: networking of immersive projection environment.
Proceedings of the Human-Computer Interaction: Communication, 1999

1997
Usage of Multisensory Information in Scientific Data Sensualization.
Multim. Syst., 1997

Real-Time Numerical Simulation in Haptic Environment.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

1996
Multisensory Data Sensualization based on Human Perception.
Proceedings of the 1996 Virtual Reality Annual International Symposium, 1996


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