Stephan G. Lukosch
Orcid: 0000-0001-7203-2034Affiliations:
- University of Canterbury, School of Product Design, Christchurch, New Zealand
- Delft University of Technology, Faculty of Technology, Policy and Management, The Netherlands (former)
- FernUniversitát in Hagen, Department of Mathematics and Computer Science, Germany (former)
According to our database1,
Stephan G. Lukosch
authored at least 171 papers
between 2001 and 2024.
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Bibliography
2024
Frontiers Comput. Sci., 2024
Augmented Reality in Learning Settings: A Systematic Analysis of its Benefits and Avenues for Future Studies.
Commun. Assoc. Inf. Syst., 2024
On the Impact of a Simulated Cognitive Augmentation to Detect Deception on Decision-making Confidence.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
Becoming Q: Using Design Workshops to Explore Everyday Objects as Interaction Devices for an Augmented Reality Spy Game.
Proceedings of the 2024 ACM Symposium on Spatial User Interaction, 2024
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2024
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
2023
On the Effectiveness of Using Virtual Reality to View BIM Metadata in Architectural Design Reviews for Healthcare.
Multimodal Technol. Interact., May, 2023
Identifying Strategies to Mitigate Cybersickness in Virtual Reality Induced by Flying with an Interactive Travel Interface.
Multimodal Technol. Interact., April, 2023
Frontiers Virtual Real., March, 2023
Using Everyday Objects as Props for Virtual Objects in First Person Augmented Reality Games: An Elicitation Study.
Proc. ACM Hum. Comput. Interact., 2023
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Cross-Reality Gaming: Comparing Competition and Collaboration in an Asymmetric Gaming Experience.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023
Vibro-tactile Feedback for Dial Interaction using an Everyday Object in Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023
Proceedings of the Cross-Cultural Design, 2023
2022
IEEE Trans. Games, 2022
Exploring design guidelines for fostering citizen engagement through information sharing: Local playgrounds in The Hague.
EAI Endorsed Trans. Serious Games, 2022
Entertain. Comput., 2022
Participatory Design Going Digital: Challenges and Opportunities for Distributed Place-Making.
Comput. Support. Cooperative Work., 2022
Behav. Inf. Technol., 2022
Feasibility of Training Elite Athletes for Improving their Mental Imagery Ability Using Virtual Reality.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
User-Defined Interaction Using Everyday Objects for Augmented Reality First Person Action Games.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
On the Effectiveness of Conveying BIM Metadata in VR Design Reviews for Healthcare Architecture.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
Software Architecture for Location-Based Games Designed for Social Interaction in Public Space.
Proceedings of the Serious Games - Joint International Conference, 2022
Proceedings of the MobileHCI '22: Adjunct Publication of the 24th International Conference on Human-Computer Interaction with Mobile Devices and Services, Vancouver, BC, Canada, 28 September 2022, 2022
Proceedings of the Entertainment Computing - ICEC 2022, 2022
Benefits of Using Augmented Reality in Learning Settings: A Systematic Literature Review.
Proceedings of the 43rd International Conference on Information Systems, 2022
2021
Dive Deeper: Empirical Analysis of Game Mechanics and Perceived Value in Serious Games.
Proc. ACM Hum. Comput. Interact., 2021
Entertain. Comput., 2021
Is Agile Not Agile Enough? A Study on How Agile is Applied and Misapplied in the Video Game Development Industry.
Proceedings of the 15th IEEE/ACM Joint International Conference on Software and System Processes, 2021
2020
Int. J. Hum. Comput. Interact., 2020
Together We Can Make It Work! Toward a Design Framework for Inclusive and Participatory City-Making of Playable Cities.
Frontiers Comput. Sci., 2020
The Effects of Multi-sensory Aerial Firefighting Training in Virtual Reality on Situational Awareness, Workload, and Presence.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the PDC '20: Participatory Design Conference 2020 - Participation Otherwise, Manizales, Colombia, June 15-19, 2020, 2020
Secrets of the South: A Location-based Game for the Development of 21st Century Social Skills and Promotion of Social Interaction.
Proceedings of DELbA 2020, 2020
2019
Evaluating the Impact of Technology Assisted Hotspot Policing on Situational Awareness and Task-Load.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019
Comparing Human Factors for Augmented Reality Supported Single-User and Collaborative Repair Operations of Industrial Robots.
Frontiers Robotics AI, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Design Recommendations for Augmented Reality Games for Objective Assessment of Upper Extremity Motor Dysfunction.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the HCI in Games, 2019
Proceedings of the 23rd IEEE International Conference on Computer Supported Cooperative Work in Design, 2019
2018
Exploratory Study of a Mobile Location-based Real-time Notification System for Frontline Police Officers.
J. Univers. Comput. Sci., 2018
Patient-Tailored Augmented Reality Games for Assessing Upper Extremity Motor Impairments in Parkinson's Disease and Stroke.
J. Medical Syst., 2018
Multi-level knowledge sharing: the role of perceived benefits in different visibility levels of knowledge exchange.
J. Knowl. Manag., 2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities, 2018
<i>VRabl</i>: stimulating physical activities through a multiplayer augmented reality sports game.
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities, 2018
Proceedings of the Advances in Network-Based Information Systems, 2018
User-Centered Design of an Online Mobile Game Suite to Affect Well-Being of Older Adults.
Proceedings of the Entertainment Computing - ICEC 2018, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
Comparing Different Augmented Reality Support Applications for Cooperative Repair of an Industrial Robot.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
Exploring Requirements for Joint Information Sharing in Neighbourhoods: Local Playgrounds in The Hague.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018
2017
IEEE Pervasive Comput., 2017
On the Efficiency of a VR Hand Gesture-Based Interface for 3D Object Manipulations in Conceptual Design.
Int. J. Hum. Comput. Interact., 2017
ChiroChroma: An Augmented Reality Game for the Assessment of Hand Motor Functionality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017
Towards Engaging Upper Extremity Motor Dysfunction Assessment Using Augmented Reality Games.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017
Proceedings of the 2017 IEEE International Symposium on Mixed and Augmented Reality, 2017
Proceedings of the 14th Proceedings of the International Conference on Information Systems for Crisis Response and Management, 2017
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
2016
A Collaborative Game to Study Presence and Situational Awareness in a Physical and an Augmented Reality Environment.
J. Univers. Comput. Sci., 2016
Exploration of multi-layered knowledge sharing participation: the roles of perceived benefits and costs.
J. Knowl. Manag., 2016
Serious Gaming in Augmented Reality using HMDs for Assessment of Upper Extremity Motor Dysfunctions.
i-com, 2016
A Haptic Serious Augmented Reality Game for Motor Assessment of Parkinson's Disease Patients.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Using Visual Effects to Facilitate Depth Perception for Spatial Tasks in Virtual and Augmented Reality.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Exploration Participants Engagement in Organisational Knowledge Sharing.
Proceedings of the 8th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management (IC3K 2016) - Volume 3: KMIS, Porto - Portugal, November 9, 2016
Proceedings of the 19th International Conference on Supporting Group Work, Sanibel Island, FL, USA, November 13, 2016
Workspace Awareness in Collaborative AR using HMDs: A User Study Comparing Audio and Visual Notifications.
Proceedings of the 7th Augmented Human International Conference, 2016
2015
Using augmented reality for supporting information exchange in teams from the security domain.
Secur. Informatics, 2015
On the Usability and Effectiveness of Different Interaction Types in Augmented Reality.
Int. J. Hum. Comput. Interact., 2015
Providing Information on the Spot: Using Augmented Reality for Situational Awareness in the Security Domain.
Comput. Support. Cooperative Work., 2015
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality Workshops, 2015
Designing for Engagement in Augmented Reality Games to Assess Upper Extremity Motor Dysfunctions.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015
Affording Visual Feedback for Natural Hand Interaction in Ato Assess Upper Extremity Motor Dysfunction.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Proceedings of the 2014 IEEE International Conference on Pervasive Computing and Communication Workshops, 2014
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
Using augmented reality to support information exchange of teams in the security domain.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2014
On the Usability of Augmented Reality for Information Exchange in Teams from the Security Domain.
Proceedings of the IEEE Joint Intelligence and Security Informatics Conference, 2014
Proceedings of the Collaborative Systems for Smart Networked Environments, 2014
Proceedings of the Computer Supported Cooperative Work, 2014
Proceedings of the Collaboration and Technology - 20th International Conference, 2014
Virtual co-location to support remote assistance for inflight maintenance in ground training for space missions.
Proceedings of the 15th International Conference on Computer Systems and Technologies, 2014
Context and Collaborative Work: A Context-Sensitive Intervention Approach for Collaboration in Dynamic Environment.
Proceedings of the Context in Computing, 2014
2013
On the Development and Usability of a Diagram-based Collaborative Brainstorming Component.
J. Univers. Comput. Sci., 2013
Facilitator-in-a-Box: Process Support Applications to Help Practitioners Realize the Potential of Collaboration Technology.
J. Manag. Inf. Syst., 2013
Collaborative Usage and Development of Models: State of the Art, Challenges and Opportunities.
Int. J. e Collab., 2013
An Approach for Asynchronous Awareness Support in Collaborative Non-Linear Storytelling.
Comput. Support. Cooperative Work., 2013
Differentiated Awareness-Support in Computer Supported Collaborative Work - Special Issue Introduction.
Comput. Support. Cooperative Work., 2013
Proceedings of the 1st Symposium on Spatial User Interaction, 2013
Proceedings of the 13th International Conference on Knowledge Management and Knowledge Technologies, 2013
On the Acceptance of Automatic Facilitation in a Context-Adaptive Group Support System.
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013
Proceedings of the 46th Hawaii International Conference on System Sciences, 2013
Supporting elastic collaboration: integration of collaboration components in dynamic contexts.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2013
Proceedings of the Modeling and Using Context, 2013
Noncontact automatic heart rate analysis in visible spectrum by specific face regions.
Proceedings of the Computer Systems and Technologies, 2013
2012
The Joint Struggle of Complex Engineering: a Study of the Challenges of Collaborative Design.
Int. J. Inf. Technol. Decis. Mak., 2012
Proceedings of the 17th International Conference on Intelligent User Interfaces, 2012
Rethinking lessons learned capturing: using storytelling, root cause analysis, and collaboration engineering to capture lessons learned about project management.
Proceedings of the 12th International Conference on Knowledge Management and Knowledge Technologies, 2012
Proceedings of the International Conference on Multimodal Interaction, 2012
Proceedings of the 45th Hawaii International International Conference on Systems Science (HICSS-45 2012), 2012
Proceedings of the ACM 2012 International Conference on Support Group Work, 2012
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012
2011
Trans. Pattern Lang. Program., 2011
Kontextbasierte Adaption gemeinsamer Arbeitsbereiche - Automatische Anpassung von Kooperationsumgebungen.
Inform. Spektrum, 2011
2nd international workshop on semantic models for adaptive interactive systems (SEMAIS 2011).
Proceedings of the 16th International Conference on Intelligent User Interfaces, 2011
Proceedings of the 44th Hawaii International International Conference on Systems Science (HICSS-44 2011), 2011
Proceedings of the 44th Hawaii International International Conference on Systems Science (HICSS-44 2011), 2011
Frozen Stories - Capturing and Utilizing Frozen Stories for Teaching of Project Managers.
Proceedings of the CSEDU 2011, 2011
Proceedings of the Collaboration and Technology - 17th International Conference, 2011
Disruptive User Interfaces for Technology-enhanced Learning: a Taxonomy.
Proceedings of the IATEL, 2011
2010
Int. J. Cooperative Inf. Syst., 2010
Comput. Educ., 2010
Proceedings of the Mensch & Computer 2010: Interaktive Kulturen, 2010
1st international workshop on semantic models for adaptive interactive systems (SEMAIS 2010).
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010
In Search for the Right Tools to Fix the Right Problem: A Look into the Challenges of Collaborative Design.
Proceedings of the 43rd Hawaii International International Conference on Systems Science (HICSS-43 2010), 2010
Facilitator in a Box: Computer Assisted Collaboration Engineering and Process Support Systems for Rapid Development of Collaborative Applications for High-Value Tasks.
Proceedings of the 43rd Hawaii International International Conference on Systems Science (HICSS-43 2010), 2010
Proceedings of the 2010 International Symposium on Collaborative Technologies and Systems, 2010
Supporting Asynchronous Workspace Awareness by Visualizing the Story Evolution in Collaborative Storytelling.
Proceedings of the Collaboration and Technology - 16th International Conference, 2010
Integrating Context-Enriched Explanations and Communication in an Adaptive Collaboration Environment.
Proceedings of the Collaboration and Technology - 16th International Conference, 2010
Proceedings of the 6th International Conference on Collaborative Computing: Networking, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
J. Univers. Comput. Sci., 2009
J. Univers. Comput. Sci., 2009
Proceedings of the 2nd International Workshop on Story-Telling and Educational Games, 2009
A Seven-Layer Model of Collaboration: Separation of Concerns for Designers of Collaboration Systems.
Proceedings of the International Conference on Information Systems, 2009
Enabling Context-adaptive Collaboration for Knowledge-intense Processes.
Proceedings of the ICEIS 2009, 2009
Proceedings of the Groupware: Design, Implementation, and Use, 15th International Workshop, 2009
Proceedings of the Groupware: Design, Implementation, and Use, 15th International Workshop, 2009
The Application of Design Patterns for the Adaptation of a Modeling Tool in Collaborative Engineering.
Proceedings of the Groupware: Design, Implementation, and Use, 15th International Workshop, 2009
2008
J. Univers. Comput. Sci., 2008
Int. J. Cooperative Inf. Syst., 2008
Proceedings of the Web Information Systems and Technologies, 4th International Conference, 2008
Dealing with Conflicting Modifications in a Wiki.
Proceedings of the WEBIST 2008, 2008
Informelles Wissensmanagement durch kollaboratives audio-basiertes Storytelling.
Proceedings of the Mensch & Computer 2008: Viel Mehr Interaktion, 2008
Multiple Visualisierungsformen für Beiträge in Chat-Systemen.
Proceedings of the Mensch & Computer 2008: Viel Mehr Interaktion, 2008
Proceedings of the 38. Jahrestagung der Gesellschaft für Informatik, Beherrschbare Systeme, 2008
Proceedings of the 38. Jahrestagung der Gesellschaft für Informatik, Beherrschbare Systeme, 2008
Proceedings of the EuroPLoP 2008: 13th Annual European Conference on Pattern Languages of Programming, 2008
Proceedings of the Groupware: Design, Implementation, and Use, 14th International Workshop, 2008
Facilitating Audio-Based Collaborative Storytelling for Informal Knowledge Management.
Proceedings of the Groupware: Design, Implementation, and Use, 14th International Workshop, 2008
Proceedings of the Groupware: Design, Implementation, and Use, 14th International Workshop, 2008
2007
Informatica (Slovenia), 2007
There's more than just a LOGIN -- Five patterns that make connecting to a collaborative system more convenient.
Proceedings of the 12th European Conference on Pattern Languages of Programs (EuroPLoP '2007), 2007
Leveraging Visual Tailoring and Synchronous Awareness in Web-Based Collaborative Systems.
Proceedings of the Groupware: Design, Implementation, and Use, 13th International Workshop, 2007
2006
Interact. Technol. Smart Educ., 2006
Int. J. Hum. Comput. Stud., 2006
Using Patterns to Empower End-users - the Oregon Software Development Process for Groupware.
Int. J. Cooperative Inf. Syst., 2006
Int. J. Comput. Appl. Technol., 2006
READ.ME - Talking about computer-mediated communication.
Proceedings of the EuroPLoP' 2006, 2006
Proceedings of the DeLFI 2006, 4. e-Learning Fachtagung Informatik, 11.-14. September 2006, 2006
Proceedings of the Groupware: Design, Implementation, and Use, 12th International Workshop, 2006
2005
Proceedings of the 2005 International Symposium on Wikis, 2005
Patterns for Session Management in Groupware Systems.
Proceedings of the EuroPLoP' 2005, 2005
Proceedings of the DeLFI 2005: 3. Deutsche e-Learning Fachtagung Informatik, 2005
Proceedings of the 18th Conference on Software Engineering Education and Training (CSEE&T 2005), 2005
Proceedings of the Next 10 Years! Proceedings of the 2005 Conference on Computer Support for Collaborative Learning, 2005
Proceedings of the Groupware: Design, Implementation, and Use, 11th International Workshop, 2005
2004
Int. J. Comput. Appl. Technol., 2004
Customizable Data Distribution for Synchronous Groupware.
Proceedings of the ICEIS 2004, 2004
Proceedings of the 9th European Conference on Pattern Languages of Programms (EuroPLoP '2004), 2004
Communicating Design Knowledge with Groupware Technology Patterns: The Case of Shared Object Management.
Proceedings of the Groupware: Design, Implementation and Use: 10th International Workshop, 2004
2003
Proceedings of the Groupware: Design, Implementation, and Use, 9th International Workshop, 2003
2002
Proceedings of the Groupware: Design, Implementation and Use, 8th International Workshop, 2002
2001
Proceedings of the Innovative Internet Computing Systems, 2001