Thomas Hubert

According to our database1, Thomas Hubert authored at least 13 papers between 2017 and 2023.

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Bibliography

2023
Faster sorting algorithms discovered using deep reinforcement learning.
Nat., 2023

Optimizing Memory Mapping Using Deep Reinforcement Learning.
CoRR, 2023

2022
Discovering faster matrix multiplication algorithms with reinforcement learning.
Nat., 2022

Competition-Level Code Generation with AlphaCode.
CoRR, 2022

MuZero with Self-competition for Rate Control in VP9 Video Compression.
CoRR, 2022

Approximate Exploitability: Learning a Best Response.
Proceedings of the Thirty-First International Joint Conference on Artificial Intelligence, 2022

Planning in Stochastic Environments with a Learned Model.
Proceedings of the Tenth International Conference on Learning Representations, 2022

2021
Online and Offline Reinforcement Learning by Planning with a Learned Model.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

Learning and Planning in Complex Action Spaces.
Proceedings of the 38th International Conference on Machine Learning, 2021

2020
Mastering Atari, Go, chess and shogi by planning with a learned model.
Nat., 2020

Monte-Carlo Tree Search as Regularized Policy Optimization.
Proceedings of the 37th International Conference on Machine Learning, 2020

2017
Mastering the game of Go without human knowledge.
Nat., 2017

Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm.
CoRR, 2017


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