Toby Duckworth

According to our database1, Toby Duckworth authored at least 9 papers between 2009 and 2017.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of five.

Timeline

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Links

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Bibliography

2017
Removing the Mask - Do People Over Trust Avatars Reconstructed from Video?
Proceedings of the Virtual Reality and Augmented Reality, 2017

2015
withyou - An Experimental End-to-End Telepresence System Using Video-Based Reconstruction.
IEEE J. Sel. Top. Signal Process., 2015

2014
Parallel processing for real-time 3D reconstruction from video streams.
J. Real Time Image Process., 2014

2013
Estimating the Gaze of a Virtuality Human.
IEEE Trans. Vis. Comput. Graph., 2013

2011
Accelerated polyhedral visual hulls using OpenCL.
Proceedings of the IEEE Virtual Reality Conference, 2011

Investigating the Suitability of a Software Capture Trigger in a 3D Reconstruction System for Telepresence.
Proceedings of the 15th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2011

Camera Image Synchronisation in Multiple Camera Real-Time 3D Reconstruction of Moving Humans.
Proceedings of the 15th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2011

2010
Synchronization of Images from Multiple Cameras to Reconstruct a Moving Human.
Proceedings of the DS-RT '10 Proceedings of the 2010 IEEE/ACM 14th International Symposium on Distributed Simulation and Real Time Applications, 2010

2009
Comparing the End to End Latency of an Immersive Collaborative Environment and a Video Conference.
Proceedings of the 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications, 2009


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