Wei-Chao Chen

According to our database1, Wei-Chao Chen authored at least 31 papers between 1996 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Region-aware Photo Assurance System for Image Authentication.
Proceedings of the 6th IEEE International Conference on Multimedia Information Processing and Retrieval, 2023

Expanding Versatility of Agile Locomotion through Policy Transitions Using Latent State Representation.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023

2022
FedDig: Robust Federated Learning Using Data Digest to Represent Absent Clients.
CoRR, 2022

Configuration through Optimization for In-Memory Computing Hardware and Simulators.
Proceedings of the IEEE Workshop on Signal Processing Systems, 2022

FedTrust: Towards Building Secure Robust and Trustworthy Moderators for Federated Learning.
Proceedings of the 5th IEEE International Conference on Multimedia Information Processing and Retrieval, 2022

A Robust Collaborative Learning Framework Using Data Digests and Synonyms to Represent Absent Clients.
Proceedings of the 5th IEEE International Conference on Multimedia Information Processing and Retrieval, 2022

2021
TrustMAE: A Noise-Resilient Defect Classification Framework using Memory-Augmented Auto-Encoders with Trust Regions.
Proceedings of the IEEE Winter Conference on Applications of Computer Vision, 2021

Tensor-Centric Processor Architecture for Applications in Advanced Driver Assistance Systems.
Proceedings of the International Symposium on VLSI Design, Automation and Test, 2021

Transition Motion Tensor: A Data-Driven Approach for Versatile and Controllable Agents in Physically Simulated Environments.
Proceedings of the SA '21: SIGGRAPH Asia 2021 Technical Communications, Tokyo, Japan, December 14, 2021

A Dense Tensor Accelerator with Data Exchange Mesh for DNN and Vision Workloads.
Proceedings of the IEEE International Symposium on Circuits and Systems, 2021

2020
MERIT: Tensor Transform for Memory-Efficient Vision Processing on Parallel Architectures.
IEEE Trans. Very Large Scale Integr. Syst., 2020

CARL: controllable agent with reinforcement learning for quadruped locomotion.
ACM Trans. Graph., 2020

GrateTile: Efficient Sparse Tensor Tiling for CNN Processing.
Proceedings of the IEEE Workshop on Signal Processing Systems, 2020

2017
Unrolled Memory Inner-Products: An Abstract GPU Operator for Efficient Vision-Related Computations.
Proceedings of the IEEE International Conference on Computer Vision, 2017

2014
Visibility Filtering for Producing Indirect Illumination.
Proceedings of the 22nd Pacific Conference on Computer Graphics and Applications, 2014

2013
Dynamic Media Assemblage.
IEEE Trans. Circuits Syst. Video Technol., 2013

2012
Previewing video content with dynamic and interactable collage.
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012

Warping-Based Novel View Synthesis from a Binocular Image for Autostereoscopic Displays.
Proceedings of the 2012 IEEE International Conference on Multimedia and Expo, 2012

2010
TouchTone: Interactive Local Image Adjustment Using Point-and-Swipe.
Comput. Graph. Forum, 2010

2009
Visual summaries of popular landmarks from community photo collections.
Proceedings of the 17th International Conference on Multimedia 2009, 2009

SURFTrac: Efficient tracking and continuous object recognition using local feature descriptors.
Proceedings of the 2009 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2009), 2009

2008
Outdoors augmented reality on mobile phone using loxel-based visual feature organization.
Proceedings of the 1st ACM SIGMM International Conference on Multimedia Information Retrieval, 2008

2007
Efficient Extraction of Robust Image Features on Mobile Devices.
Proceedings of the Sixth IEEE/ACM International Symposium on Mixed and Augmented Reality, 2007

2006
Sparse Lumigraph Relighting by Illumination and Reflectance Estimation from Multi-View Images.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

SDG Cut: 3D Reconstruction of Non-lambertian Objects Using Graph Cuts on Surface Distance Grid.
Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR 2006), 2006

2003
Acquisition of large-scale surface light fields.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003

2002
Light field mapping: efficient representation and hardware rendering of surface light fields.
ACM Trans. Graph., 2002

2000
Toward a compelling sensation of telepresence: demonstrating a portal to a distant (static) office.
Proceedings of the 11th IEEE Visualization Conference, 2000

1999
Multi-Projector Displays Using Camera-Based Registration.
Proceedings of the 10th IEEE Visualization Conference, 1999

Table-top spatially-augmented realty: bringing physical models to life with projected imagery.
Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality, 1999

1996
Image Shading Taking into Account Relativistic Effects.
ACM Trans. Graph., 1996


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