Wojciech Jaskowski
Orcid: 0000-0002-6059-0001
According to our database1,
Wojciech Jaskowski
authored at least 44 papers
between 2007 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2024
2020
How to Learn a Useful Critic? Model-based Action-Gradient-Estimator Policy Optimization.
Proceedings of the Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, 2020
2019
Proceedings of the 36th International Conference on Machine Learning, 2019
2018
Mastering 2048 With Delayed Temporal Coherence Learning, Multistage Weight Promotion, Redundant Encoding, and Carousel Shaping.
IEEE Trans. Games, 2018
2017
Proceedings of the Genetic and Evolutionary Computation Conference, 2017
2016
IEEE Trans. Comput. Intell. AI Games, 2016
Mastering $2048$ with Delayed Temporal Coherence Learning, Multi-State Weight Promotion, Redundant Encoding and Carousel Shaping.
CoRR, 2016
A hybrid MIP-based large neighborhood search heuristic for solving the machine reassignment problem.
Ann. Oper. Res., 2016
The performance profile: A multi-criteria performance evaluation method for test-based problems.
Int. J. Appl. Math. Comput. Sci., 2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016
2015
High-Dimensional Function Approximation for Knowledge-Free Reinforcement Learning: a Case Study in SZ-Tetris.
Proceedings of the Genetic and Evolutionary Computation Conference, 2015
The Role of Behavioral Diversity and Difficulty of Opponents in Coevolving Game-Playing Agents.
Proceedings of the Applications of Evolutionary Computation - 18th European Conference, 2015
2014
J. Int. Comput. Games Assoc., 2014
Systematic N-tuple Networks for Position Evaluation: Exceeding 90% in the Othello League.
CoRR, 2014
Int. J. Appl. Math. Comput. Sci., 2014
Multi-Criteria Comparison of Coevolution and Temporal Difference Learning on Othello.
Proceedings of the Applications of Evolutionary Computation - 17th European Conference, 2014
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014
2013
On Scalability, Generalization, and Hybridization of Coevolutionary Learning: A Case Study for Othello.
IEEE Trans. Comput. Intell. AI Games, 2013
Genet. Program. Evolvable Mach., 2013
Proceedings of the Genetic and Evolutionary Computation Conference, 2013
Proceedings of the Genetic and Evolutionary Computation Conference, 2013
2012
Proceedings of the Genetic and Evolutionary Computation Conference, 2012
2011
Formal Analysis, Hardness, and Algorithms for Extracting Internal Structure of Test-Based Problems.
Evol. Comput., 2011
Evolving small-board Go players using coevolutionary temporal difference learning with archives.
Int. J. Appl. Math. Comput. Sci., 2011
Proceedings of the 13th Annual Genetic and Evolutionary Computation Conference, 2011
2010
Proceedings of the IEEE Congress on Evolutionary Computation, 2010
2009
Proceedings of the Applications of Evolutionary Computing, 2009
Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, 2009
Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, 2009
2008
Evolving strategy for a probabilistic game of imperfect information using genetic programming.
Genet. Program. Evolvable Mach., 2008
Proceedings of the Genetic and Evolutionary Computation Conference, 2008
Proceedings of the Genetic and Evolutionary Computation Conference, 2008
Proceedings of the Genetic and Evolutionary Computation Conference, 2008
Winning Ant Wars: Evolving a Human-Competitive Game Strategy Using Fitnessless Selection.
Proceedings of the Genetic Programming, 11th European Conference, 2008
2007
Proceedings of the Genetic and Evolutionary Computation Conference, 2007
Proceedings of the Genetic and Evolutionary Computation Conference, 2007
Proceedings of the Applications of Evolutinary Computing, 2007