Xin Yi

Orcid: 0000-0001-8041-7962

Affiliations:
  • Tsinghua University, Beijing, China
  • Key Laboratory of Pervasive Computing, Ministry of Education, Beijing, China


According to our database1, Xin Yi authored at least 33 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

Online presence:

On csauthors.net:

Bibliography

2024
CogniDot: Vasoactivity-based Cognitive Load Monitoring with a Miniature On-skin Sensor.
CoRR, 2024

2023
From 2D to 3D: Facilitating Single-Finger Mid-Air Typing on QWERTY Keyboards with Probabilistic Touch Modeling.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., March, 2023

Exploring and Analyzing the Effect of Avatar's Realism on Anxiety of English as Second Language (ESL) Speakers.
CoRR, 2023

Towards Benchmarking and Assessing Visual Naturalness of Physical World Adversarial Attacks.
CoRR, 2023

Examining the Fine Motor Control Ability of Linear Hand Movement in Virtual Reality.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2023

Catch my Eyebrow, Catch my Mind: Examining the Effect of Upper Facial Expressions on Emotional Recognition for VR Avatars.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Towards Benchmarking and Assessing Visual Naturalness of Physical World Adversarial Attacks.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

Squeez'In: Private Authentication on Smartphones based on Squeezing Gestures.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Modeling the Trade-off of Privacy Preservation and Activity Recognition on Low-Resolution Images.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
From 2D to 3D: Facilitating Single-Finger Mid-Air Typing on Virtual Keyboards with Probabilistic Touch Modeling.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

GazeDock: Gaze-Only Menu Selection in Virtual Reality using Auto-Triggering Peripheral Menu.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

DEEP: 3D Gaze Pointing in Virtual Reality Leveraging Eyelid Movement.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

2021
SemanticAdapt: Optimization-based Adaptation of Mixed Reality Layouts Leveraging Virtual-Physical Semantic Connections.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

Facilitating Text Entry on Smartphones with QWERTY Keyboard for Users with Parkinson's Disease.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
PalmBoard: Leveraging Implicit Touch Pressure in Statistical Decoding for Indirect Text Entry.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

EarBuddy: Enabling On-Face Interaction via Wireless Earbuds.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Gesture-based target acquisition in virtual and augmented reality.
Virtual Real. Intell. Hardw., 2019

Facilitating Temporal Synchronous Target Selection through User Behavior Modeling.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

Investigating Gesture Typing for Indirect Touch.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

Investigating the Interaction Experience with Augmented Reality Based Writing Tools.
Proceedings of the HCI International 2019 - Posters - 21st International Conference, 2019

AR Assistive System in Domestic Environment Using HMDs: Comparing Visual and Aural Instructions.
Proceedings of the Virtual, Augmented and Mixed Reality. Multimodal Interaction, 2019

VIPBoard: Improving Screen-Reader Keyboard for Visually Impaired People with Character-Level Auto Correction.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
TOUCHPOWER: Interaction-based Power Transfer for Power-as-needed Devices.
GetMobile Mob. Comput. Commun., 2018

Tap-to-Pair: Associating Wireless Devices with Synchronous Tapping.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

HeadGesture: Hands-Free Input Approach Leveraging Head Movements for HMD Devices.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

TOAST: Ten-Finger Eyes-Free Typing on Touchable Surfaces.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

VirtualGrasp: Leveraging Experience of Interacting with Physical Objects to Facilitate Digital Object Retrieval.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
BlindType: Eyes-Free Text Entry on Handheld Touchpad by Leveraging Thumb's Muscle Memory.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017

Is it too small?: Investigating the performances and preferences of users when typing on tiny QWERTY keyboards.
Int. J. Hum. Comput. Stud., 2017

Tap, Dwell or Gesture?: Exploring Head-Based Text Entry Techniques for HMDs.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

COMPASS: Rotational Keyboard on Non-Touch Smartwatches.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Word Clarity as a Metric in Sampling Keyboard Test Sets.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2015
ATK: Enabling Ten-Finger Freehand Typing in Air Based on 3D Hand Tracking Data.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015


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