David Lindlbauer

Orcid: 0000-0002-0809-9696

Affiliations:
  • Carnegie Mellon University, Pittsburgh, PA, USA


According to our database1, David Lindlbauer authored at least 47 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Don't Block My Stuff: Fostering Personal Object Awareness in Multi-user Mixed Reality Environments.
Proc. ACM Hum. Comput. Interact., 2024

Side-By-Side Might Win: Occlusion Negatively Affects The Performance Of Augmented Reality Task Instructions.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

Towards Music-Aware Virtual Assistants.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Auptimize: Optimal Placement of Spatial Audio Cues for Extended Reality.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

SonoHaptics: An Audio-Haptic Cursor for Gaze-Based Object Selection in XR.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Balancing Autonomy: Investigating User-Controlled vs Automated Guidance Systems for Sequential Tasks.
Proceedings of the Companion Proceedings of the 2024 Conference on Interactive Surfaces and Spaces, 2024

MARingBA: Music-Adaptive Ringtones for Blended Audio Notification Delivery.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Predicting the Noticeability of Dynamic Virtual Elements in Virtual Reality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

MineXR: Mining Personalized Extended Reality Interfaces.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

2023
RealityReplay: Detecting and Replaying Temporal Changes In Situ Using Mixed Reality.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., September, 2023

A Survey on Remote Assistance and Training in Mixed Reality Environments.
IEEE Trans. Vis. Comput. Graph., 2023

BlendMR: A Computational Method to Create Ambient Mixed Reality Interfaces.
Proc. ACM Hum. Comput. Interact., 2023

XR and AI: AI-Enabled Virtual, Augmented, and Mixed Reality.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Parametric Haptics: Versatile Geometry-based Tactile Feedback Devices.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

HandAvatar: Embodying Non-Humanoid Virtual Avatars through Hands.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
The future of mixed reality is adaptive.
XRDS, 2022

User Preference for Navigation Instructions in Mixed Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

MoonBuddy: A Voice-based Augmented Reality User Interface That Supports Astronauts During Extravehicular Activities.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Towards Understanding Diminished Reality.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Smartphone-Based Tapping Frequency as a Surrogate for Perceived Fatigue: An in-the-Wild Feasibility Study in Multiple Sclerosis Patients.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021

Editorial: Professional Training in Extended Reality: Challenges and Solutions.
Frontiers Virtual Real., 2021

SemanticAdapt: Optimization-based Adaptation of Mixed Reality Layouts Leveraging Virtual-Physical Semantic Connections.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

2020
Optimal Control for Electromagnetic Haptic Guidance Systems.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

Omni: Volumetric Sensing and Actuation of Passive Magnetic Tools for Dynamic Haptic Feedback.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

A Rapid Tapping Task on Commodity Smartphones to Assess Motor Fatigability.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
TacTiles: Dual-Mode Low-Power Electromagnetic Actuators for Rendering Continuous Contact and Spatial Haptic Patterns in VR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Context-Aware Online Adaptation of Mixed Reality Interfaces.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

The Mental Image Revealed by Gaze Tracking.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Understanding Metamaterial Mechanisms.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Bridging the virtual world and the physical world with optically dynamic interfaces (Verbinden der virtuellen und der realen Welt durch optisch-dynamische Interfaces)
PhD thesis, 2018

Remixed Reality: Manipulating Space and Time in Augmented Reality.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Optically Dynamic Interfaces.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

HeatSpace: Automatic Placement of Displays by Empirical Analysis of User Behavior.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Changing the Appearance of Real-World Objects By Modifying Their Surroundings.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Changing the Appearance of Physical Interfaces Through Controlled Transparency.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Influence of Display Transparency on Background Awareness and Task Performance.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Combining Shape-Changing Interfaces and Spatial Augmented Reality Enables Extended Object Appearance.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
GelTouch: Localized Tactile Feedback Through Thin, Programmable Gel.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

Creature Teacher: A Performance-Based Animation System for Creating Cyclic Movements.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015

Analyzing visual attention during whole body interaction with public displays.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015

Accuracy of Monocular Gaze Tracking on 3D Geometry.
Proceedings of the Eye Tracking and Visualization, 2015

2014
Tracs: transparency-control for see-through displays.
Proceedings of the 27th Annual ACM Symposium on User Interface Software and Technology, 2014

A collaborative see-through display supporting on-demand privacy.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

A chair as ubiquitous input device: exploring semaphoric chair gestures for focused and peripheral interaction.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Perceptual grouping: selection assistance for digital sketching.
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2013

Exploring the Use of Distributed Multiple Monitors within an Activity-Promoting Sit-and-Stand Office Workspace.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Rotating, tilting, bouncing: using an interactive chair to promote activity in office environments.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013


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