Xinyu Zhang

Affiliations:
  • East China Normal University, School of Computer Science and Software Engineering, Shanghai, China
  • University of North Carolina at Chapel Hill, NC, USA
  • Ewha Womans University, Seoul, South Korea
  • Zhejiang University, China (PhD 2004)


According to our database1, Xinyu Zhang authored at least 17 papers between 2005 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2022
Automatic image caption generation using deep learning and multimodal attention.
Comput. Animat. Virtual Worlds, 2022

2019
Realtime Hand-Object Interaction Using Learned Grasp Space for Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2019

Transferring Grasp Configurations using Active Learning and Local Replanning.
Proceedings of the International Conference on Robotics and Automation, 2019

2018
Learning Grasp Configurations for Novel Objects from Prior Examples.
CoRR, 2018

2016
Efficient global penetration depth computation for articulated models.
Comput. Aided Des., 2016

2014
Scalable Collision Detection Using p-Partition Fronts on Many-Core Processors.
IEEE Trans. Vis. Comput. Graph., 2014

Continuous penetration depth.
Comput. Aided Des., 2014

2013
Efficient penetration depth approximation using active learning.
ACM Trans. Graph., 2013

2012
Simple Culling Methods for Continuous Collision Detection of Deforming Triangles.
IEEE Trans. Vis. Comput. Graph., 2012

k-IOS: Intersection of spheres for efficient proximity query.
Proceedings of the IEEE International Conference on Robotics and Automation, 2012

2009
Reliable sweeps.
Proceedings of the 2009 ACM Symposium on Solid and Physical Modeling, 2009

2008
Efficient texture synthesis using strict Wang Tiles.
Graph. Model., 2008

2007
Interactive Collision Detection for Deformable Models Using Streaming AABBs.
IEEE Trans. Vis. Comput. Graph., 2007

Continuous collision detection for articulated models using Taylor models and temporal culling.
ACM Trans. Graph., 2007

2006
Interactive continuous collision detection for non-convex polyhedra.
Vis. Comput., 2006

Haptic Puppetry for Interactive Games.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

2005
Generating an ω-tile set for texture synthesis.
Proceedings of the Computer Graphics International 2005, 2005


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