Yasushi Ikei

Orcid: 0000-0002-4405-5789

According to our database1, Yasushi Ikei authored at least 96 papers between 1993 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
High-Frequency Cybersickness Prediction Using Deep Learning Techniques With Eye-Related Indices.
IEEE Access, 2023

Study of Cybersickness Prediction in Real Time Using Eye Tracking Data.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Meta-experience via VR and Telepresence Systems.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

Comparative Evaluation of Joystick and Leaning-Based Locomotion in Immersive Telepresence with Body Motion Feedback.
Proceedings of the Augmented Humans International Conference 2023, 2023

Generation of realistic facial animation of a CG avatar speaking a moraic language.
Proceedings of the Augmented Humans International Conference 2023, 2023

The Effect of Posture on Virtual Walking Experience Using Foot Vibrations.
Proceedings of the Augmented Humans International Conference 2023, 2023

2022
Vehicle-ride sensation sharing system with stereoscopic 3D visual perception and vibro-vestibular feedback for immersive remote collaboration.
Adv. Robotics, 2022

CV-Mora Based Lip Sync Facial Animations for Japanese Speech.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Vibro-vestibular Wheelchair for Vehicle Riding Experience in Immersive Virtual Reality.
Proceedings of the 14th International Conference on Software, 2022

Dual Robot Avatar: Real-time Multispace Experience using Telepresence Robots and Walk Sensation Feedback including Viewpoint Sharing for Immersive Virtual Tours.
Proceedings of the SIGGRAPH 2022: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Emerging Technologies, Vancouver, BC, Canada, August 7, 2022

Reality Avatar for Customer Conversation in the Metaverse.
Proceedings of the Human Interface and the Management of Information: Applications in Complex Technological Environments, 2022

2021
Enhancing Virtual Walking Sensation Using Self-Avatar in First-Person Perspective and Foot Vibrations.
Frontiers Virtual Real., 2021

Virtual Walking With Omnidirectional Movies and Foot Vibrations: Scene-Congruent Vibrations Enhance Walking-Related Sensations and Ground Material Perceptions.
IEEE Access, 2021

Virtual Walking Generator from Omnidirectional Video with Ground-dependent Foot Vibrations.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

Feedback of Rotational Sensation Experienced by Body for Immersive Telepresence.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Novel Motion Display for Virtual Walking.
Proceedings of the Human Interface and the Management of Information. Information-Rich and Intelligent Environments, 2021

2020
Pseudo-Sensation of Walking Generated by Passive Whole-Body Motions in Heave and Yaw Directions.
IEEE Trans. Haptics, 2020

Vibro-vestibular Wheelchair with a Curved Pedestal Presenting a Vehicle Riding Sensation in a Virtual Environment.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Perception of Walking Self-body Avatar Enhances Virtual-walking Sensation.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Dual Body: Method of Tele-Cooperative Avatar Robot with Passive Sensation Feedback to Reduce Latency Perception.
Proceedings of the SIGGRAPH Asia 2020 Emerging Technologies, 2020

Sense of Agency in Drum Trainer with Multiple Sensation Feedback.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

Health Education VR.
Proceedings of the Human Interface and the Management of Information. Designing Information, 2020

Transmission of Rubbing Sensation with Wearable Stick-Slip Display and Force Sensor.
Proceedings of the HCI International 2020 - Late Breaking Papers: Multimodality and Intelligence, 2020

2019
Generation of Turning Walking Sensation by a Vestibular Display.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Bidirectional Infection Experiences in a Virtual Environment.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Live Stereoscopic 3D Image with Constant Capture Direction of 360°Cameras for High-Quality Visual Telepresence.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

SmartSim: Combination of Vibro-Vestibular Wheelchair and Curved Pedestal of Self-Gravitational Acceleration for Road Property and Motion Feedback.
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2019

TwinCam Go: Proposal of Vehicle-Ride Sensation Sharing with Stereoscopic 3D Visual Perception and Vibro-Vestibular Feedback for Immersive Remote Collaboration.
Proceedings of the SIGGRAPH Asia 2019 Emerging Technologies, 2019

Rendering of Virtual Walking Sensation by a Vestibular Display.
Proceedings of the Human Interface and the Management of Information. Information in Intelligent Systems, 2019

System for Body Motion Capture While Moving in Large Area.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

Rendering of Walking Sensation for a Sitting User by Lower Limb Motion Display.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

VR Sickness Reduction in Stereoscopic Video Streaming System 'TwinCam' for a Remote Experience.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

Airflow Presentation Method for Turning Motion Feedback in VR Environment.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

Generation of Walking Sensation by Upper Limb Motion.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

Footstep Sound for Suppression of VR Sickness and Promotion of Sense of Agency.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

Vehicle-Ride Sensation Sharing for Immersive Remote Collaboration with Vestibular Haptic Chair to reduce VR Sickness.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

Visual Presentation For Sports Skill Lerning in VR.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

2018
Leg-jack: generation of the sensation of walking by electrical and kinesthetic stimuli to the lower limbs.
Proceedings of the SIGGRAPH Asia 2018 Emerging Technologies, 2018

Vestibular Display for Walking Sensation in a Virtual Space.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018

Airflow for Body Motion Virtual Reality.
Proceedings of the Human Interface and the Management of Information. Interaction, Visualization, and Analytics, 2018

Substitution of Hand-Object Pressure Cues with the Sole of the Foot for Haptic Presentation Using a Tactile Pin Array.
Proceedings of the Haptics: Science, Technology, and Applications, 2018

Shape and Stiffness Sensation Feedback with Electro-Tactile and Pseudo-Force Presentation When Grasping a Virtual Object.
Proceedings of the Haptic Interaction - Perception, Devices and Algorithms, 2018

Spatiotemporal Tactile Display with Tangential Force and Normal Skin Vibration Generated by Shaft End-Effectors.
Proceedings of the Haptic Interaction - Perception, Devices and Algorithms, 2018

2017
Evaluation of airflow effect on a VR walk.
Proceedings of the 2017 IEEE Virtual Reality, 2017

TwinCam: omni-directional stereoscopic live viewing camera for reducing motion blur during head rotation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

A New Experience Presentation in VR2.0.
Proceedings of the Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration, 2017

Vibration on the soles of the feet evoking a sensation of walking expands peripersonal space.
Proceedings of the 2017 IEEE World Haptics Conference, 2017

2016
Tactile Apparent Motion on the Torso Modulates Perceived Forward Self-Motion Velocity.
IEEE Trans. Haptics, 2016

Vestibulohaptic passive stimulation for a walking sensation.
Proceedings of the 2016 IEEE Virtual Reality, 2016

High-Resolution Tactile Display for Lips.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016

Minimal Virtual Reality System for Virtual Walking in a Real Scene.
Proceedings of the Human Interface and the Management of Information: Information, Design and Interaction, 2016

Image Mnemonics for Cognitive Mapping of the Museum Exhibits.
Proceedings of the Human Interface and the Management of Information: Applications and Services, 2016

Topographic Surface Perception Modulated by Pitch Rotation of Motion Chair.
Proceedings of the Human Interface and the Management of Information: Information, Design and Interaction, 2016

Passive Arm Swing Motion for Virtual Walking Sensation.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016

Development of a Sole Pressure Display.
Proceedings of the Haptic Interaction, 2016

Rhythmic vibrations to heels and forefeet to produce virtual walking.
Proceedings of the 2016 IEEE Symposium on 3D User Interfaces, 2016

2015
Characteristics of virtual walking sensation created by a 3-dof motion seat.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Third person's footsteps enhanced moving sensation of seated person.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Five senses theatre project: Sharing experiences through bodily ultra-reality.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Walking recording and experience system by Visual Psychophysics Lab.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Experience Simulator for the Digital Museum.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015

Presentation Method of Walking Sensation Based on Walking Behavior Measurement with Inertial Sensors and Pressure Sensors.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge Design, 2015

Walking experience by real-scene optic flow with synchronized vibrations on feet.
Proceedings of the 6th Augmented Human International Conference, 2015

2014
To Relive a Valuable Experience of the World at the Digital Museum.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014

Rendering of Virtual Walking Sensation by a Passive Body Motion.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

2013
Perceived forward velocity increases with tactile flow on seat pan.
Proceedings of the 2013 IEEE Virtual Reality, 2013

Train Ride Simulation Using Assist Strap Device.
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Health, Safety, Mobility and Complex Environments, 2013

Virtual Experience System for a Digital Museum.
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 2013

Presentation of Odor in Multi-Sensory Theater.
Proceedings of the Virtual, Augmented and Mixed Reality. Systems and Applications, 2013

Tactile Apparent Motion Presented from Seat Pan Facilitates Racing Experience.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013

Generation of directional wind by colliding airflows.
Proceedings of the 2013 World Haptics Conference, 2013

Tactile flow on seat pan modulates perceived forward velocity.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
Skillful manipulation of virtual objects: Implementation of juggling in a virtual environment.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

A multisensory VR system exploring the ultra-reality.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

2011
FiveStar: Ultra-Realistic Space Experience System.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

A System for Creating the Content for a Multi-sensory Theater.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

Concave-Convex Surface Perception by Visuo-vestibular Stimuli for Five-Senses Theater.
Proceedings of the Virtual and Mixed Reality - New Trends, 2011

2009
Spatial memorization aid system: registration of mental memory space.
Proceedings of the 3rd International Universal Communication Symposium, 2009

Development of Realistic Haptic Presentation Media.
Proceedings of the Virtual and Mixed Reality, 2009

Basic Characteristics of Shear Tactile Stimulus Generated by Rotating Contactors.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009

2008
Spatial Electronic Mnemonics for Augmentation of Human Memory.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

Wearable Memorization Aid for Human Memory Augmentation.
Proceedings of the ISUC 2008, 2008

2007
K-eXplorer: Cellular phone ubiquitous real-world interface with distributed K-stations.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

Spatial Electronic Mnemonics: A Virtual Memory Interface.
Proceedings of the Human Interface and the Management of Information. Interacting in Information Environments, 2007

Menu Selection Using Auditory Interface.
Proceedings of the Human-Computer Interaction. HCI Intelligent Multimodal Interaction Environments, 2007

2006
vCocktail: Multiplexed-voice Menu Presentation Method for Wearable Computers.
Proceedings of the IEEE Virtual Reality Conference, 2006

2005
iFlashBack: A Wearable Electronic Mnemonics to Retain Episodic Memory Visually Real by Video Aided Rehearsal.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005

2002
TextureExplorer: A Tactile and Force Display for Virtual Textures.
Proceedings of the 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2002

2001
A New Design of Haptic Texture Display-Texture Display - and Its Preliminary Evaluation .
Proceedings of the Virtual Reality 2001 Conference, 2001

Managing Information of Real-World Objects through a Cellular Phone Java Client (i-Mode Java Application).
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

1998
Image data transformation for tactile texture display.
Proceedings of the 1998 Virtual Reality Annual International Symposium, 1998

Tactile Display for Multimedia Presentation.
Proceedings of the EUROMEDIA 1998 featuring WEBTEC-MEDIATEC-COMTEC-APTEC, 1998

1997
Vibratory Tactile Display of Image-Based Textures.
IEEE Computer Graphics and Applications, 1997

Texture presentation by vibratory tactile display-image based presentation of a tactile texture.
Proceedings of the 1997 Virtual Reality Annual International Symposium, 1997

Texture Display for Tactile Sensation.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

1993
Development of a cooperative trajectory control system for two robots based on sensory data.
Adv. Robotics, 1993


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