Tomohiro Amemiya

Orcid: 0000-0002-7079-9167

According to our database1, Tomohiro Amemiya authored at least 124 papers between 2003 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Multi Surface Electrodes Nerve Bundles Stimulation on the Wrist: Modified Location of Tactile Sensation on the Palm.
IEEE Access, 2023

Intranasal Chemosensory Lateralization Through the Multi-Electrode Transcutaneous Electrical Nasal Bridge Stimulation.
IEEE Access, 2023

Inducing joint attention between users by visual guidance with blur effects.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Case Study of Low-Code VR Platform for Training and Evaluating Employee's Service Skills.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

Virtual Reality Training System Using an Autonomy Agent for Learning Hospitality Skills of a Retail Store.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

Effect of Electrical Stimulation Frequency on Vibratory Sensation Induced by Nerve Bundle Stimulation.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

Training Comic Dialog in VR to Improve Presentation Skills.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

Modulation of the Walking Speed by Moving Avatars with Age Stereotype Stimuli.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

Influence of Electrical Stimulation Intensity on the Perception of Piquancy.
Proceedings of the IEEE World Haptics Conference, 2023

Virtual Omnibus Lecture: Investigating the Effects of Varying Lecturer Avatars as Environmental Context on Audience Memory.
Proceedings of the Augmented Humans International Conference 2023, 2023

2022
Improving Remote Spatial Understanding by Transmitting Spherical Images via Video Chat Applications.
Int. J. Autom. Technol., 2022

Sensation of Anteroposterior and Lateral Body Tilt Induced by Electrical Stimulation of Ankle Tendons.
Frontiers Virtual Real., 2022

Leveraging Tendon Vibration to Extend Pseudo-Haptic Sensations in VR.
CoRR, 2022

Anodal Electrical Stimulation Enhances the Perceived Piquancy Induced by Chili Peppers and Wasabi.
IEEE Access, 2022

Characteristics of GaInAsP/SOI Hybrid Semiconductor Optical Amplifier with InP-based Two-storied Ridge Structure.
Proceedings of the 2022 27th OptoElectronics and Communications Conference (OECC) and 2022 International Conference on Photonics in Switching and Computing (PSC), 2022

Dynamically Controlling Spatial Taste Location by Extraoral Galvanic Taste Stimulation.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Spicy-Sensation of Wasabi Enhancement Method Using Anodal Electric Stimulation.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Transcutaneous Electrical Nerve Stimulation along the Base of the Finger to Modify the Location of Tactile Sensation at the Finger.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

The Possibility of Inducing the Proteus Effect for Social VR Users.
Proceedings of the HCI International 2022 - Late Breaking Papers: Interacting with eXtended Reality and Artificial Intelligence, 2022

VisionPainter: Authoring Experience of Visual Impairment in Virtual Reality.
Proceedings of the Human Interface and the Management of Information: Applications in Complex Technological Environments, 2022

Effect of Face Appearance of a Teacher Avatar on Active Participation During Online Live Class.
Proceedings of the Human Interface and the Management of Information: Applications in Complex Technological Environments, 2022

Improving Motivation by Increasing Tactile Sensitivity to Skin Conditions during Skin Care using Stochastic Resonance.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022

2021
Anodal Galvanic Taste Stimulation to the Chin Enhances Salty Taste of NaCl Water Solution.
J. Robotics Mechatronics, 2021

Editorial: Professional Training in Extended Reality: Challenges and Solutions.
Frontiers Virtual Real., 2021

Enhancing Virtual Walking Sensation Using Self-Avatar in First-Person Perspective and Foot Vibrations.
Frontiers Virtual Real., 2021

TeleParallax: Low-Motion-Blur Stereoscopic System With Correct Interpupillary Distance for 3D Head Rotations.
Frontiers Virtual Real., 2021

Virtual Walking With Omnidirectional Movies and Foot Vibrations: Scene-Congruent Vibrations Enhance Walking-Related Sensations and Ground Material Perceptions.
IEEE Access, 2021

Virtual Walking Generator from Omnidirectional Video with Ground-dependent Foot Vibrations.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

On-Silicon Photonic Integrated Circuit toward On-chip Interconnection and Distributed Computing.
Proceedings of the 2021 Symposium on VLSI Circuits, Kyoto, Japan, June 13-19, 2021, 2021

Feedback of Rotational Sensation Experienced by Body for Immersive Telepresence.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Novel Motion Display for Virtual Walking.
Proceedings of the Human Interface and the Management of Information. Information-Rich and Intelligent Environments, 2021

Perception of Illusory Body Tilt Induced by Electrical Tendon Stimulation.
Proceedings of the Human Interface and the Management of Information. Information Presentation and Visualization, 2021

Impact of Long-Term Use of an Avatar to IVBO in the Social VR.
Proceedings of the Human Interface and the Management of Information. Information Presentation and Visualization, 2021

Asymmetric Gravitational Oscillation on Fingertips Increased the Perceived Heaviness of a Pinched Object.
Proceedings of the Human Interface and the Management of Information. Information Presentation and Visualization, 2021

2020
Pseudo-Sensation of Walking Generated by Passive Whole-Body Motions in Heave and Yaw Directions.
IEEE Trans. Haptics, 2020

Perception of Walking Self-body Avatar Enhances Virtual-walking Sensation.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Resizing of the peripersonal space for the seated for different step frequencies of vibrations at the soles.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020

Sense of Agency in Drum Trainer with Multiple Sensation Feedback.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

Virtual Reality Applications Using Pseudo-attraction Force by Asymmetric Oscillation.
Proceedings of the Human Interface and the Management of Information. Designing Information, 2020

2019
Generation of Turning Walking Sensation by a Vestibular Display.
Proceedings of the 17th International Conference on Virtual-Reality Continuum and its Applications in Industry, 2019

Live Stereoscopic 3D Image with Constant Capture Direction of 360°Cameras for High-Quality Visual Telepresence.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

TwinCam Go: Proposal of Vehicle-Ride Sensation Sharing with Stereoscopic 3D Visual Perception and Vibro-Vestibular Feedback for Immersive Remote Collaboration.
Proceedings of the SIGGRAPH Asia 2019 Emerging Technologies, 2019

Broadband Si waveguide loop mirror with curved directional coupler.
Proceedings of the 2019 24th OptoElectronics and Communications Conference (OECC) and 2019 International Conference on Photonics in Switching and Computing (PSC), 2019

Orbital Angular Momentum Mux/Demux Module using Vertically Curved Si Waveguides.
Proceedings of the Optical Fiber Communications Conference and Exhibition, 2019

Rendering of Virtual Walking Sensation by a Vestibular Display.
Proceedings of the Human Interface and the Management of Information. Information in Intelligent Systems, 2019

System for Body Motion Capture While Moving in Large Area.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

Rendering of Walking Sensation for a Sitting User by Lower Limb Motion Display.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

VR Sickness Reduction in Stereoscopic Video Streaming System 'TwinCam' for a Remote Experience.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

Airflow Presentation Method for Turning Motion Feedback in VR Environment.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

Generation of Walking Sensation by Upper Limb Motion.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

Footstep Sound for Suppression of VR Sickness and Promotion of Sense of Agency.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

Vehicle-Ride Sensation Sharing for Immersive Remote Collaboration with Vestibular Haptic Chair to reduce VR Sickness.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

Visual Presentation For Sports Skill Lerning in VR.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2019

2018
Si-Photonics-Based Layer-to-Layer Coupler Toward 3D Optical Interconnection.
IEICE Trans. Electron., 2018

Type-II HfS<sub>2</sub>/MoS<sub>2</sub> Heterojunction Transistors.
IEICE Trans. Electron., 2018

Leg-jack: generation of the sensation of walking by electrical and kinesthetic stimuli to the lower limbs.
Proceedings of the SIGGRAPH Asia 2018 Emerging Technologies, 2018

Vestibular Display for Walking Sensation in a Virtual Space.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018

Airflow for Body Motion Virtual Reality.
Proceedings of the Human Interface and the Management of Information. Interaction, Visualization, and Analytics, 2018

Haptic Interface Technologies Using Perceptual Illusions.
Proceedings of the Human Interface and the Management of Information. Interaction, Visualization, and Analytics, 2018

Spatiotemporal Tactile Display with Tangential Force and Normal Skin Vibration Generated by Shaft End-Effectors.
Proceedings of the Haptic Interaction - Perception, Devices and Algorithms, 2018

2017
TwinCam: omni-directional stereoscopic live viewing camera for reducing motion blur during head rotation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

A New Experience Presentation in VR2.0.
Proceedings of the Human Interface and the Management of Information: Supporting Learning, Decision-Making and Collaboration, 2017

Vibration on the soles of the feet evoking a sensation of walking expands peripersonal space.
Proceedings of the 2017 IEEE World Haptics Conference, 2017

2016
Tactile Apparent Motion on the Torso Modulates Perceived Forward Self-Motion Velocity.
IEEE Trans. Haptics, 2016

Active Manual Movement Improves Directional Perception of Illusory Force.
IEEE Trans. Haptics, 2016

Vestibulohaptic passive stimulation for a walking sensation.
Proceedings of the 2016 IEEE Virtual Reality, 2016

Topographic Surface Perception Modulated by Pitch Rotation of Motion Chair.
Proceedings of the Human Interface and the Management of Information: Information, Design and Interaction, 2016

Passive Arm Swing Motion for Virtual Walking Sensation.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2016

2015
Characteristics of virtual walking sensation created by a 3-dof motion seat.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Third person's footsteps enhanced moving sensation of seated person.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Five senses theatre project: Sharing experiences through bodily ultra-reality.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Light touch on pillar array surface greatly improves direction perception induced by asymmetric vibration.
Proceedings of the SIGGRAPH Asia 2015 Haptic Media And Contents Design, 2015

Experience Simulator for the Digital Museum.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Context, 2015

2014
Buru-Navi3: behavioral navigations using illusory pulled sensation created by thumb-sized vibrator.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Buru-Navi3: movement instruction using illusory pulled sensation created by thumb-sized vibrator.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

To Relive a Valuable Experience of the World at the Digital Museum.
Proceedings of the Human Interface and the Management of Information. Information and Knowledge in Applications and Services, 2014

Rendering of Virtual Walking Sensation by a Passive Body Motion.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

Distinct Pseudo-Attraction Force Sensation by a Thumb-Sized Vibrator that Oscillates Asymmetrically.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

2013
Directional Torque Perception with Brief, Asymmetric Net Rotation of a Flywheel.
IEEE Trans. Haptics, 2013

Perceived forward velocity increases with tactile flow on seat pan.
Proceedings of the 2013 IEEE Virtual Reality, 2013

Camera pose estimation with a two-dimensional marker Grid for haptic navigation.
Proceedings of the 2013 IEEE Virtual Reality, 2013

Train Ride Simulation Using Assist Strap Device.
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Health, Safety, Mobility and Complex Environments, 2013

Virtual Experience System for a Digital Museum.
Proceedings of the Human Interface and the Management of Information. Information and Interaction for Learning, Culture, Collaboration and Business,, 2013

Presentation of Odor in Multi-Sensory Theater.
Proceedings of the Virtual, Augmented and Mixed Reality. Systems and Applications, 2013

Tactile Apparent Motion Presented from Seat Pan Facilitates Racing Experience.
Proceedings of the Virtual Augmented and Mixed Reality. Designing and Developing Augmented and Virtual Environments, 2013

Generation of directional wind by colliding airflows.
Proceedings of the 2013 World Haptics Conference, 2013

Poster: Depth and rate estimation for chest compression CPR with smartphone.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

Tactile flow on seat pan modulates perceived forward velocity.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
A multisensory VR system exploring the ultra-reality.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

Active touch sensing of being-pulled illusion for pedestrian route navigation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2011
FiveStar: Ultra-Realistic Space Experience System.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

A System for Creating the Content for a Multi-sensory Theater.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

Concave-Convex Surface Perception by Visuo-vestibular Stimuli for Five-Senses Theater.
Proceedings of the Virtual and Mixed Reality - New Trends, 2011

2010
Orienting Kinesthetically: A Haptic Handheld Wayfinder for People with Visual Impairments.
ACM Trans. Access. Comput., 2010

Design of repetitive knocking force display for being-pulled illusion.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

2009
Location-free haptic interaction for large-area social applications.
Pers. Ubiquitous Comput., 2009

Directional Force Sensation by Asymmetric Oscillation From a Double-Layer Slider-Crank Mechanism.
J. Comput. Inf. Sci. Eng., 2009

Haptic Direction Indicator for Visually Impaired People Based on Pseudo-Attraction Force.
e Minds Int. J. Hum. Comput. Interact., 2009

Navigation in Eight Cardinal Directions with Pseudo-Attraction Force for the Visually Impaired.
Proceedings of the IEEE International Conference on Systems, 2009

Impact of Pulse Width and Pulse Oscillation Interval on Perception of Pseudo-Attraction Force.
Proceedings of the IEEE International Conference on Systems, 2009

Visualizing Thermal Traces to Reveal Histories of Human-Object Interactions.
Proceedings of the Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 2009

Haptic handheld wayfinder with pseudo-attraction force for pedestrians with visual impairments.
Proceedings of the 11th International ACM SIGACCESS Conference on Computers and Accessibility, 2009

2008
Asymmetric Oscillation Distorts the Perceived Heaviness of Handheld Objects.
IEEE Trans. Haptics, 2008

Lead-me interface for a pulling sensation from hand-held devices.
ACM Trans. Appl. Percept., 2008

Design of a Haptic Direction Indicator for Visually Impaired People in Emergency Situations.
Proceedings of the Computers Helping People with Special Needs, 2008

NOBUNAGA: Multicylinder-Like Pulse Generator for Kinesthetic Illusion of Being Pulled Smoothly.
Proceedings of the Haptics: Perception, 2008

2007
Full-scale saccade-based display: public/private image presentation based on gaze-contingent visual illusion.
Proceedings of the Emerging Displays Technologies Workshop, 2007

Double-layer slider-crank mechanism to generate pulling or pushing sensation without an external ground.
Proceedings of the 2007 IEEE/RSJ International Conference on Intelligent Robots and Systems, October 29, 2007

Haptic Navigation for Broad Social Applications by Kinesthetic Illusion of Pulling Sensation.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

Handheld Haptic Display with Braille I/O.
Proceedings of the Universal Access in Human-Computer Interaction. Ambient Interaction, 2007

Hand-held Force Display with Spring-Cam Mechanism for Generating Asymmetric Acceleration.
Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2007

2006
Novel tactile contour presentation: embossed touch display.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Embossed touch display: -illusory elongation and shrinking of tactile objects-.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Perceptual attraction force: exploit the nonlinearity of human haptic perception.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Perceptual attraction force: the sixth force.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Palm-sized Attraction Force Display Exploiting the Nonlinearity of Perception.
Proceedings of the Tenth IEEE International Symposium on Wearable Computers (ISWC 2006), 2006

2005
Shaking the world: galvanic vestibular stimulation as a novel sensation interface.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Study of a saccade-incident information display using a saccade detection device.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005

Phantom-DRAWN: direction guidance using rapid and asymmetric acceleration weighted by nonlinearity of perception.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005

Virtual Force Display: Direction Guidance Using Asymmetric Acceleration via Periodic Translational Motion.
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005

2004
Colorplate: Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004

Virtual Leading Blocks for the Deaf-Blind: A Real-Time Way-Finder by Verbal-Nonverbal Hybrid Interface and High-Density RFID Tag Space.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004

OBOE: Oboe-Like Braille Interface for Outdoor Environment.
Proceedings of the Computers Helping People with Special Needs, 2004

2003
Wearable Finger-Braille Interface for Navigation of Deaf-Blind in Ubiquitous Barrier-Free Space.
Proceedings of the Human-Computer Interaction: Universal Access in HCI: Inclusive Design in the Information Society, 2003


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