Yingmei Wei

Orcid: 0000-0003-4568-551X

According to our database1, Yingmei Wei authored at least 30 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2024
MCCG: A ConvNeXt-Based Multiple-Classifier Method for Cross-View Geo-Localization.
IEEE Trans. Circuits Syst. Video Technol., March, 2024

Emergence of collective adaptive response based on visual variation.
Inf. Sci., January, 2024

2023
CoCoOpter: Pre-train, prompt, and fine-tune the vision-language model for few-shot image classification.
Int. J. Multim. Inf. Retr., December, 2023

CoLM<sup>2</sup>S: Contrastive self-supervised learning on attributed multiplex graph network with multi-scale information.
CAAI Trans. Intell. Technol., December, 2023

Dual adaptive learning multi-task multi-view for graph network representation learning.
Neural Networks, May, 2023

Emergence of Adaptation of Collective Behavior Based on Visual Perception.
IEEE Internet Things J., 2023

ARBiBench: Benchmarking Adversarial Robustness of Binarized Neural Networks.
CoRR, 2023

Variational Information Bottleneck for Cross Domain Object Detection.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2023

Exploration of Network Optimization Strategies Based On the TSN Model.
Proceedings of the 6th International Conference on Algorithms, 2023

SCaTNet: A Novel Self-supervised Contrastive Framework with Spatial-Channel Attention and Temporal Transformer for Few-Shot Action Recognition.
Proceedings of the 6th International Conference on Algorithms, 2023

2022
The emergence of collective obstacle avoidance based on a visual perception mechanism.
Inf. Sci., 2022

A Novel Video Copy Sub-sequence Detection and Location Method.
Proceedings of the IEEE International Conference on Big Data, 2022

2021
Towards a high robust neural network via feature matching.
Int. J. Multim. Inf. Retr., 2021

2019
Robust Cylindrical Panorama Stitching for Low-Texture Scenes Based on Image Alignment Using Deep Learning and Iterative Optimization.
Sensors, 2019

Combining Convolutional Neural Network and Photometric Refinement for Accurate Homography Estimation.
IEEE Access, 2019

Efficient Randomized Hierarchy Construction for Interactive Visualization of Large Scale Point Clouds.
Proceedings of the Fourth IEEE International Conference on Data Science in Cyberspace, 2019

2018
A Speedup Spatial Rearrangement Algorithm for Dynamic Network Visualization.
Proceedings of the Third IEEE International Conference on Data Science in Cyberspace, 2018

2017
A Synthesis Plot of PCP and MDS for the Exploration of High Dimensional Time Series Data.
Trans. Edutainment, 2017

Two-view underwater 3D reconstruction for cameras with unknown poses under flat refractive interfaces.
Pattern Recognit., 2017

Two-Layer Network Visualization for Comprehensive Analysis.
Proceedings of the Second IEEE International Conference on Data Science in Cyberspace, 2017

2016
Interactive Visual Analysis on Large Attributed Networks.
Proceedings of the 2016 International Conference on Cyberworlds, 2016

2015
Fusing Sorted Random Projections for Robust Texture and Material Classification.
IEEE Trans. Circuits Syst. Video Technol., 2015

Alarm thresholds of threaten regions based on triangle mesh voxelization.
Proceedings of the 12th International Conference on Fuzzy Systems and Knowledge Discovery, 2015

2014
A highly accurate dense approach for homography estimation using modified differential evolution.
Eng. Appl. Artif. Intell., 2014

2013
Applications of structure from motion: a survey.
J. Zhejiang Univ. Sci. C, 2013

Dimensionality Reduction and Generation of Human Motion.
Int. J. Comput. Commun. Control, 2013

RBRIEF: a robust descriptor based on random binary comparisons.
IET Comput. Vis., 2013

BRINT: A binary rotation invariant and noise tolerant texture descriptor.
Proceedings of the IEEE International Conference on Image Processing, 2013

2011
Gaussian Process Latent Variable Models for Inverse Kinematics.
J. Multim., 2011

2006
Efficient Out-of-Core Rendering of Complex 3D Scenes.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006


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