Ylva Ferstl

According to our database1, Ylva Ferstl authored at least 17 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
ZeroEGGS: Zero-shot Example-based Gesture Generation from Speech.
Comput. Graph. Forum, February, 2023

Generating Emotionally Expressive Look-At Animation.
Proceedings of the 16th ACM SIGGRAPH Conference on Motion, Interaction and Games, 2023

2022
Investigating how speech and animation realism influence the perceived personality of virtual characters and agents.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Exemplar-based Stylized Gesture Generation from Speech: An Entry to the GENEA Challenge 2022.
Proceedings of the International Conference on Multimodal Interaction, 2022

2021
Facial Feature Manipulation for Trait Portrayal in Realistic and Cartoon-Rendered Characters.
ACM Trans. Appl. Percept., 2021

ExpressGesture: Expressive gesture generation from speech through database matching.
Comput. Animat. Virtual Worlds, 2021

Human or Robot?: Investigating voice, appearance and gesture motion realism of conversational social agents.
Proceedings of the IVA '21: ACM International Conference on Intelligent Virtual Agents, 2021

It's A Match! Gesture Generation Using Expressive Parameter Matching.
Proceedings of the AAMAS '21: 20th International Conference on Autonomous Agents and Multiagent Systems, 2021

Evaluating Study Design and Strategies for Mitigating the Impact of Hand Tracking Loss.
Proceedings of the SAP '21: ACM Symposium on Applied Perception 2021, 2021

2020
Adversarial gesture generation with realistic gesture phasing.
Comput. Graph., 2020

Understanding the Predictability of Gesture Parameters from Speech and their Perceptual Importance.
Proceedings of the IVA '20: ACM International Conference on Intelligent Virtual Agents, 2020

2019
Multi-objective adversarial gesture generation.
Proceedings of the Motion, Interaction and Games, 2019

2018
A perceptual study on the manipulation of facial features for trait portrayal in virtual agents.
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018

Investigating the use of recurrent motion modelling for speech gesture generation.
Proceedings of the 18th International Conference on Intelligent Virtual Agents, 2018

2017
Facial Features of Non-player Creatures Can Influence Moral Decisions in Video Games.
ACM Trans. Appl. Percept., 2017

Irish Sign Language Recognition Using Principal Component Analysis and Convolutional Neural Networks.
Proceedings of the 2017 International Conference on Digital Image Computing: Techniques and Applications, 2017

2016
Do I trust you, abstract creature?: a study on personality perception of abstract virtual faces.
Proceedings of the ACM Symposium on Applied Perception, 2016


  Loading...