Yoshiaki Mizuchi

Orcid: 0000-0002-2830-815X

According to our database1, Yoshiaki Mizuchi authored at least 15 papers between 2015 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2023
Evaluation of an online human-robot interaction competition platform based on virtual reality - case study in RCAP2021.
Adv. Robotics, April, 2023

Designing Evaluation Metrics for Quality of Human-Robot Interaction in Guiding Human Behavior.
Proceedings of the International Conference on Human-Agent Interaction, 2023

2022
VR and GUI based Human-Robot Interaction Behavior Collection for Modeling the Subjective Evaluation of the Interaction Quality.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2022

2021
SIGVerse: A Cloud-Based VR Platform for Research on Multimodal Human-Robot Interaction.
Frontiers Robotics AI, 2021

VR platform enabling crowdsourcing of embodied HRI experiments - case study of online robot competition.
Adv. Robotics, 2021

Evaluation of the Difference of Human Behavior between VR and Real Environments in Searching and Manipulating Objects in a Domestic Environment.
Proceedings of the 30th IEEE International Conference on Robot & Human Interactive Communication, 2021

2020
SIGVerse: A cloud-based VR platform for research on social and embodied human-robot interaction.
CoRR, 2020

Optimization of criterion for objective evaluation of HRI performance that approximates subjective evaluation: a case study in robot competition.
Adv. Robotics, 2020

2019
Estimation of Subjective Evaluation of HRI Performance Based on Objective Behaviors of Human and Robots.
Proceedings of the RoboCup 2019: Robot World Cup XXIII [Sydney, 2019

Robot Competition to Evaluate Guidance Skill for General Users in VR Environment.
Proceedings of the 14th ACM/IEEE International Conference on Human-Robot Interaction, 2019

2018
Evaluation of Human Behavior Difference with Restricted Field of View in Real and VR Environments.
Proceedings of the 27th IEEE International Symposium on Robot and Human Interactive Communication, 2018

Representation of Embodied Collaborative Behaviors in Cyber-Physical Human-Robot Interaction with Immersive User Interfaces.
Proceedings of the Companion of the 2018 ACM/IEEE International Conference on Human-Robot Interaction, 2018

2017
Cloud-based multimodal human-robot interaction simulator utilizing ROS and unity frameworks.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2017

Competition Design to Evaluate Cognitive Functions in Human-Robot Interaction Based on Immersive VR.
Proceedings of the RoboCup 2017: Robot World Cup XXI [Nagoya, Japan, July 27-31, 2017]., 2017

2015
Cloud based VR System with Immersive Interfaces to Collect Human Gaze and Body Motion Behaviors.
Proceedings of the Tenth Annual ACM/IEEE International Conference on Human-Robot Interaction, 2015


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