Yusuke Nishimura

According to our database1, Yusuke Nishimura authored at least 10 papers between 2006 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Toward the Analysis of Office Workers' Mental Indicators Based on Wearable, Work Activity, and Weather Data.
Proceedings of the Sensor- and Video-Based Activity and Behavior Computing, 2021

2020
Human interaction behavior modeling using Generative Adversarial Networks.
Neural Networks, 2020

A Software Framework to Create Behaviors for Androids and Its Implementation on the Mobile Android "ibuki".
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

Long-term Motion Generation for Interactive Humanoid Robots using GAN with Convolutional Network.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

2019
A Study on Behavior of Autonomous Vehicles Cooperating with Manually-Driven Vehicles.
Proceedings of the 2019 IEEE International Conference on Pervasive Computing and Communications, 2019

Nurse care activity recognition challenge: summary and results.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

2017
Vehicle Proximity Awareness by Inter-Vehicle Communication for Surface Mine Operation Safety.
Proceedings of the 85th IEEE Vehicular Technology Conference, 2017

2012
Prototype Implementation of a GPU-based Interactive Coupled Fluid-Structure Simulation.
Proceedings of the 13th ACIS International Conference on Software Engineering, 2012

2010
R-Web: A Role Accessibility Definition Based Web Application Generation.
Proceedings of the Information Modelling and Knowledge Bases XXII, 20th European-Japanese Conference on Information Modelling and Knowledge Bases (EJC 2010), Jyväskylä, Finland, 31 May, 2010

2006
Cheat-Proof Serverless Network Games.
Proceedings of the Computers and Games, 5th International Conference, 2006


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