Zhuo Su

Orcid: 0000-0002-7728-0835

Affiliations:
  • ByteDance Inc.
  • Tsinghua University, Department of Automation, Beijing, China (former)


According to our database1, Zhuo Su authored at least 27 papers between 2020 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Director: Instance-aware Gaussian Splatting for Dynamic Scene Modeling and Understanding.
CoRR, April, 2026

GeoDiff4D: Geometry-Aware Diffusion for 4D Head Avatar Reconstruction.
CoRR, February, 2026

LoGAvatar: Local Gaussian Splatting for human avatar modeling from monocular video.
Comput. Aided Des., 2026

InterCoser: Interactive 3D Character Creation with Disentangled Fine-Grained Features.
Proceedings of the Fortieth AAAI Conference on Artificial Intelligence, 2026

Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling.
Proceedings of the International Conference on 3D Visio, 2026

2025
FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformation.
CoRR, December, 2025

SEGA: Drivable 3D Gaussian Head Avatar from a Single Image.
CoRR, April, 2025

DreamCoser: Controllable Layered 3D Character Generation and Editing.
Proceedings of the SIGGRAPH Asia 2025 Technical Communications, 2025

Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos.
Proceedings of the SIGGRAPH Asia 2025 Conference Papers, 2025

SMGDiff: Soccer Motion Generation using Diffusion Probabilistic Models.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2025

EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

RePerformer: Immersive Human-centric Volumetric Videos from Playback to Photoreal Reperformance.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUs.
Proceedings of the Thirty-Ninth AAAI Conference on Artificial Intelligence, 2025

HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priors.
Proceedings of the International Conference on 3D Vision, 2025

2024
HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors.
Proceedings of the Advances in Neural Information Processing Systems 37: Annual Conference on Neural Information Processing Systems 2024, 2024

OHTA: One-shot Hand Avatar via Data-driven Implicit Priors.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

Joint2Human: High-quality 3D Human Generation via Compact Spherical Embedding of 3D Joints.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observations.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
RobustFusion: Robust Volumetric Performance Reconstruction Under Human-Object Interactions From Monocular RGBD Stream.
IEEE Trans. Pattern Anal. Mach. Intell., May, 2023

Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modeling.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Stream.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Learning Variational Motion Prior for Video-based Motion Capture.
CoRR, 2022

NeuralFusion: Neural Volumetric Rendering under Human-object Interactions.
CoRR, 2022

NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactions.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2020
UnstructuredFusion: Realtime 4D Geometry and Texture Reconstruction Using Commercial RGBD Cameras.
IEEE Trans. Pattern Anal. Mach. Intell., 2020

RobustFusion: Human Volumetric Capture with Data-Driven Visual Cues Using a RGBD Camera.
Proceedings of the Computer Vision - ECCV 2020, 2020


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